GitHub
f89977ab
Merge pull request #1748 from Unity-Technologies/Decal-compilation-test-new
Update graphic test material after decal PR #1747
6 年前
Sebastien Lagarde
2db5e09a
Merge branch 'HDRP/staging' into Decal-compilation-test-new
6 年前
GitHub
b57e1824
Merge pull request #1747 from Unity-Technologies/Decal-compilation
Decal shader stripping and upgrade script + fix
6 年前
Sebastien Lagarde
5b75f93c
HDRP: Update changelog
6 年前
Sebastien Lagarde
699fec18
Merge branch 'HDRP/staging' into Decal-compilation
6 年前
Sebastien Lagarde
413dd3f2
Update shaderVariableDecal (fix issue with decal and batcher)
6 年前
Sebastien Lagarde
467a07f5
Update all material for decal PR
6 年前
Sebastien Lagarde
f97c8de2
Fix issue with RT inccorectly fill in PerChannelMask mode with Smoonthess only
6 年前
Sebastien Lagarde
09ca5ea6
Rename EnableDBuffer to EnableDecals + Fix issue with MAOS
6 年前
Sebastien Lagarde
a8187784
Add shader stripper support for decal variant + update HDRP asset
6 年前
Sebastien Lagarde
5e272239
Fix issue with upgrade decal script
6 年前
GitHub
082b4762
Merge pull request #1746 from Unity-Technologies/HDRP/decals/v2_1/material_draw_order_fix
Hdrp/decals/v2 1/material draw order fix
6 年前
Paul Melamed
e21ffe2c
Fix decal set render list container
6 年前
Sebastien Lagarde
a9cdd84b
Update keyword in upgraded script for decal
6 年前
Paul Melamed
bf7f7442
modified changelog, rearranged inspector order
6 年前
Sebastien Lagarde
65ea94ef
Update the material upgrader system to be per material and not per project
6 年前
Paul Melamed
d0f8d66e
decal material draw order
6 年前
sebastienlagarde
f222f97c
Rename DBuffer -> Decals + Add decal multicompile option
- Rename DBuffer -> Decals
- Add multicompile for no decals at all (for support decals)
- TODO: Shader stripping
6 年前
Remy
b3ff809b
Merge branch 'master' into tests/hdrp/distortion
6 年前
GitHub
74d0a872
Merge pull request #1745 from Unity-Technologies/master
Merge from master
6 年前
GitHub
07c127ac
Merge pull request #1743 from Unity-Technologies/HDRP/staging
Merge Hdrp/staging
6 年前
GitHub
a36c53a2
Merge pull request #1742 from Unity-Technologies/Update-graphic-test-detail-map
Update details map test
6 年前
sebastienlagarde
06ca9e8a
Update details map test
6 年前
sebastienlagarde
2e0dd1a8
Remove shader warning
6 年前
GitHub
cdd1dd09
Merge pull request #1740 from Unity-Technologies/Update-detail-map-formula
Update detail map formula
6 年前
GitHub
b3641a55
Merge pull request #1739 from Unity-Technologies/Add-opacity-on-contact-shadow
Add opacity on contact shadow
6 年前
sebastienlagarde
20961d63
HDRP: Update changelog
6 年前
sebastienlagarde
60a9b978
HDRP: Update changelog
6 年前
sebastienlagarde
1b4e9b5a
HDRP: Update changelog
6 年前
sebastienlagarde
1b755a40
Add opacity parameter for contact shadow
6 年前
sebastienlagarde
810fce03
Update detail map formula for albedo and smoothness
6 年前
GitHub
42d2cfa0
Merge pull request #1736 from Unity-Technologies/fix-warning-in-decal-shader
Fix warning in decal shader - truncation vector
6 年前
sebastienlagarde
b1ac2b19
Fix warning in decal shader - truncation vector
6 年前
sebastienlagarde
29fc220b
HDRP: Remove planar and cubemap reflection test that are broken for now
6 年前
sebastienlagarde
ce6e4e7f
Revert "Merge pull request #1733 from Unity-Technologies/HDRP/decals/v2_1/material_draw_order"
This reverts commit 3a95cb98b694bf2f16fe02b83b980e4d426535f3, reversing
changes made to 034f0bad76156d1140fcef3404256f876ecd61ac.
6 年前
sebastienlagarde
e53ca1bf
HDRP: Remove warning
6 年前
Nerites
d1950af0
Merge branch 'xrsettings' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
6 年前
Julien Ignace
6e6f073b
Cleaned up sky editor setup for common settings.
6 年前
martint-unity
7f0c6d41
Added updates to change log
6 年前
martint-unity
d638cb4b
one more new line
Added another new line character since that is how the save dirty scene looks like
6 年前
Nerites
b787091f
Protected StereoRenderingPath with #if UNITY_EDITOR pending move of
StereoRenderPath
6 年前
Remy
e15aef56
Move auto bake for TestRunner from HDRP to the test framework.
Add context menu option for scenes to toggle the needed asset label and apply necessary settings (manual lightmap bake, .gitignore for lightmapping data).
6 年前
martint-unity
0d207da9
Fix for prompting dirty shader graph
Wen a shader graph is dirty it will now tell you the name of it.
6 年前
Raymond Graham
43312f2c
Change the menu item.
6 年前
Evgenii Golubev
cbab4ede
Fix texture scrolling direction
6 年前
Raymond Graham
10a64c25
New Volume Texture Tool.
Can now update an already in use asset as long as the sizes are the same.
6 年前
GitHub
a23ab980
Merge pull request #1734 from Unity-Technologies/HDRP/decals/v2_1/snap_to_grid
Hdrp/decals/v2 1/snap to grid
6 年前
Paul Melamed
03e24a81
updated changelog
6 年前
Paul Melamed
8ebddf0c
Changed how decal projector extents are modified in the UI, to make editing more intuitive
6 年前
GitHub
45feea45
Merge pull request #1733 from Unity-Technologies/HDRP/decals/v2_1/material_draw_order
Hdrp/decals/v2 1/material draw order
6 年前