110 次代码提交 (e7ce3e8d-854e-4966-b53e-54d8af832266)

作者 SHA1 备注 提交日期
Jon Hogins 3ccc7e7b Initial commit 5 年前
Jon Hogins bee1a474 Updates from previous repository. 5 年前
Jon Hogins 433a9fa6 Adding option to force synchronous readback. This would help with visualizing bounding boxes. 5 年前
Jon Hogins 2b4910d3 Fixing and adding test for PerceptionCamera OnDisable exception and exceptions on entering playmode. 5 年前
Jon Hogins f7061d01 Fixing test on HDRP. Also updating project to latest HDRP. 5 年前
Jon Hogins 5eac8e47 Renames, namespace updates, docs, and misc cleanup 5 年前
Jon Hogins 0139bd5b Further docs and naming 5 年前
Jon Hogins 0fe2ab98 Cleanup rider warnings. 5 年前
Jon Hogins 664c2450 Code formatting 5 年前
Jon Hogins acd65b42 Renaming visible pixels metric to rendered object info. 5 年前
Jon Hogins 9162b6cb Logging the data output directory. Adding checks ensuring SimulationManager APIs are not called in edit mode. Attempting to fix image flip issues in Mac editor. 5 年前
Jon Hogins 44f1a9f3 Adding custom label ids and label id auto-assignment to LabelingConfiguration. Also renaming LabelingConfigurationEntry to LabelEntry 5 年前
Jon Hogins 923061f2 Updating to use LabelEntry ids. 5 年前
GitHub 96c0d411 Merge pull request #13 from Unity-Technologies/logdatadirectory 5 年前
Jon Hogins 5738273a Fixing issue where the label ids were not being reported properly in the dataset. 5 年前
Jon Hogins 0974e8fd Mock up #1 of labeler 5 年前
Steven Borkman 0cca8c9a initial visualization, needs rework 4 年前
Jon Hogins 83b4f624 Implementing BoundingBoxLabeler 5 年前
Steven Borkman 0645e2fb commiting changes that visualize on overlay layer 4 年前
Jon Hogins eb84fcf1 Moving instance segmentation to InstanceSegmentationLabeler. Updating tests. 4 年前
Jon Hogins a70e5a18 Fixing up HDRP rendering. Deleting ObjectCountPass 4 年前
Jon Hogins 6d7d74e7 WIP mock of labelers list under PerceptionCamera 5 年前
Jon Hogins 3b7f24c9 Moving bounding box and rendered object info labeling into its behaviors 4 年前
Jon Hogins 60555526 Getting PerceptionCamera editor working 5 年前
Jon Hogins 84c55f28 Splitting out semantic segmentation 4 年前
Jon Hogins ab3dae9a Starting to migrate BoundingBoxLabeler 5 年前
Jon Hogins b40f4cf3 WIP mock of labelers list under PerceptionCamera 4 年前
Jon Hogins 98ad0ec1 Getting PerceptionCamera editor working 4 年前
Jon Hogins 20a475b5 Migrating labelers to CameraLabeler 4 年前
Jon Hogins 88c3dc1a Major refactoring. Moving RenderedObjectInfo and instance segmentation back into PerceptionCamera. Moving instance id -> labelentry cache into LabelingConfiguration. Properly implementing the labelers. 4 年前
Jon Hogins c821caa7 Labelers are working. Moving SemanticSegmentationLabeler to colors instead of integer values. 4 年前
Jon Hogins d5159004 Updating HDRP test project. Implementing CameraLabeler runtime and adding tests. 4 年前
GitHub b41538e8 Renaming SimulationManager to DatasetCapture (#26) 4 年前
Jon Hogins 794fc09a Update changelog for release. Add missing documentation. 4 年前
Jon Hogins 72af4aef Update changelog for release. Add missing documentation. 4 年前
GitHub 4caee75b Extensible labelers (#28) 4 年前
GitHub 2f40d1bb Checks and doc updates for URP RenderFeature requirement (#31) 4 年前
GitHub f3b1a74e Aisv614 fix (#34) 4 年前
GitHub a7b75a65 Fix warnings (#38) 4 年前
GitHub 32419d3d Making default annotation/metric ids lower case (#45) 4 年前
GitHub 05ac71b8 Aisv647 visualizations - Preview Cut (#40) 4 年前
GitHub 338ea697 Updating to latest capture and core packages. (#51) 4 年前
Jon Hogins 002dcd16 Switching to justing/request-tracking-completion com.unity.simulation.core 4 年前
Steven Leal 5e143e2b randomization interface update 4 年前
Steven Borkman bff81d36 Fixes so that rendering is not a frame behind 4 年前
Steven Borkman 8716f467 Graceful-ish handling of more than 1 perception camera for visualization 4 年前
Jon Hogins 3424bf30 Adding tests for visualization init and destroy. 4 年前
Jon Hogins d2addda5 Moving visualization to screen space - camera and unifying into a single canvas to ensure good behavior with multiple cameras. 4 年前
Jon Hogins 37bcc0b6 Sort of working enable/disable visualizations 4 年前
Jon Hogins e1f9399c Removing extra logic around enabling or disabling visualizations. Still have a bug with labelers being reset when serialized fields change, resulting in duplicate UI. 4 年前
Jon Hogins d2b95d3a Disabling visualizations in non-development players. Making it so the inspector is non-editable in play mode to work around the myriad of issues with inspector changes in play mode seemingly stemming from usages of SerializeReference 4 年前
