Dan
5 年前
当前提交
16c5efa0
共有 102 个文件被更改,包括 2377 次插入 和 57 次删除
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194Assets/Common/Fonts/Roboto-Medium SDF.asset
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140Assets/UX/Scenes/UXManagerScene.unity
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67Assets/UX/Scripts/ARUXReasonsManager.cs
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3Packages/manifest.json
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4ProjectSettings/EditorBuildSettings.asset
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4ProjectSettings/ProjectSettings.asset
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8Assets/AddressableAssetsData.meta
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8Assets/Common/Localization.meta
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144Assets/UX/Scripts/LocalizationManager.cs
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11Assets/UX/Scripts/LocalizationManager.cs.meta
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95Assets/AddressableAssetsData/AddressableAssetSettings.asset
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8Assets/AddressableAssetsData/AddressableAssetSettings.asset.meta
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8Assets/AddressableAssetsData/AssetGroupTemplates.meta
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67Assets/AddressableAssetsData/AssetGroupTemplates/Packed Assets.asset
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8Assets/AddressableAssetsData/AssetGroupTemplates/Packed Assets.asset.meta
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8Assets/AddressableAssetsData/AssetGroups.meta
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38Assets/AddressableAssetsData/AssetGroups/Built In Data.asset
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8Assets/AddressableAssetsData/AssetGroups/Built In Data.asset.meta
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25Assets/AddressableAssetsData/AssetGroups/Default Local Group.asset
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8Assets/AddressableAssetsData/AssetGroups/Default Local Group.asset.meta
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39Assets/AddressableAssetsData/AssetGroups/Localization-Assets-Shared.asset
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8Assets/AddressableAssetsData/AssetGroups/Localization-Assets-Shared.asset.meta
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70Assets/AddressableAssetsData/AssetGroups/Localization-Locales.asset
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8Assets/AddressableAssetsData/AssetGroups/Localization-Locales.asset.meta
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105Assets/AddressableAssetsData/AssetGroups/Localization-StringTables.asset
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8Assets/AddressableAssetsData/AssetGroups/Localization-StringTables.asset.meta
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8Assets/AddressableAssetsData/AssetGroups/Schemas.meta
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17Assets/AddressableAssetsData/AssetGroups/Schemas/165c1c77ae40e41819fa04a793d63b62_PlayerDataGroupSchema.asset
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8Assets/AddressableAssetsData/AssetGroups/Schemas/165c1c77ae40e41819fa04a793d63b62_PlayerDataGroupSchema.asset.meta
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36Assets/AddressableAssetsData/AssetGroups/Schemas/1be7c3e87804947feb02531db73c364a_BundledAssetGroupSchema.asset
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8Assets/AddressableAssetsData/AssetGroups/Schemas/1be7c3e87804947feb02531db73c364a_BundledAssetGroupSchema.asset.meta
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16Assets/AddressableAssetsData/AssetGroups/Schemas/1be7c3e87804947feb02531db73c364a_ContentUpdateGroupSchema.asset
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8Assets/AddressableAssetsData/AssetGroups/Schemas/1be7c3e87804947feb02531db73c364a_ContentUpdateGroupSchema.asset.meta
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36Assets/AddressableAssetsData/AssetGroups/Schemas/3675c9b69bc4c45a8afeb5f3bd831d05_BundledAssetGroupSchema.asset
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8Assets/AddressableAssetsData/AssetGroups/Schemas/3675c9b69bc4c45a8afeb5f3bd831d05_BundledAssetGroupSchema.asset.meta
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16Assets/AddressableAssetsData/AssetGroups/Schemas/3675c9b69bc4c45a8afeb5f3bd831d05_ContentUpdateGroupSchema.asset
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8Assets/AddressableAssetsData/AssetGroups/Schemas/3675c9b69bc4c45a8afeb5f3bd831d05_ContentUpdateGroupSchema.asset.meta
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36Assets/AddressableAssetsData/AssetGroups/Schemas/36f3d4c29372c45bc94ac071b548d087_BundledAssetGroupSchema.asset
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8Assets/AddressableAssetsData/AssetGroups/Schemas/36f3d4c29372c45bc94ac071b548d087_BundledAssetGroupSchema.asset.meta
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16Assets/AddressableAssetsData/AssetGroups/Schemas/36f3d4c29372c45bc94ac071b548d087_ContentUpdateGroupSchema.asset
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8Assets/AddressableAssetsData/AssetGroups/Schemas/36f3d4c29372c45bc94ac071b548d087_ContentUpdateGroupSchema.asset.meta
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36Assets/AddressableAssetsData/AssetGroups/Schemas/cd4031c4ba3ea4ed982ab771123a6859_BundledAssetGroupSchema.asset
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8Assets/AddressableAssetsData/AssetGroups/Schemas/cd4031c4ba3ea4ed982ab771123a6859_BundledAssetGroupSchema.asset.meta
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16Assets/AddressableAssetsData/AssetGroups/Schemas/cd4031c4ba3ea4ed982ab771123a6859_ContentUpdateGroupSchema.asset
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8Assets/AddressableAssetsData/AssetGroups/Schemas/cd4031c4ba3ea4ed982ab771123a6859_ContentUpdateGroupSchema.asset.meta
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8Assets/AddressableAssetsData/DataBuilders.meta
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20Assets/AddressableAssetsData/DataBuilders/BuildScriptFastMode.asset
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8Assets/AddressableAssetsData/DataBuilders/BuildScriptFastMode.asset.meta
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20Assets/AddressableAssetsData/DataBuilders/BuildScriptPackedMode.asset
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8Assets/AddressableAssetsData/DataBuilders/BuildScriptPackedMode.asset.meta
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20Assets/AddressableAssetsData/DataBuilders/BuildScriptPackedPlayMode.asset
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8Assets/AddressableAssetsData/DataBuilders/BuildScriptPackedPlayMode.asset.meta
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20Assets/AddressableAssetsData/DataBuilders/BuildScriptVirtualMode.asset
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8Assets/AddressableAssetsData/DataBuilders/BuildScriptVirtualMode.asset.meta
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15Assets/AddressableAssetsData/DefaultObject.asset
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8Assets/AddressableAssetsData/DefaultObject.asset.meta
