GitHub
b7f7578f
Merge pull request #1715 from Unity-Technologies/increase-normal-scale-range-(BotD)
increase normal scale range (BotD)
6 年前
Matt Dean
e5de9e5a
Added Texel Size Node ( #1527 )
* adding texel size node
* updated changelog
6 年前
sebastienlagarde
12a407ff
increase normal scale range (BotD)
6 年前
Julien Ignace
15880a68
Move transparent depth prepass just after the sky to avoid problems with opaque classification for lighting.
6 年前
Matt Dean
cef782d1
Added Normal Derive Nodes ( #1550 )
* adding normal derive nodes
* updates to changelog and renaming normal nodes for clarity
* updated file names
* changed float to precision on normal reconstruct z node
6 年前
RSlysz
5b86863c
Add small documentation for HDProbe public fields
6 年前
GitHub
3f424739
Merge pull request #1713 from Unity-Technologies/HDRP/staging
Merge Hdrp/staging
6 年前
RSlysz
dba2cec6
merge refreshMode into HDProbe
6 年前
sebastienlagarde
d295b8fe
Update Changelog
6 年前
RSlysz
63135a85
merge mode in HDProbe
6 年前
GitHub
e2eac3da
Merge pull request #1711 from Unity-Technologies/FixLightRangeAffectingTransformScale
Fix light range affecting transform scale
6 年前
RSlysz
293aacfa
merge weight in HDProbe
6 年前
Antoine Lelievre
87f2998d
Updated changelog
6 年前
GitHub
13ae3ef8
Merge pull request #1712 from Unity-Technologies/Update-DecalUI
Update UI for decal material based on artists feedback + add upgrader
6 年前
RSlysz
6a933632
merge multiplier field in HDProbe
6 年前
sebastienlagarde
49764db8
Update UI for decal material based on artists feedback + add upgrader script
6 年前
Antoine Lelievre
dcddcfca
Fix light range affecting transform scale
6 年前
RSlysz
11bb2f69
merge proxyVolume field in HDProbe
6 年前
Julien Ignace
5b782e23
Added an explicit option in SkySettings (only supported for now in Procedural Sky) to enable or disable the rendering of the sun disk when baking light and reflection probes.
This allows us to fix some bugs and discrepancy with the current framework.
6 年前
GitHub
56f9ddaa
Merge pull request #1704 from Unity-Technologies/HDRP/constant-buffer-refacto
Refactoring of HDRP constant buffers
6 年前
RSlysz
c40a1071
Make a common HDProbe ancestor
6 年前
GitHub
b4a3f127
Merge pull request #1674 from Unity-Technologies/decals/v2/per_channel_mask_new_ui
Decals/v2/per channel mask new ui
6 年前
GitHub
7281fe31
Merge branch 'HDRP/staging' into decals/v2/per_channel_mask_new_ui
6 年前
Julien Ignace
ac1230bd
Changes based on review feedback
6 年前
GitHub
6824165d
Merge pull request #1703 from Unity-Technologies/Move-debug-windows
Move debug windows
6 年前
sebastienlagarde
e6c8b461
HDRP: Update changelog
6 年前
Julien Ignace
3155275f
Update ChangeLog
6 年前
sebastienlagarde
367f433e
Move debug windows to Analysis sub menu
6 年前
Julien Ignace
be5922ef
Refactor of constant buffers in HDRP
- Merged PerFrame/PerView into UnityGlobal
- Merged most sub systems constant buffers into UnityGlobal (decal, subsurface, lighting, ...)
- Moved AtmosphericScattering into the Lighting folder.
6 年前
Aleksandr Kirillov
69afdaf4
Updated CHANGELOG.md
6 年前
GitHub
1fbde3ba
Merge pull request #1691 from Unity-Technologies/IntVersionNumberForLightData
Changed version in HDAdditionalLightData from float to int
6 年前
Remy
5dd0ee6b
Cleanup and re-addition of GI tests
6 年前
Jennifer Nordwall
0e161243
Renamed Area to Rectangle
We introduced a new light type (Disc) which is also an Area light. To make it less confusing, we decieded to rename Area to Rectangle.
6 年前
Aleksandr Kirillov
4695f235
Merge branch 'master' into lw/terrain_optimization
6 年前
GitHub
caba6f88
Merge pull request #1692 from Unity-Technologies/fix/update-version-HDRP-components
Fix/update version hdrp components
6 年前
Remy
1bce3600
Merge branch 'master' into tests/hdrp/distortion
6 年前
GitHub
7c6394fe
Merge pull request #1702 from Unity-Technologies/HDRP/staging
Merge Hdrp/staging
6 年前
sebastienlagarde
f1433af6
HDRP: Update change log
6 年前
RSlysz
b6807743
update PlanarReflectionProbe version handling
6 年前
sebastienlagarde
39b17747
HDRP: Revert postprocess version to master
6 年前
RSlysz
dec06ee2
update HDAdditionalReflectionData version handling
6 年前
sebastienlagarde
e935bb53
HDRP: Use "lineargrey" texture for detail map on stacklit instead of grey
6 年前
RSlysz
42f97d2c
update HDAdditionalCameraData version handling
6 年前
sebastienlagarde
05f36802
Merge branch 'master' into HDRP/staging
6 年前
GitHub
010c21b8
Reflection probe capture material ( #1700 )
Splitted to long HDReflectionProbeEditor.Gizmos.cs into HDReflectionProbeEditor.Gizmos.cs, HDReflectionProbeEditor.Handles.cs and HDReflectionProbeEditor.Skin.cs
Fix HDReflectionProbe's CapturePoint preview material, removing hidden mesh & renderer components
Add PlanarReflectionProbe and Proxy icons
6 年前
GitHub
c1a68b41
Merge pull request #1698 from Unity-Technologies/decal-projector-material-clearing
Fix DecalProjector material editor release (64 preview issue)
6 年前
sebastienlagarde
4d57c566
HDRP: Update Changelog
6 年前
sebastienlagarde
fb0f1b1f
Fix DecalProjector material editor release (64 preview issue)
Fix FB#1057395 for DecalProjector.
6 年前
GitHub
355693fa
Merge pull request #1697 from Unity-Technologies/fix-coupling-of-camera-workflow
Fix/coupling hdcamera workflow
6 年前
sebastienlagarde
9e61669d
Fix/coupling hdcamera workflow
6 年前