89 次代码提交 (6ae3274b-a8ee-4bd3-aa78-740aafe4834f)

作者 SHA1 备注 提交日期
Dan a71338b3 initial project commit 5 年前
Dan 09d8d435 updated project name 5 年前
Dan a4eda061 added Tap to place video, added public method for adding to UX queue, adjusted place object script to fire event every successful raycast 5 年前
Dan c9b2dcfd updated all videos to be proper playback speed, adjusted feature point texture and plane material, adjusted project settings for better shadows, added script for disabling visuals after object placement 5 年前
Dan 61ad4dac updated default plane mat 5 年前
Dan b1ce6c47 fixed shadow strength values, added shadow plane to sphere 5 年前
Dan 1d367763 updated to the lastest AR Foundation packages 5 年前
Dan ad81c347 updated three prefab, ignored asset store tools folder, fixed scene settings 5 年前
Dan bf43f335 fixed bug with fading out second animation allowing it to get to a stuck state if the goal was reached too early 5 年前
DanMillerDev b4ee6635 initial work on tracking reasons added to UX scene 5 年前
Dan b8f77399 ported over scripts from body recording demo, updated unity version 5 年前
Dan 20debe0e added icons, added additional UI, changed copy 4 年前
Dan 432b7f35 project cleanup, fixed prefab and robot assets, stub script for UI management 5 年前
Dan e7a068c5 updated prefab to have bottom root UI and tracking reaons enabled 4 年前
Dan 66a0f6ef fixed disabling reason states, added occlusion to UX scene, updated packages to latest AR Foundaton preview, updated project 2019.4 LTS 4 年前
Dan 94f29735 refactor WIP, main functionality of AR capture and playback working again 5 年前
Dan 16c5efa0 wip adding localization package for all text in reasons and onboarding UX 4 年前
Dan 043f6d8d wip mesh placements 4 年前
Dan 0da7d0bd rebuild editor process and playback scene, got round tripping between tracking modes working, hooked up native share 5 年前
Dan 3801675b setup UI switching for body and world tracking, adjusted UI size and alignment 5 年前
Dan 902bf007 wip meshing demo, reticle for placement, Object handler 4 年前
Dan 38207c06 wip meshing update, added prefabs, button and UI logic, mesh visualization toggle 4 年前
Dan 6c851814 added DOTween for object placement, cleaned up key for visualizing mesh types 4 年前
Dan 698ad66e unbolded key lables 4 年前
Dan 65744681 code clean up, aded gets and setters and tooltips 5 年前
GitHub 1040ebb0 Merge pull request #4 from Unity-Technologies/Localization 4 年前
Dan e2c8a1d7 updated and built asset bundles on android, tested for ARCore 4 年前
Dan 1bbfb930 merge csv localization into master 4 年前
DanMillerDev d9de6cb8 updated project to 2020.2, added reference shaders and URP 4 年前
Dan 79eab63a set default to not use localization and fall back to english strings 4 年前
Dan ab47eace merged master UX changes into meshing branch 4 年前
Dan effe6a65 fixed font issue 4 年前
Dan 9737c37f wip setup shader for UX placement, made double coffepot prefab 4 年前
Dan 293b76e3 updated reticle, added scaling to reticle to maintain size at a distance 4 年前
Dan 403a11d7 updated to latest AR Foundation preview packages and 2019.4.4 4 年前
Dan a11fda3f cleaned up unused reference code and prefabs, updated AR Foundation packages 4 年前
Dan 01eaa861 updatd to the lastet preview packages, fixed bug with returning early when not using localization for instruction UI 4 年前
Dan 95116b02 merged master into shaders branch 4 年前
Dan 4ffeffe5 updated project to 2019.4.4 4 年前
Dan 331ae437 merged master into mesh placement 4 年前
Dan 59748039 created branch and setup URP for shadow work 4 年前