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20Assets/Common/Localization/English (en).asset
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8Assets/Common/Localization/English (en).asset.meta
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20Assets/Common/Localization/French (fr).asset
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8Assets/Common/Localization/French (fr).asset.meta
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20Assets/Common/Localization/German (de).asset
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8Assets/Common/Localization/German (de).asset.meta
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20Assets/Common/Localization/Italian (it).asset
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8Assets/Common/Localization/Italian (it).asset.meta
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222Assets/Common/Localization/LocalizationSettings.asset
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8Assets/Common/Localization/LocalizationSettings.asset.meta
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46Assets/Common/Localization/Reasons Shared Data.asset
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8Assets/Common/Localization/Reasons Shared Data.asset.meta
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24Assets/Common/Localization/Reasons.asset
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8Assets/Common/Localization/Reasons.asset.meta
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22Assets/Common/Localization/Reasons_de.asset
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8Assets/Common/Localization/Reasons_de.asset.meta
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46Assets/Common/Localization/Reasons_en.asset
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8Assets/Common/Localization/Reasons_en.asset.meta
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46Assets/Common/Localization/Reasons_es.asset
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8Assets/Common/Localization/Reasons_es.asset.meta
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22Assets/Common/Localization/Reasons_fr.asset
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8Assets/Common/Localization/Reasons_fr.asset.meta
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22Assets/Common/Localization/Reasons_it.asset
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8Assets/Common/Localization/Reasons_it.asset.meta
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20Assets/Common/Localization/Spanish (es).asset
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8Assets/Common/Localization/Spanish (es).asset.meta
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46Assets/Common/Localization/UX Shared Data.asset
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8Assets/Common/Localization/UX Shared Data.asset.meta
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24Assets/Common/Localization/UX.asset
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8Assets/Common/Localization/UX.asset.meta
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26Assets/Common/Localization/UX_de.asset
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8Assets/Common/Localization/UX_de.asset.meta
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46Assets/Common/Localization/UX_en.asset
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8Assets/Common/Localization/UX_en.asset.meta
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22Assets/Common/Localization/UX_es.asset
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8Assets/Common/Localization/UX_es.asset.meta
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26Assets/Common/Localization/UX_fr.asset
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8Assets/Common/Localization/UX_fr.asset.meta
194
Assets/Common/Fonts/Roboto-Medium SDF.asset
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using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.Localization; |
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using UnityEngine.Localization.Settings; |
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using UnityEngine.Localization.Tables; |
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using UnityEngine.ResourceManagement.AsyncOperations; |
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public class LocalizationManager : MonoBehaviour |
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{ |
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public enum SupportedLanguages |
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{ |
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English, |
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French, |
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Italian, |
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German, |
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Spanish |
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} |
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public SupportedLanguages CurrentLocalizedLanguage; |
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const string k_ReasonTable = "Reasons"; |
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const string k_UXTable = "UX"; |
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const string k_InitializeKey = "INIT"; |
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const string k_MotionKey = "MOTION"; |
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const string k_LightKey = "LIGHT"; |
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const string k_FeaturesKey = "FEATURES"; |
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const string k_UnsupportedKey = "UNSUPPORTED"; |
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const string k_NoneKey = "NONE"; |
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const string k_MoveDeviceKey = "MOVE_DEVICE"; |
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const string k_TapToPlaceKey = "TAP_TO_PLACE"; |
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const string k_BodyKey = "FIND_BODY"; |
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const string k_FaceKey = "FIND_FACE"; |
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const string k_ImageKey = "FIND_IMAGE"; |
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const string k_ObjectKey = "FIND_OBJECT"; |
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public string localizedInit; |
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public string localizedMotion; |
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public string localizedLight; |
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public string localizedFeatures; |
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public string localizedUnsupported; |
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public string localizedNone; |
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public string localizedMoveDevice; |
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public string localizedTapToPlace; |
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public string localizedBody; |
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public string localizedFace; |
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public string localizedImage; |
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public string localizedObject; |
