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added scene to build settings

/main
Dan 4 年前
当前提交
aad9a01c
共有 3 个文件被更改,包括 6 次插入9 次删除
  1. 5
      ProjectSettings/EditorBuildSettings.asset
  2. 2
      ProjectSettings/ProjectSettings.asset
  3. 8
      Assets/Shaders.meta

5
ProjectSettings/EditorBuildSettings.asset


- enabled: 0
path: Assets/ImageTracking/Scenes/ImageTracking.unity
guid: 90c9c5e58ea6f4125979d49ff7533aee
- enabled: 1
- enabled: 0
- enabled: 1
path: Assets/Meshing/Scenes/Meshing.unity
guid: d5ebb81bb19834855bb7ca490ab73fbf
m_configObjects:
UnityEditor.XR.ARCore.ARCoreSettings: {fileID: 11400000, guid: 6390cd816397648a5b1cc5fc4723e0ba,
type: 2}

2
ProjectSettings/ProjectSettings.asset


bundleVersion: 0.1
preloadedAssets:
- {fileID: 11400000, guid: 6f7fbab671a5848ddae17e25cb330888, type: 2}
- {fileID: 4800000, guid: e7c77f6eaab324a819efdc13b8125a39, type: 3}
- {fileID: -7698313333363481667, guid: 5c86decb01f9d6b46a50ce486fba0042, type: 2}
metroInputSource: 0
wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1

8
Assets/Shaders.meta


fileFormatVersion: 2
guid: b7ba2c5a184ba074da6d1f66300e183d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
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