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Upgrade all materials in the HD test scene

/Branch_Batching2
Evgenii Golubev 7 年前
当前提交
d42f0b22
共有 142 个文件被更改,包括 486 次插入545 次删除
  1. 122
      Assets/TestScenes/FPTL/Materials/Custom_NewSurfaceShader.mat
  2. 206
      Assets/TestScenes/FPTL/Materials/gray.mat
  3. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Lit_Blue.mat
  4. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Lit_Green.mat
  5. 21
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Lit_Red.mat
  6. 21
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Lit_White.mat
  7. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_0.mat
  8. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_1.mat
  9. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_2.mat
  10. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_3.mat
  11. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_4.mat
  12. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_5.mat
  13. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_6.mat
  14. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_7.mat
  15. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_8.mat
  16. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_9.mat
  17. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smooth1_1.mat
  18. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_0.mat
  19. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_1.mat
  20. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_2.mat
  21. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_3.mat
  22. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_4.mat
  23. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_5.mat
  24. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_6.mat
  25. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_7.mat
  26. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_8.mat
  27. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_9.mat
  28. 6
      Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric1_0.mat
  29. 10
      Assets/TestScenes/HDTest/GraphicTest/LayeredTessellation/Layer-2-woord-rock.mat
  30. 2
      Assets/TestScenes/HDTest/GraphicTest/LayeredTessellation/Layer-2-woord-rock.mat.meta
  31. 22
      Assets/TestScenes/HDTest/GraphicTest/Parallax Occlusion Mapping/Material/POM - Rock.mat
  32. 22
      Assets/TestScenes/HDTest/GraphicTest/Parallax Occlusion Mapping/Material/POM - Wood.mat
  33. 11
      Assets/TestScenes/HDTest/GraphicTest/Tessellation/Material/Tessellation - Rock.mat
  34. 22
      Assets/TestScenes/HDTest/GraphicTest/Tessellation/Material/Tessellation - Wood.mat
  35. 10
      Assets/TestScenes/HDTest/GraphicTest/Two Sided/Material/GroundLeaf_DoubleSided.mat
  36. 7
      Assets/TestScenes/HDTest/GraphicTest/Two Sided/Material/GroundLeaf_DoubleSidedFlip.mat
  37. 25
      Assets/TestScenes/HDTest/GraphicTest/Two Sided/Material/GroundLeaf_DoubleSidedMirror.mat
  38. 3
      Assets/TestScenes/HDTest/GraphicTest/Unlit/Material/TestUnlit Mask.mat
  39. 4
      Assets/TestScenes/HDTest/GraphicTest/Unlit/Material/TestUnlit Transparent.mat
  40. 4
      Assets/TestScenes/HDTest/GraphicTest/Unlit/Material/TestUnlit.mat
  41. 21
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/CubeTransparent.mat
  42. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a00_s00.mat
  43. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a00_s01.mat
  44. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a00_s02.mat
  45. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a00_s03.mat
  46. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a00_s04.mat
  47. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a00_s05.mat
  48. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a00_s06.mat
  49. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a00_s07.mat
  50. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a00_s08.mat
  51. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a00_s09.mat
  52. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a00_s10.mat
  53. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a02_s00.mat
  54. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a02_s01.mat
  55. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a02_s02.mat
  56. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a02_s03.mat
  57. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a02_s04.mat
  58. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a02_s05.mat
  59. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a02_s06.mat
  60. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a02_s07.mat
  61. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a02_s08.mat
  62. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a02_s09.mat
  63. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a02_s10.mat
  64. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a04_s00.mat
  65. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a04_s01.mat
  66. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a04_s02.mat
  67. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a04_s03.mat
  68. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a04_s04.mat
  69. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a04_s05.mat
  70. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a04_s06.mat
  71. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a04_s07.mat
  72. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a04_s08.mat
  73. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a04_s09.mat
  74. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a04_s10.mat
  75. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a06_s00.mat
  76. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a06_s01.mat
  77. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a06_s02.mat
  78. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a06_s03.mat
  79. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a06_s04.mat
  80. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a06_s05.mat
  81. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a06_s06.mat
  82. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a06_s07.mat
  83. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a06_s08.mat
  84. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a06_s09.mat
  85. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a06_s10.mat
  86. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a08_s00.mat
  87. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a08_s01.mat
  88. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a08_s02.mat
  89. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a08_s03.mat
  90. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a08_s04.mat
  91. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a08_s05.mat
  92. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a08_s06.mat
  93. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a08_s07.mat
  94. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a08_s08.mat
  95. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a08_s09.mat
  96. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a08_s10.mat
  97. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a10_s00.mat
  98. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a10_s01.mat
  99. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a10_s02.mat
  100. 6
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a10_s03.mat