Steven Borkman 0062f3db Updated documentation 4 年前
GitHub 64ef0c29 Merge branch 'master' into aisv647_visualizations 4 年前
Steven Leal 2124e3f5 simplified coroutine manipulation in scenario tests 4 年前
GitHub c8cdf9d8 Update visual UI to use IMGUI system (#56) 4 年前
GitHub f607d8e7 Do not generate any empty folders if the PerceptionCamera is never enabled (#62) 4 年前
GitHub 8765c436 Fix exceptions in non-development players on some graphics backends (#66) 4 年前
GitHub 38a180a6 Informative tooltips and ui labels (#75) 4 年前
GitHub d290dab1 Changed the namespace of randomization tools to UnityEngine.Experimental (#74) 4 年前
GitHub ea6e660a Aisv565 bb3d - Bounding box 3D perception changes (#82) 4 年前
Mohsen Kamalzadeh c1051bf5 small bugfix fo vis UI word wrapping when no labelers are active 4 年前
Steven Leal 159fd9dc fixed usim references 4 年前
GitHub d1e6558f Instance segmentation (#112) 4 年前
Mohsen Kamalzadeh a94c4e4d some work in progress 4 年前
Steven Leal a944e1e6 Fixing simulation stopping when editor is not focused. Fixing crashes and hangs on completing long simulations by adding object caching 4 年前
GitHub b8ecfead Fix for breaking change in capture refactor. (#147) 4 年前
Mohsen Kamalzadeh 209d1c40 first commit 4 年前
Mohsen Kamalzadeh 53eff7c6 more progress 4 年前
Mohsen Kamalzadeh 86644d1a more progress 4 年前
Mohsen Kamalzadeh 1d0b35a2 new branch 4 年前
Mohsen Kamalzadeh f8be68a7 API additions, license year ++ 4 年前
Mohsen Kamalzadeh 97207c18 polish 4 年前
Mohsen Kamalzadeh 5cdcabcd tests added, and other PR feedback incorporated 4 年前
Steven Borkman f8c1d17b Changes for metadata reporting 4 年前
GitHub 8cf464b0 Fix multiple cameras (#203) 4 年前
GitHub f16c0d9a Fix pose positions (#220) 4 年前
sleal-unity 3bae569a updated scenario lifecycle hooks 4 年前
GitHub 31093061 Merge pull request #218 from Unity-Technologies/scenario-lifecycle-hooks-refactor 4 年前
Steven Borkman b45e3ea8 Merge branch 'master' into fod_generator_randomization_changes 4 年前
Steven Borkman 3335da2f Depth capture work 4 年前
sleal-unity 45a01199 cleaned up PerceptionCamera.cs 4 年前
sleal-unity 3493b910 rearranged a few fields 4 年前
Jon Hogins 66eaf180 Partially implemented refactor to address labeling bug. 4 年前
Jon Hogins 67ab9579 Fixing tests. Also adding ScriptableRenderContext to OnBeginRendering and removing problematic objects from AnimatedCubeScene.unity 4 年前
Jon Hogins 0d36395d Fixing rendering in HDRP 4 年前
Jon Hogins 660f2de6 Removing frame limiter on AsyncRequests and switching necessary allocations to Persistent. Improves frame rate in SynthDet V2 by ~2x 4 年前
Mohsen Kamalzadeh 5aaf5f94 some changes to make runtime labeling and label config work 4 年前
Mohsen Kamalzadeh 15d578d5 switched to scheduled capture 4 年前
GitHub 66a6e46e Supporting the 'step' button in the editor (#294) 4 年前
leopoldo-zugasti 4a56d6f4 make the datasets compatible with pyrception - manually transferred the code from branch fod_generator_randomization_changes commit fce50a 4 年前
Jon Hogins 77a3dd80 Forcing flip 4 年前
Steve Borkman 5ce0670f perception output and UI working 4 年前
Steve Borkman f12d414e Some fixes I want to keep before reverting some changes 4 年前
leopoldo-zugasti 30dc05b5 3d bounding box visualization 4 年前
Steve Borkman 7910da17 Updates to COCO export to support running on USim 3 年前
leopoldo-zugasti 864e2bfa Add camera projection information to metadata 3 年前
Steve Borkman d06dca0c Merge branch 'master' into coco_export 3 年前
Steve Borkman dea46d85 Fixed merge issue. 3 年前
GitHub f6d16d94 Update PerceptionCamera.cs 3 年前
Mohsen Kamalzadeh 123d60c1 Merge branch 'coco_perception_output_hybrid' into h-i 3 年前
Steve Borkman f7ceca90 Updates for solo proof of concept 3 年前
Steve Borkman e2998b0b A lot of changes, now we can partially support old perception and new 3 年前
Steve Borkman 6b409406 Annotations now work through rebuilt simulation state 3 年前
Steve Borkman 5da96a7a Restructuring of files 3 年前
Steve Borkman 0fce16c7 I think I have the timings working now 3 年前
Steve Borkman 95e08150 Dataset Captures test mostly work and BB3D tests work 3 年前
Steve Borkman 27ec65b0 Old perception format now being produced 3 年前
Aryan Mann 17894621 Added tests for RGB Output 3 年前
RuiyuZ 79ab5613 update unit tests with new perception camera property captureFrameCount 3 年前
GitHub Enterprise ee130211 #27: Parameterized tests to check RGB output 3 年前