2365 次代码提交 (fc137b98-90fd-4a2a-b183-aef0412ee47c)

作者 SHA1 备注 提交日期
Evgenii Golubev f24c6a35 Add analytical transmittance integration 7 年前
Peter Bay Bastian b7904f55 Update README to mention new folder structure 7 年前
Evgenii Golubev 4898d174 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into volumetrics 7 年前
Peter Bay Bastian 87db2a13 Fix shader include paths in OnTileDeferred shader 7 年前
Peter Bay Bastian 2cd62598 Update graphics test framework to work with new folder structure 7 年前
Peter Bay Bastian 8237416b Fix capitalization in include path 7 年前
Peter Bay Bastian d6b8a7e5 Change root of repository to Assets/ 7 年前
Peter Bay Bastian e621aacf Convert absolute paths to relative paths in shader includes 7 年前
Peter Bay Bastian 5afa867d Add PostProcessing submodule to new path 7 年前
Evgenii Golubev f9a33825 Use the isotropic phase function as an optimization 7 年前
Peter Bay Bastian a6468172 Remove PostProcessing submodule 7 年前
Felipe Lira a6a01a17 Fixed merge errors in the scene lightweight lights scene. 7 年前
Felipe Lira 9c00a86c Merge branch 'LightweightPipeline' 7 年前
GitHub 34abb246 Merge pull request #384 from EvgeniiG/volumetrics 7 年前
Peter Bay Bastian 9a0518a6 Add render pipeline switcher component to test scenes, such that the relevant render pipeline is selected when the scene is opened 7 年前
GitHub 6b3902c9 Merge pull request #382 from Unity-Technologies/Branch_NewLayeredFix 7 年前
Julien Ignace f0d202b1 Fixed UV Mapping mask for layered shader. 7 年前
Julien Ignace beb12b20 Small UI improvement for Lit/Layered 7 年前
Tim Cooper 994119c6 Add showing invalid materials to HDpipe 7 年前
GitHub cac3c47f Merge pull request #381 from EvgeniiG/master 7 年前
Peter Bay Bastian a4ea9ff8 Merge branch 'master' into prepare-filtering 7 年前
Evgenii Golubev 92230900 Add a NULL check to RebuildSkyMatrices() 7 年前
Evgenii Golubev 5bf0af64 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Evgenii Golubev cd11ceeb Remove the sky mesh 7 年前
Evgenii Golubev 07664395 Remove the pre-generated mesh dependency from the GGX convolution shader 7 年前
Evgenii Golubev 7a50f940 Clean up 7 年前
Evgenii Golubev 69b2a277 Implement computation of the view vector from the screen space coordinate 7 年前
Peter Bay Bastian ed185a44 Preliminary vertex shader support 7 年前
Peter Bay Bastian 6eea794b Remove scale and offset from shader inspector 7 年前
Peter Bay Bastian c178455f Fix alpha blending in shader template 7 年前
Peter Bay Bastian b174415a Simplify checks in TypeMapper 7 年前
Peter Bay Bastian 34d1b3f1 Make preview re-generate when changing master node options 7 年前
Peter Bay Bastian e86d275d Adjust checkerboard colors for node previews 7 年前
Peter Bay Bastian 064bacae Add back surface master node editor in inspector 7 年前
Peter Bay Bastian c884fe33 Make TypeMapper data-driven rather than generic and remove old inspector things from GraphInspectorPresenter 7 年前
Peter Bay Bastian f6a7d3b4 Remove ScriptableObjectFactory and make fallback type optional in TypeMapper 7 年前
Peter Bay Bastian 5c6dfe96 Add collection initialization support to TypeMapper 7 年前
Peter Bay Bastian a76aadd7 Remove a few todos in code 7 年前
Peter Bay Bastian ff2d3ef8 Change namespace of GraphInspector{Presenter,View} 7 年前
Peter Bay Bastian 1f174bad Move GraphEditorPresenter creation into method 7 年前
Peter Bay Bastian 2b96084b Move GraphInspector{Presenter,View} into Inspector folder 7 年前
Peter Bay Bastian ac0a8cfe Frame all when graph "restarts" 7 年前
Peter Bay Bastian 62f36e79 Frame all after opening window (#52) 7 年前
Peter Bay Bastian fbc6eeac Fix node compatibility check (#58) 7 年前
Peter Bay Bastian 9fb6ad45 Temporary fix to open sub graphs in correct window class 7 年前
Peter Bay Bastian af51e8ac Better labels for combine node 7 年前
Peter Bay Bastian fb537d2b Update test scene 7 年前
Peter Bay Bastian 2dacb47d Update shader templates 7 年前
Peter Bay Bastian d5cf9250 Add missing subgraph 7 年前
Peter Bay Bastian d32b390a Shader templates for big and splitcombine 7 年前