Sebastien Lagarde
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e2c88f24
|
update code
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7 年前 |
Julien Ignace
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d04d893b
|
Fix object motions vectors and a few warnings.
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7 年前 |
Julien Ignace
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9d44213c
|
- Fixed Sky Reflection bad behavior when having no light in the scene and a preview (the main scene view would keep the preview scene directional)
- Fixed Sky Reflection debug overlay ZWrite.
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7 年前 |
Evgenii Golubev
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a80afa3a
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into mainline
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7 年前 |
Sebastien Lagarde
|
e3effde7
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Update comment
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7 年前 |
sebastienlagarde
|
4727ac84
|
HDRenderPipeline: Update graphic test 2401
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7 年前 |
Evgenii Golubev
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a5a04d6b
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Fix the clip-space bug (+ add explanation)
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7 年前 |
Sebastien Lagarde
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bd45bb5a
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Fix missing code for texture
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7 年前 |
GitHub
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249256e5
|
Merge pull request #923 from Unity-Technologies/fix/RemoveAnimationFoldouts
[UI] Removed animation on foldouts
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7 年前 |
Robert Srinivasiah
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d3363c5b
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Add initial stereo hookups to ScriptableRenderContext
Currently, these only live in HDRenderPipepline.Render. In the future, there might be other hookup locations, especially wrt the debug displays.
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7 年前 |
Sebastien Lagarde
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89523a68
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First non working but compiling draft
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7 年前 |
GitHub
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c5f1b40c
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Merge pull request #924 from Unity-Technologies/Test-RTHandleNaming
Add RenderTarget Memory information
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7 年前 |
Alex Lian
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c941a18c
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robocopy tweaks
|
7 年前 |
sebastienlagarde
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cd3c2788
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Merge remote-tracking branch 'refs/remotes/origin/master' into Test-RTHandleNaming
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7 年前 |
Robert Srinivasiah
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84dcd92c
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Plug-in stereo matrices plus bind new stereo matrices
Won't really take effect until stereo SRP APIs are activated
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7 年前 |
Sebastien Lagarde
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25ea152b
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REmove unused meta
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7 年前 |
Alex Lian
|
139ff007
|
Attempt switching to robocopy
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7 年前 |
sebastienlagarde
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4f9577d3
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Various fix
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7 年前 |
Frédéric Vauchelles
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0aed191f
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[UI] Removed animation on foldouts
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7 年前 |
Robert Srinivasiah
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6cf5119c
|
Configure frame settings dependent on stereo
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7 年前 |
Sebastien Lagarde
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106566dc
|
Update the UI for iridescence
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7 年前 |
Alex Lian
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3b1ef367
|
Windows file copy fix
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7 年前 |
sebastienlagarde
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116379ee
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Add memory RT name/information everywhere
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7 年前 |
GitHub
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d7d2cde3
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Merge pull request #922 from Unity-Technologies/decals/forward_fix
Bind decal HTile as a global texture, fixes decals in forward rendering path.
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7 年前 |
Alex Lian
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58234b8e
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Fix up single file copy calls too
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7 年前 |
Paul Melamed
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f2019f6b
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Bind decal HTile as a texture
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7 年前 |
sebastienlagarde
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d416e6e3
|
test RTHanbdle naming
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7 年前 |
Alex Lian
|
35f03c7a
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Merge remote-tracking branch 'origin/master' into build/automation
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7 年前 |
GitHub
|
58154649
|
Merge pull request #921 from Unity-Technologies/Fix-issue-with-FrameSettings-not-always-in-sync
Fix issue with FrameSettings not always in sync
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7 年前 |
sebastienlagarde
|
87ce1922
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Fix issue with FrameSettings not always in sync
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7 年前 |
Remy
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f8b82f37
|
Move animated cookie scene to play mode tests
Update Light on tesselcation scene (shadows in reflection probes are fixed now)
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7 年前 |
sebastienlagarde
|
ac0f369d
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HDRenderPipeline: Update conversoin script that doesn work (yet)
|
7 年前 |
GitHub
|
17af1d7a
|
Merge pull request #920 from Unity-Technologies/Other-tweak-to-SSS-menu
Other tweak to sss menu
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7 年前 |
sebastienlagarde
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ad84a280
|
Add auto script update
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7 年前 |
sebastienlagarde
|
10ffb093
|
Move transmission enable at the right place
|
7 年前 |
GitHub
|
4656dcdb
|
Merge pull request #919 from Unity-Technologies/Update-SSS-and-transmisison-UI
Update sss and transmisison ui
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7 年前 |
Alex Lian
|
17629e50
|
Modify copy step for Windows
Windows is failing for copying a tree. Try direct copying
|
7 年前 |
sebastienlagarde
|
10283087
|
Fix issue
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7 年前 |
Alex Lian
|
d42b1a70
|
Merge remote-tracking branch 'origin/build/automation' into build/editor-test-fix
|
7 年前 |
sebastienlagarde
|
2a18503e
|
First draft of SSS and Transmisison UI
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7 年前 |
Alex Lian
|
badac7dc
|
Fix up build automation of editor tests
Get editor tests running by passing through all needed files
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7 年前 |
sebastienlagarde
|
8c774475
|
HDRenderPipeline: Move htile for material classification before async compute.
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7 年前 |
Alex Lian
|
7c8bb752
|
Remove references to testbed pipeline from tests
Reference to undesired set of files wanted in general tests removed.
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7 年前 |
GitHub
|
0b6f97bc
|
Merge pull request #910 from Unity-Technologies/hdrp-rth-fixes
Misc HDRP RTHandle fixes
|
7 年前 |
Alex Lian
|
cc9b78f0
|
Remove test pulling in TestbedPipelines
Tests were reaching across to TestbedPipelines
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7 年前 |
GitHub
|
2c2b8b4d
|
Merge pull request #916 from Unity-Technologies/Branch_RemovedLayeredHeightOffset
Removed redundant(and broken) layered specific height offset.
|
7 年前 |
uygar
|
ae42e524
|
Split shadow matrix into separate components to selectively load per face data for point lights to improve register usage.
|
7 年前 |
GitHub
|
cc8d918e
|
Merge pull request #917 from Unity-Technologies/metal
metal
|
7 年前 |
uygar
|
34eeceb3
|
Moved slice into a separate float to avoid unnecessary casting in the shader.
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7 年前 |
Antti Tapaninen
|
ded3a54d
|
use fastopt with metal, avoid MTLCompilerService sandbox process crash
|
7 年前 |