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Change the menu item.

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Raymond Graham 6 年前
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共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 2
      com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Volumetric/volumeTextureTool.cs

2
com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Volumetric/volumeTextureTool.cs


private static GUIContent tileSizeLabel = new GUIContent("Texture Slice Size", "Dimensions of the created 3D Texture in pixels. Width, Height and Depth are all the same size");
private static GUIContent createLabel = new GUIContent("Create 3D Texture");
[MenuItem("Tools/HDRP Volumetric System/Create Volume Texture")]
[MenuItem("Window/Render Pipeline/Create Volume Texture")]
static void Init()
{
VolumeTextureTool window = (VolumeTextureTool)EditorWindow.GetWindow(typeof(VolumeTextureTool));

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