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IEnumerator Start() |
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{ |
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yield return LocalizationSettings.InitializationOperation; |
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// sort list of available languages to match the enum ordering
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LocalizationSettings.AvailableLocales.Locales.Sort(); |
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LocalizationSettings.SelectedLocale = LocalizationSettings.AvailableLocales.Locales[(int)CurrentLocalizedLanguage]; |
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// get all values at start, dynamic localization (changing language at runtime) not supported with this structure
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var m_Init = LocalizationSettings.StringDatabase.GetLocalizedStringAsync(k_ReasonTable, k_InitializeKey); |
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yield return m_Init; |
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if (m_Init.IsDone && m_Init.Status == AsyncOperationStatus.Succeeded) |
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{ |
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localizedInit = m_Init.Result; |
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} |
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var m_Motion = LocalizationSettings.StringDatabase.GetLocalizedStringAsync(k_ReasonTable, k_MotionKey); |
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yield return m_Motion; |
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if (m_Motion.IsDone && m_Motion.Status == AsyncOperationStatus.Succeeded) |
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{ |
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localizedMotion = m_Motion.Result; |
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} |
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var m_Light = LocalizationSettings.StringDatabase.GetLocalizedStringAsync(k_ReasonTable, k_LightKey); |
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yield return m_Light; |
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if (m_Light.IsDone && m_Light.Status == AsyncOperationStatus.Succeeded) |
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{ |
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localizedLight = m_Light.Result; |
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} |
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|
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var m_Features = LocalizationSettings.StringDatabase.GetLocalizedStringAsync(k_ReasonTable, k_FeaturesKey); |
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yield return m_Features; |
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if (m_Features.IsDone && m_Features.Status == AsyncOperationStatus.Succeeded) |
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{ |
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localizedFeatures = m_Features.Result; |
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} |
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var m_Unsupported = LocalizationSettings.StringDatabase.GetLocalizedStringAsync(k_ReasonTable, k_UnsupportedKey); |
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yield return m_Unsupported; |
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if (m_Unsupported.IsDone && m_Unsupported.Status == AsyncOperationStatus.Succeeded) |
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{ |
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localizedUnsupported = m_Unsupported.Result; |
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} |
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|
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var m_None = LocalizationSettings.StringDatabase.GetLocalizedStringAsync(k_ReasonTable, k_NoneKey); |
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yield return m_None; |
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if (m_None.IsDone && m_None.Status == AsyncOperationStatus.Succeeded) |
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{ |
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localizedNone = m_None.Result; |
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} |
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|
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var m_Move = LocalizationSettings.StringDatabase.GetLocalizedStringAsync(k_UXTable, k_MoveDeviceKey); |
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yield return m_Move; |
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if (m_Move.IsDone && m_Move.Status == AsyncOperationStatus.Succeeded) |
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{ |
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localizedMoveDevice = m_Move.Result; |
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} |
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var m_Tap = LocalizationSettings.StringDatabase.GetLocalizedStringAsync(k_UXTable, k_TapToPlaceKey); |
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{ |
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localizedTapToPlace = m_Tap.Result; |
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} |
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var m_Body = LocalizationSettings.StringDatabase.GetLocalizedStringAsync(k_UXTable, k_BodyKey); |
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yield return m_Body; |
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{ |
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localizedBody = m_Body.Result; |
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} |
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var m_Face = LocalizationSettings.StringDatabase.GetLocalizedStringAsync(k_UXTable, k_FaceKey); |
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yield return m_Face; |
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if (m_Face.IsDone && m_Face.Status == AsyncOperationStatus.Succeeded) |
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{ |
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localizedFace = m_Face.Result; |
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} |
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|
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var m_Image = LocalizationSettings.StringDatabase.GetLocalizedStringAsync(k_UXTable, k_ImageKey); |
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yield return m_Image; |
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if (m_Image.IsDone && m_Image.Status == AsyncOperationStatus.Succeeded) |
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{ |
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localizedImage = m_Image.Result; |
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} |
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|
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var m_Object = LocalizationSettings.StringDatabase.GetLocalizedStringAsync(k_UXTable, k_ObjectKey); |
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yield return m_Object; |
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if (m_Object.IsDone && m_Object.Status == AsyncOperationStatus.Succeeded) |
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