GitHub
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7d6d0696
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Enable stripping by default
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7 年前 |
GitHub
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f6380703
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Merge pull request #310 from Unity-Technologies/gradient-nodes
Gradient Nodes
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7 年前 |
Peter Bay Bastian
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6ec339e3
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Forwardport pull request #336
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7 年前 |
GitHub
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24edf725
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Merge pull request #314 from Unity-Technologies/channel-enum-control
Update ChannelEnumControl to UIElements and USS
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7 年前 |
Peter Bay Bastian
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251f1d1b
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Disable HD sub-shader and re-run graphics tests
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7 年前 |
Jens Holm
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2f658454
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Make the modified property names bold through uss
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7 年前 |
GitHub
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6b96c163
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Merge pull request #324 from Unity-Technologies/fix-tests
Fix tests
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7 年前 |
Jens Holm
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f1e0d4a5
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Add docstring to the sanitize function
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7 年前 |
Peter Bay Bastian
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d17dc935
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Add test templates for graphs and introduce LFS for *.png
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7 年前 |
Jens Holm
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7f9416d0
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Make use of the generic duplicate name handling funciton when editing property and reference names
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7 年前 |
Peter Bay Bastian
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7bafacee
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Add support for folders in integration test graphs folder
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7 年前 |
Jens Holm
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49ac046f
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Add funciton to handle duplicate naming
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7 年前 |
Peter Bay Bastian
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e47e0538
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Added graph tests for
Math -> Round
Math -> Trigonometry
Math ->Vector
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7 年前 |
Jens Holm
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1703288d
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Make the property name text field delayed
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7 年前 |
Peter Bay Bastian
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4e004e8e
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Added
Math -> Interpolation
Math -> Matrix
Math -> Range
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7 年前 |
Jens Holm
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6aca31dc
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Check property referecne name when the property is created
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7 年前 |
Peter Bay Bastian
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72b605ed
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Adding tests graphs for Math ->Advanced and Math->Derivative
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7 年前 |
Jens Holm
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2e2f5f9e
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Simplify regex for checking valid property reference
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7 年前 |
Peter Bay Bastian
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79f6f9a8
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Added shader graphs for Math Basic
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7 年前 |
Jens Holm
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810ea255
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Fix the node edges not being preserved when the property is actually copied along with the property node
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7 年前 |
Jens Holm
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82435f05
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Enforce underscore in overriden property names and allow rest by supplying empty string
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7 年前 |
Peter Bay Bastian
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7f761cb8
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Add Float and Cubemap to test case
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7 年前 |
Jens Holm
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c5caad3e
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Make edges preserved when copying a property node that is converted to a concrete node
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7 年前 |
Jens Holm
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1ba516e7
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Make reset reference menu appear only when reference name is overridden
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7 年前 |
Peter Bay Bastian
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4c25a1ee
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Remove files that shouldn't have been added
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7 年前 |
Jens Holm
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02587bed
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Add conditional includes in MaterialGraphWindow and MaterialGraphView
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7 年前 |
Peter Bay Bastian
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4e1798b6
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Update gitignore and fix compile warning and test
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7 年前 |
GitHub
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1536b7ef
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Merge pull request #316 from Unity-Technologies/fix-for-decimal-issue
Fix for issues regarding decimals / periods
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7 年前 |
Matt Dean
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cb9ab96f
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Prevent GC allocation when popup doesnt need to be recreated
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7 年前 |
Peter Bay Bastian
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11c1b9be
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Fix all Shader Graph tests (including integration graphs)
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7 年前 |
GitHub
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26deb2a4
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Merge pull request #308 from Unity-Technologies/fixes/update-deprecated-resources-api
Update deprecated Resources API
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7 年前 |
Peter Bay Bastian
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ea90628a
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Fix trunk warnings
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7 年前 |
Matt Dean
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67827c5c
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Remove unnecessary serialized properties
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7 年前 |
Matt Dean
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f20e7691
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Update Gradient UIs to UIElements
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7 年前 |
Matt Dean
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90f19e2e
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Rename Gradient Asset Node > Gradient Node
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7 年前 |
Martin Thorzen
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e34a3053
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Fixed the PR feedback I got.
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7 年前 |
Matt Dean
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25fc05eb
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Rename GradientAssetNode.cs > GradientNode.cs
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7 年前 |
Martin Thorzen
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8f3d14dc
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Update with cleaning out unused code. And some formatting.
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7 年前 |
Martin Thorzen
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962fc981
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Removed the dependency on SRP so this is now self contained within Shadergraph.
Also removed the dependency on API changes that are note yet in trunk. Button Container on nodes.
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7 年前 |
Martin Thorzen
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3868cb59
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Fixed so that the preview is not drawn ontop of the Settings Menu
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7 年前 |
GitHub
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ea51b585
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Merge pull request #1188 from Unity-Technologies/stacklit
New StackLit forward only material: Can serve as a basic template for…
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7 年前 |
sebastienlagarde
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caef3231
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Merge remote-tracking branch 'refs/remotes/origin/master' into stacklit
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7 年前 |
GitHub
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5ee5df81
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Merge pull request #1202 from Unity-Technologies/fix/master_HDMaterialConverter
Fix/master hd material converter
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7 年前 |
Remy
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2dea8304
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Correct source texture channel of detail map
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7 年前 |
Evgenii Golubev
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b4708ef6
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Merge upstream/master
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7 年前 |
sebastienlagarde
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66ff4e4a
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Add normal view debug mode
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7 年前 |
Remy
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7643f8fc
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Changed occlusion source channel of material converter to green (channel used in legacy shader for occlusion map).
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7 年前 |
Evgenii Golubev
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2c4bd864
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Add and/or rename to legacy Unity shader variables
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7 年前 |
sebastienlagarde
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2e40eff7
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Merge remote-tracking branch 'refs/remotes/origin/master' into stacklit
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7 年前 |
GitHub
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2a9a01f7
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Merge pull request #1185 from Unity-Technologies/Add-FullScreeMedia-path
Add fullscreemedia path
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7 年前 |