Dan
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a71338b3
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initial project commit
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5 年前 |
Dan
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09d8d435
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updated project name
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5 年前 |
Dan
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a4eda061
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added Tap to place video, added public method for adding to UX queue, adjusted place object script to fire event every successful raycast
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5 年前 |
Dan
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c9b2dcfd
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updated all videos to be proper playback speed, adjusted feature point texture and plane material, adjusted project settings for better shadows, added script for disabling visuals after object placement
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5 年前 |
Dan
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61ad4dac
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updated default plane mat
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5 年前 |
Dan
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b1ce6c47
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fixed shadow strength values, added shadow plane to sphere
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5 年前 |
Dan
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1d367763
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updated to the lastest AR Foundation packages
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5 年前 |
Dan
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ad81c347
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updated three prefab, ignored asset store tools folder, fixed scene settings
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5 年前 |
Dan
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bf43f335
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fixed bug with fading out second animation allowing it to get to a stuck state if the goal was reached too early
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5 年前 |
DanMillerDev
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b4ee6635
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initial work on tracking reasons added to UX scene
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5 年前 |
Dan
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b8f77399
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ported over scripts from body recording demo, updated unity version
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5 年前 |
Dan
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20debe0e
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added icons, added additional UI, changed copy
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4 年前 |
Dan
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432b7f35
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project cleanup, fixed prefab and robot assets, stub script for UI management
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5 年前 |
Dan
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e7a068c5
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updated prefab to have bottom root UI and tracking reaons enabled
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4 年前 |
Dan
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66a0f6ef
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fixed disabling reason states, added occlusion to UX scene, updated packages to latest AR Foundaton preview, updated project 2019.4 LTS
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4 年前 |
Dan
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94f29735
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refactor WIP, main functionality of AR capture and playback working again
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5 年前 |
Dan
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16c5efa0
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wip adding localization package for all text in reasons and onboarding UX
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4 年前 |
Dan
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043f6d8d
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wip mesh placements
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4 年前 |
Dan
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0da7d0bd
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rebuild editor process and playback scene, got round tripping between tracking modes working, hooked up native share
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5 年前 |
Dan
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3801675b
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setup UI switching for body and world tracking, adjusted UI size and alignment
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5 年前 |
Dan
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902bf007
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wip meshing demo, reticle for placement, Object handler
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4 年前 |
Dan
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38207c06
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wip meshing update, added prefabs, button and UI logic, mesh visualization toggle
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4 年前 |
Dan
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6c851814
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added DOTween for object placement, cleaned up key for visualizing mesh types
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4 年前 |
Dan
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698ad66e
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unbolded key lables
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4 年前 |
Dan
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65744681
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code clean up, aded gets and setters and tooltips
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5 年前 |
GitHub
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1040ebb0
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Merge pull request #4 from Unity-Technologies/Localization
Localization
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4 年前 |
Dan
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e2c8a1d7
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updated and built asset bundles on android, tested for ARCore
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4 年前 |
Dan
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1bbfb930
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merge csv localization into master
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4 年前 |
DanMillerDev
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d9de6cb8
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updated project to 2020.2, added reference shaders and URP
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4 年前 |
Dan
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79eab63a
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set default to not use localization and fall back to english strings
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4 年前 |
Dan
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ab47eace
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merged master UX changes into meshing branch
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4 年前 |
Dan
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effe6a65
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fixed font issue
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4 年前 |
Dan
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9737c37f
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wip setup shader for UX placement, made double coffepot prefab
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4 年前 |
Dan
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293b76e3
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updated reticle, added scaling to reticle to maintain size at a distance
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4 年前 |
Dan
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403a11d7
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updated to latest AR Foundation preview packages and 2019.4.4
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4 年前 |
Dan
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a11fda3f
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cleaned up unused reference code and prefabs, updated AR Foundation packages
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4 年前 |
Dan
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01eaa861
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updatd to the lastet preview packages, fixed bug with returning early when not using localization for instruction UI
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4 年前 |
Dan
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95116b02
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merged master into shaders branch
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4 年前 |
Dan
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4ffeffe5
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updated project to 2019.4.4
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4 年前 |
Dan
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331ae437
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merged master into mesh placement
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4 年前 |
Dan
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59748039
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created branch and setup URP for shadow work
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4 年前 |
Arturo Nereu
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5f320019
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added base directories and assets
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4 年前 |
Dan
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aad9a01c
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added scene to build settings
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4 年前 |
Arturo Nereu
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f5c1af68
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configured URP
