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- Fixed an issue when manipulating a lot of decals, it was displaying a lot of errors in the inspector |
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- Fixed capture material with reflection probe |
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- Refactored Constant Buffers to avoid hitting the maximum number of bound CBs in some cases. |
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- Fixed the light range affecting the transform scale when changed. |
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### Changed |
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- Movde Render Pipeline Debug "Windows from Windows->General-> Render Pipeline debug windows" to "Windows from Windows->Analysis-> Render Pipeline debug windows" |
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