浏览代码

set default to not use localization and fall back to english strings

/ARCoreShaderFog
Dan 5 年前
当前提交
79eab63a
共有 3 个文件被更改,包括 11 次插入1 次删除
  1. 9
      Assets/UX/Scenes/UXManagerScene.unity
  2. 1
      ProjectSettings/GraphicsSettings.asset
  3. 2
      ProjectSettings/ProjectSettings.asset

9
Assets/UX/Scenes/UXManagerScene.unity


m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 1582620437, guid: 29251f2f7c5044cce8e7eb862b4d93ef, type: 3}
propertyPath: m_LocalizeText
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5977163237366113879, guid: 29251f2f7c5044cce8e7eb862b4d93ef,
type: 3}
propertyPath: CurrentLocalizedLanguage

propertyPath: m_CoachingOverlay
value:
objectReference: {fileID: 427002221}
- target: {fileID: 5977163238016480456, guid: 29251f2f7c5044cce8e7eb862b4d93ef,
type: 3}
propertyPath: m_LocalizeText
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5977163238016480458, guid: 29251f2f7c5044cce8e7eb862b4d93ef,
type: 3}
propertyPath: m_ARSessionOrigin

1
ProjectSettings/GraphicsSettings.asset


- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16003, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}

2
ProjectSettings/ProjectSettings.asset


bundleVersion: 0.1
preloadedAssets:
- {fileID: 11400000, guid: 6f7fbab671a5848ddae17e25cb330888, type: 2}
- {fileID: 4800000, guid: e7c77f6eaab324a819efdc13b8125a39, type: 3}
- {fileID: -7698313333363481667, guid: 5c86decb01f9d6b46a50ce486fba0042, type: 2}
metroInputSource: 0
wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1

正在加载...
取消
保存