5478 次代码提交 (eb9c9469-2614-4014-adb1-1704645a0f6c)

作者 SHA1 备注 提交日期
Sebastien Lagarde a28733e8 HDRenderPipeline: Update all materials 7 年前
Paul Melamed 3441b497 Merge branch 'master' into prototype/decals_gpu_optimization 7 年前
GitHub c0bd137f Merge pull request #882 from Unity-Technologies/Updating-UI-for-material-feature-ID 7 年前
Sebastien Lagarde a71a2bfd Add script for update of this PR 7 年前
Sebastien Lagarde c4aa55e3 Update assert 7 年前
Sebastien Lagarde 0697b83f Fix another issue with coatmask not apply on fresnel0 7 年前
Sebastien Lagarde 1947a858 Fix clear coat coarse energy conservation 7 年前
Sebastien Lagarde 3c196d9b Add missing subsurfaceMask > 0 test in case of transmission only 7 年前
Sebastien Lagarde 06cc94c3 Update comment 7 年前
uygar a6b4b937 Set the default depth bias to 0. 7 年前
sebastienlagarde 98adeabc Fix UI 7 年前
uygar a8084c53 Silenced warning about loop iterations if optimize register usage is enabled. 7 年前
sebastienlagarde a762caad Remove transmission mode, now there is only two (and no none mode) 7 年前
uygar 74b782e2 Added new parameters to control the edge leak fixup. 7 年前
sebastienlagarde abfe6dcf Fix shader compilation 7 年前
uygar f5518a7e Limited per face information to matrices and atlas offsets to cut down on register usage. 7 年前
sebastienlagarde 5d53f892 fix end of line issue 7 年前
sebastienlagarde ff116711 Merge branch 'shadows-biasing' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into shadows-biasing 7 年前
sebastienlagarde 8f73bb93 Merge remote-tracking branch 'refs/remotes/origin/master' into Updating-UI-for-material-feature-ID 7 年前
GitHub 655420d5 Merge pull request #881 from EvgeniiG/master 7 年前
sebastienlagarde a4930170 Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 7 年前
sebastienlagarde 69ae5cb4 Merge remote-tracking branch 'refs/remotes/origin/master' into Updating-UI-for-material-feature-ID 7 年前
GitHub 9f95e73a Merge pull request #880 from Unity-Technologies/feature/ReflectionRefraction 7 年前
uygar c278421b Added new helper function to calculate a guard angle for spot and point lights that gets added to the given fov so that biasing and filtering cannot access the shadowmap outside the valid range. 7 年前
sebastienlagarde e74963fd push fix 7 年前
sebastienlagarde 48efe04c Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 7 年前
sebastienlagarde a2c27894 Merge remote-tracking branch 'refs/remotes/origin/master' into Updating-UI-for-material-feature-ID 7 年前
GitHub 68eebf2f Merge pull request #879 from Unity-Technologies/feature/PlanarReflection2 7 年前
GitHub 2654231e Merge pull request #872 from Unity-Technologies/hdrp-msaa 7 年前
sebastienlagarde c3198024 Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-msaa 7 年前
Frédéric Vauchelles e2c6eb6e [ReflectionProbe] Added sphere offset in UI 7 年前
Remy 56120f1c Add context menu item to allow to show test results more quickly... Hope so. 7 年前
GitHub 60d0a1a7 Merge pull request #877 from Unity-Technologies/HDRP_GraphicTests 7 年前
Frédéric Vauchelles ed247f18 [PlanarReflection] Added probe tests 7 年前
Remy eafa077e Fix cornel box materials 7 年前
Paul Melamed afb8df01 Cleanup PR, add decal HTile mask defines 7 年前
sebastienlagarde 22b5d138 Add support of clearcoat mask map and change coat mask as material feature 7 年前
Frédéric Vauchelles 9db916f8 Merge branch 'master' into feature/PlanarReflection2 7 年前
GitHub 65fe370a Merge pull request #868 from Unity-Technologies/lw-srgb-ldr_fix 7 年前
Paul Melamed 19876ed2 Merge branch 'master' into prototype/decals_gpu_optimization 7 年前
sebastienlagarde 6feb2d00 Merge remote-tracking branch 'refs/remotes/origin/master' into Updating-UI-for-material-feature-ID 7 年前
GitHub 865a869a Merge pull request #874 from Unity-Technologies/Support-UV0-UV3-on-lit-for-base 7 年前
sebastienlagarde e16cb2e3 Merge remote-tracking branch 'refs/remotes/origin/master' into Support-UV0-UV3-on-lit-for-base 7 年前
GitHub ff7b81d9 Merge pull request #873 from Unity-Technologies/HDRP_GraphicTests 7 年前
GitHub fe0284c8 Merge branch 'master' into HDRP_GraphicTests 7 年前
GitHub 2c465d55 Update the comment 7 年前
sebastienlagarde 0b8efbbc Add support of UV1 to UV3 set on base color 7 年前
Peter Bay Bastian b41adc72 Bump package version for SRP and Postprocessing 7 年前
GitHub 1bd58e2f Merge pull request #871 from Unity-Technologies/feature/PlanarReflection2 7 年前
GitHub b5718762 Merge pull request #870 from EvgeniiG/master 7 年前