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4 年前 |
Dan
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dcd36516
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added fog shader, hooked up to UI
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4 年前 |
Dan
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39ba336e
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wip blur shader
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4 年前 |
DanMillerDev
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767432ee
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wip arcore background renderer shader and fog
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4 年前 |
Dan
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989368fc
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cleaned up project and assets, made seperate scene for blurred shadow
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4 年前 |
Arturo Nereu
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ba714c96
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Added Flat Shaded Shadergraph
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4 年前 |
Dan
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4951c8a3
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exposed multiply property
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4 年前 |
Dan
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f3744477
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added DOTween license to project
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4 年前 |
Dan
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f841c057
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merged shadow branch into shaders
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4 年前 |
Dan
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2585708e
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merged master into ShaderFog
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4 年前 |
Dan
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2556d3d8
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updated with contact shadows, adjusted settings in the URP asset and shader graph
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4 年前 |
Arturo Nereu
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cd4ec42a
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Wireframe is now beautiful but opaque
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4 年前 |
Dan
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2b5ce8db
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updated camera grain
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4 年前 |
Dan
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6ae3274b
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code clean up with center screen helper, added additional placement prefab for fog scene
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4 年前 |
Dan
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69e04488
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updated hlsl files with new code and comments
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4 年前 |
Dan
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106c1aa0
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updated fog scene
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4 年前 |
Dan
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5a8a276a
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added hook up to mesh visualizations with ARKit meshing
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4 年前 |
Arturo Nereu
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2520d139
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Merge branch 'Shaders2019' of https://github.com/Unity-Technologies/arfoundation-demos into Shaders2019
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4 年前 |
Dan
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00cdc3a1
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cleaned up code and added plane toggle to MeshVisualization scene
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4 年前 |
Dan
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dd97b4e6
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merged master into branch
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4 年前 |
Arturo Nereu
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df0c0efa
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Merge branch 'Shaders2019' of https://github.com/Unity-Technologies/arfoundation-demos into Shaders2019
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4 年前 |
DanMillerDev
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2ecb1642
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merged ShaderShadow into master
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4 年前 |
Dan
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e34128ed
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AR setup for position shader
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4 年前 |
DanMillerDev
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e68fc1e4
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organized shader folders, removed URP settings from graphics settings
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4 年前 |
DanMillerDev
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5c479995
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merged master into shaders branch
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4 年前 |
Dan
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613950ff
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restructure camera grain shader folders
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4 年前 |
Dan
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c7e4ed99
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updated position shader to enable and disable on planes
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4 年前 |
Dan
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0a5ebfd8
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reverted packages and project settings back for built-in render and proper scene setup
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4 年前 |
Dan
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e54c9ac3
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wip delayed position placement
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4 年前 |
Dan
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6814aae4
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sample scene WIP
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4 年前 |
DanMillerDev
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b792a5bd
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if def'd meshing demo properly to only compile on iOS
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4 年前 |
DanMillerDev
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6b9d79f6
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updated hlsl files to work on some android devices
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4 年前 |
Dan
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9d6a627b
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updated blurred shadow shader to work on all platforms
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4 年前 |
Dan
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f32a14f5
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merged in master into Shaders2019
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4 年前 |
Dan
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e7626968
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removed meta file and empty folder, added scenes to build settings
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4 年前 |
Dan
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97d592c5
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project restructure and organization for shader folders
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4 年前 |
Dan
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14e40e80
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fixed hard shadow graph
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4 年前 |
Dan
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0f0fc62f
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finished placement demo for contact position shader
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4 年前 |
DanMillerDev
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87d7dada
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fixed invalid object checking code, cleaned up references and fixed android settings to properly build 64 bit archetecture for the new ARCore requirements
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4 年前 |
DanMillerDev
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57a06db3
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updated UXManager scene to use the XRI framework for manipulating objects after placing them
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4 年前 |
DanMillerDev
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ed73c634
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updated packages and project version, fixed bug with XR-plugin managment, removed old XR loader and settings
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4 年前 |
Dan
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1a5721c2
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tested build on iOS
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4 年前 |
DanMillerDev
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3d51358e
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tested Android Build
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4 年前 |
Dan
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98a0b854
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merged android plugin files for 2019.4 building
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4 年前 |
DanMillerDev
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284b87cb
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updated project to 2020.3 LTS editor, updated AR Foundation packages, URP Package and Localization Package
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3 年前 |
DanMillerDev
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c78ceb90
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readded UX scene to build settings
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3 年前 |