5214 次代码提交 (f80efab2-89f4-45f7-827d-5ab04ae2e72b)

作者 SHA1 备注 提交日期
Evgenii Golubev f551dea4 Fix issues with viewID 7 年前
Evgenii Golubev 4ab61ec7 Add basic light probe support to volumetric lighting 7 年前
sebastienlagarde 950eb920 Update naming based on feedback 7 年前
uygar a6b4b937 Set the default depth bias to 0. 7 年前
uygar a8084c53 Silenced warning about loop iterations if optimize register usage is enabled. 7 年前
uygar 74b782e2 Added new parameters to control the edge leak fixup. 7 年前
uygar f5518a7e Limited per face information to matrices and atlas offsets to cut down on register usage. 7 年前
Matt Dean fcd875c3 Split blend enum into two 7 年前
Martin Thorzen be031712 Added the new 9slice image that was provided. 7 年前
Jens Holm 5d32dbf0 Delete BoundInputVectorcontrolView which was a dumplicate of LabelSlotControlView 7 年前
Matt Dean de80e921 Add two sided support for shadow pass 7 年前
Martin Thorzen 3828d22c removed the label from nodesettings. 7 年前
Jens Holm 12543f9b Add vertex color input label to bound input type 7 年前
Matt Dean b73b2432 Add Transparent (premultiply alpha) blend mode 7 年前
Martin Thorzen 0c19b486 Added the 9_slice image to the settings view. Also added so that the icon looks clicked when clicked. 7 年前
Jens Holm 27242a3d Add slot type for bound types to be used in PBR Master node 7 年前
Matt Dean b3551b81 Master node improvements part 1 7 年前
Martin Thorzen 584d2bb4 [FIX] #251 Nodes are now selected again after pasted 7 年前
Peter Bay Bastian 714075ca Update WindowDraggable to work with the latest changes to PostLayoutEvent in Editor code 7 年前
GitHub 1c543e17 Merge pull request #255 from Unity-Technologies/build/automation 7 年前
Martin Thorzen f5ae4e88 Merge with master 7 年前
Alex Lian 344de37f Incorrect file path fix up 7 年前
Jens Holm bcf4854e Change normal slot in PBR Master node to display default space binding rather than a vector3 control 7 年前
Peter Bay Bastian 784a50f8 Bump package version 7 年前
Alex Lian bc13c460 Package validation test fixups 7 年前
Jens Holm 3bff7ec6 Make bound input types have a default slot label that identifies the space of the default input 7 年前
Peter Bay Bastian 1a928389 Regenerate a few meta files 7 年前
Alex Lian 2bb3b271 Update build automation for changes to directory structures 7 年前
Keijiro Takahashi bcc36851 Antialiasing with procedural shapes. 7 年前
Jens Holm 532c8de0 Add control view for bound input types 7 年前
Peter Bay Bastian 5399d0b1 Update LW master nodes to work with latest SRP repo 7 年前
GitHub 286d82a6 Merge pull request #249 from Unity-Technologies/submodularize 7 年前
Peter Bay Bastian aa81dc20 Remove old integration test graphs 7 年前
Peter Bay Bastian e52fb9ee Move tests outside package folder 7 年前
Peter Bay Bastian 794336a7 TestAssets -> TestbedAssets 7 年前
Peter Bay Bastian 8af999a0 Fix paths for integration tests 7 年前
Peter Bay Bastian 00564880 Fix shader include paths, update gitignore, add meta files and replace UNITY_SHADERGRAPH_DEVMODE with an optional DebugOutput directory 7 年前
Peter Bay Bastian 1598a53d Remove unneeded files 7 年前
Peter Bay Bastian dd9feff6 Move files from Assets to top-level 7 年前
Peter Bay Bastian 0cb4fc8d Remove redundant .editorconfig 7 年前
Peter Bay Bastian 7ee5ef2d Move some test assets inside the TestAssets folder 7 年前
Peter Bay Bastian a860c3de Remove old, unused folders and files 7 年前
Peter Bay Bastian e7ecacd5 Rename package folder to match package name 7 年前
GitHub f7374d45 Merge pull request #247 from keijiro/fix-null-preview 7 年前
Keijiro Takahashi 7aa1b896 Added null-checks to master preview. 7 年前
GitHub e2675d66 Merge pull request #246 from Unity-Technologies/devmode-define 7 年前
Peter Bay Bastian c1e7625e Hide debug outputs behind a define 7 年前
GitHub 3a64dab9 Merge pull request #245 from Unity-Technologies/fix-242 7 年前
Peter Bay Bastian 00a8f677 Fixes #242 by initalizing the color space field properly 7 年前
GitHub 75dadc74 Merge pull request #239 from Unity-Technologies/double-click-to-open-subgraph 7 年前