Arturo Nereu 5f320019 added base directories and assets 4 年前
Dan aad9a01c added scene to build settings 4 年前
Arturo Nereu f5c1af68 configured URP 4 年前
Dan dcd36516 added fog shader, hooked up to UI 4 年前
Dan 39ba336e wip blur shader 4 年前
DanMillerDev 767432ee wip arcore background renderer shader and fog 4 年前
Dan 989368fc cleaned up project and assets, made seperate scene for blurred shadow 4 年前
Arturo Nereu ba714c96 Added Flat Shaded Shadergraph 4 年前
Dan 4951c8a3 exposed multiply property 4 年前
Dan f3744477 added DOTween license to project 4 年前
Dan f841c057 merged shadow branch into shaders 4 年前
Dan 2585708e merged master into ShaderFog 4 年前
Dan 2556d3d8 updated with contact shadows, adjusted settings in the URP asset and shader graph 4 年前
Arturo Nereu cd4ec42a Wireframe is now beautiful but opaque 4 年前
Dan 2b5ce8db updated camera grain 4 年前
Dan 6ae3274b code clean up with center screen helper, added additional placement prefab for fog scene 4 年前
Dan 69e04488 updated hlsl files with new code and comments 4 年前
Dan 106c1aa0 updated fog scene 4 年前
Dan 5a8a276a added hook up to mesh visualizations with ARKit meshing 4 年前
Arturo Nereu 2520d139 Merge branch 'Shaders2019' of https://github.com/Unity-Technologies/arfoundation-demos into Shaders2019 4 年前
Dan 00cdc3a1 cleaned up code and added plane toggle to MeshVisualization scene 4 年前
Dan dd97b4e6 merged master into branch 4 年前
Arturo Nereu df0c0efa Merge branch 'Shaders2019' of https://github.com/Unity-Technologies/arfoundation-demos into Shaders2019 4 年前
DanMillerDev 2ecb1642 merged ShaderShadow into master 4 年前
Dan e34128ed AR setup for position shader 4 年前
DanMillerDev e68fc1e4 organized shader folders, removed URP settings from graphics settings 4 年前
DanMillerDev 5c479995 merged master into shaders branch 4 年前
Dan 613950ff restructure camera grain shader folders 4 年前
Dan c7e4ed99 updated position shader to enable and disable on planes 4 年前
Dan 0a5ebfd8 reverted packages and project settings back for built-in render and proper scene setup 4 年前
Dan e54c9ac3 wip delayed position placement 4 年前
Dan 6814aae4 sample scene WIP 4 年前
DanMillerDev b792a5bd if def'd meshing demo properly to only compile on iOS 4 年前
DanMillerDev 6b9d79f6 updated hlsl files to work on some android devices 4 年前
Dan 9d6a627b updated blurred shadow shader to work on all platforms 4 年前
Dan f32a14f5 merged in master into Shaders2019 4 年前
Dan e7626968 removed meta file and empty folder, added scenes to build settings 4 年前
Dan 97d592c5 project restructure and organization for shader folders 4 年前
Dan 14e40e80 fixed hard shadow graph 4 年前
Dan 0f0fc62f finished placement demo for contact position shader 4 年前
DanMillerDev 87d7dada fixed invalid object checking code, cleaned up references and fixed android settings to properly build 64 bit archetecture for the new ARCore requirements 4 年前
DanMillerDev 57a06db3 updated UXManager scene to use the XRI framework for manipulating objects after placing them 4 年前
DanMillerDev ed73c634 updated packages and project version, fixed bug with XR-plugin managment, removed old XR loader and settings 4 年前
Dan 1a5721c2 tested build on iOS 4 年前
DanMillerDev 3d51358e tested Android Build 4 年前
Dan 98a0b854 merged android plugin files for 2019.4 building 4 年前
DanMillerDev 284b87cb updated project to 2020.3 LTS editor, updated AR Foundation packages, URP Package and Localization Package 3 年前
DanMillerDev c78ceb90 readded UX scene to build settings 3 年前