浏览代码

Updated changelog

/main
Antoine Lelievre 6 年前
当前提交
87f2998d
共有 1 个文件被更改,包括 1 次插入0 次删除
  1. 1
      com.unity.render-pipelines.high-definition/CHANGELOG.md

1
com.unity.render-pipelines.high-definition/CHANGELOG.md


- Fixed an issue when manipulating a lot of decals, it was displaying a lot of errors in the inspector
- Fixed capture material with reflection probe
- Refactored Constant Buffers to avoid hitting the maximum number of bound CBs in some cases.
- Fixed the light range affecting the transform scale when changed.
### Changed
- Movde Render Pipeline Debug "Windows from Windows->General-> Render Pipeline debug windows" to "Windows from Windows->Analysis-> Render Pipeline debug windows"

正在加载...
取消
保存