50 次代码提交 (d3e2a290-42c4-4e49-be8d-cf16832e45e6)

作者 SHA1 备注 提交日期
vlad-andreev 54dac420 fptl: cookie texture settings and conversion, RGBA cookies 8 年前
vlad-andreev c15dfde0 separate test scene for fptl 8 年前
vlad-andreev 2ef69948 fptl: fixed point light cookie transform 8 年前
vlad-andreev c2d1fc80 test scene fix 8 年前
vlad-andreev 033ba931 fptl: baked reflection probes 8 年前
vlad-andreev 03f141d0 TextureCache: rolled back format conversion code, fixed test scene to match code changes 8 年前
Sebastien Lagarde bb06ff58 HDRenderLoop: Update Debug view mode for new parameters 8 年前
Evgenii Golubev d42f0b22 Upgrade all materials in the HD test scene 8 年前
GitHub 24918600 Merge pull request #162 from EvgeniiG/master 8 年前
uygar 77102a68 Merge branch 'master' into shadows 8 年前
Arnaud Carre 3c290788 Merge branch 'master' into batch_rendering 8 年前
runes cb7bce50 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Antti Tapaninen 9a7ca618 restore shaders 8 年前
runes 84860a17 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Arnaud Carre b38bced1 Merge branch 'master' into batch_rendering 8 年前
uygar cefe8b15 Merge branch 'master' into shadows 8 年前
Felipe Lira 557acdfd Merge branch 'master' into lowendmobile 8 年前
vlad-andreev 3a5b105e Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
sebastienlagarde a7ee1111 HDRenderPipeline: Split AdditionalLightdata into HDAdditionalLight and AdditionalShadowData 8 年前
Evgenii Golubev 5570c647 Merge branch 'master' 8 年前
Filip Iliescu cd024be6 Merge branch 'master' into OnTileDeferred 8 年前
Arnaud Carre b7e36e2f Merge branch 'master' into Branch_Batching2 8 年前
Peter Bay Bastian 0fd3be2f TestScenes -> SampleScenes 7 年前
GitHub 05ffcc95 Merge pull request #379 from Unity-Technologies/restructuring 7 年前
Felipe Lira 024a70fc Merged master. 7 年前
Tim Cooper e0e3492b Merge remote-tracking branch 'origin/master' into sample_game 7 年前
Peter Bay Bastian a4ea9ff8 Merge branch 'master' into prepare-filtering 7 年前
Peter Bay Bastian 9a0518a6 Add render pipeline switcher component to test scenes, such that the relevant render pipeline is selected when the scene is opened 7 年前
Felipe Lira 6d592a3d Merge branch 'master' into LightweightPipeline 7 年前
Peter Andreasen a2e029a1 merge with master + a few samplegame fixes 7 年前
vlad-andreev 8f499afb light/probe lists reference implementation 7 年前
GitHub bd6266f8 Merge pull request #475 from Unity-Technologies/lightlists 7 年前
GitHub 2aaf18a7 Merge pull request #478 from Unity-Technologies/lightlists 7 年前
GitHub 377ca98b Revert "light/probe lists reference implementation" 7 年前
GitHub 8efa8732 Revert "Lightlists" 7 年前
GitHub be80c8a3 Merge pull request #477 from Unity-Technologies/revert-475-lightlists 7 年前
GitHub dec47209 Merge pull request #479 from Unity-Technologies/revert-478-lightlists 7 年前
GitHub aca7c5b3 Revert "Revert "light/probe lists reference implementation"" 7 年前
GitHub 39471547 Merge pull request #480 from Unity-Technologies/revert-477-revert-475-lightlists 7 年前
GitHub 9d30417f Merge pull request #482 from Unity-Technologies/Unity-2017.3 7 年前
Sebastien Lagarde 2b49d121 Re add sample scene 7 年前
GitHub 59c35fd3 Merge pull request #484 from Unity-Technologies/Recreate-light-list-PR 7 年前
Peter Andreasen e2332032 Merge remote-tracking branch 'origin/master' into sample_game 7 年前
Robert Srinivasiah 7998bfa7 Merge remote-tracking branch 'origin/master' into xr-hdrp 7 年前
Julien Ignace 11c1d9a8 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
Evgenii Golubev d1c74bcb Merge branch 'master' 7 年前
Paul Melamed 68425c93 Merge branch 'master' into prototype/decals 7 年前
Julien Ignace 4919b7ad Merge branch 'master' into Branch_ScreenSpaceShadows 7 年前
Mike Wuetherick 0d5b90fd updated mats for 2018.1.0b6 7 年前
John 360fd4d8 Merge branch 'projects/TheLastStand' into projects/TheLastStand-SubsurfaceScattering 7 年前