122
Assets/TestScenes/FPTL/Materials/Custom_NewSurfaceShader.mat


m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Custom_NewSurfaceShader
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Shader: {fileID: 0}
m_EnableInstancingVariants: 0
disabledShaderPasses: []
serializedVersion: 2
serializedVersion: 3
- first:
name: _BumpMap
second:
- _BumpMap:
- first:
name: _DetailAlbedoMap
second:
- _DetailAlbedoMap:
- first:
name: _DetailMask
second:
- _DetailMask:
- first:
name: _DetailNormalMap
second:
- _DetailNormalMap:
- first:
name: _EmissionMap
second:
- _EmissionMap:
- first:
name: _MainTex
second:
- _MainTex:
- first:
name: _MetallicGlossMap
second:
- _MetallicGlossMap:
- first:
name: _OcclusionMap
second:
- _OcclusionMap:
- first:
name: _ParallaxMap
second:
- _ParallaxMap:
- first:
name: _SpecGlossMap
second:
- _SpecGlossMap:
- first:
name: _BumpScale
second: 1
- first:
name: _Cutoff
second: 0.5
- first:
name: _DetailNormalMapScale
second: 1
- first:
name: _DstBlend
second: 0
- first:
name: _GlossMapScale
second: 1
- first:
name: _Glossiness
second: 0.258
- first:
name: _GlossyReflections
second: 1
- first:
name: _Metallic
second: 0
- first:
name: _Mode
second: 0
- first:
name: _OcclusionStrength
second: 1
- first:
name: _Parallax
second: 0.02
- first:
name: _SmoothnessTextureChannel
second: 0
- first:
name: _SpecularHighlights
second: 1
- first:
name: _SrcBlend
second: 1
- first:
name: _UVSec
second: 0
- first:
name: _ZWrite
second: 1
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.258
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
- first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _EmissionColor
second: {r: 0, g: 0, b: 0, a: 1}
- first:
name: _SpecColor
second: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}

206
Assets/TestScenes/FPTL/Materials/gray.mat


m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: gray
m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
m_Shader: {fileID: 0}
m_EnableInstancingVariants: 0
disabledShaderPasses: []
serializedVersion: 2
serializedVersion: 3
- first:
name: _AlternateLightMap
second:
- _AlternateLightMap:
- first:
name: _BumpMap
second:
- _BumpMap:
- first:
name: _DetailAlbedoMap
second:
- _DetailAlbedoMap:
- first:
name: _DetailMask
second:
- _DetailMask:
- first:
name: _DetailNormalMap
second:
- _DetailNormalMap:
- first:
name: _EmissionMap
second:
- _EmissionMap:
- first:
name: _MainTex
second:
- _MainTex:
- first:
name: _MetallicGlossMap
second:
- _MetallicGlossMap:
- first:
name: _OcclusionMap
second:
- _OcclusionMap:
- first:
name: _ParallaxMap
second:
- _ParallaxMap:
- first:
name: _SpecGlossMap
second:
- _SpecGlossMap:
- first:
name: g_tOverrideLightmap
second:
- g_tOverrideLightmap:
- first:
name: _BumpScale
second: 1
- first:
name: _Cutoff
second: 0.5
- first:
name: _DetailNormalMapScale
second: 1
- first:
name: _DstBlend
second: 0
- first:
name: _GlossMapScale
second: 1
- first:
name: _Glossiness
second: 0.825
- first:
name: _GlossyReflections
second: 1
- first:
name: _Metallic
second: 0
- first:
name: _Mode
second: 0
- first:
name: _OcclusionStrength
second: 1
- first:
name: _OcclusionStrengthDirectDiffuse
second: 1
- first:
name: _OcclusionStrengthDirectSpecular
second: 1
- first:
name: _OcclusionStrengthIndirectDiffuse
second: 1
- first:
name: _OcclusionStrengthIndirectSpecular
second: 1
- first:
name: _Parallax
second: 0.02
- first:
name: _SmoothnessTextureChannel
second: 0
- first:
name: _SpecularHighlights
second: 1
- first:
name: _SpecularMode
second: 2
- first:
name: _SrcBlend
second: 1
- first:
name: _UVSec
second: 0
- first:
name: _ZWrite
second: 1
- first:
name: g_bEnableMetallic
second: 0
- first:
name: g_bReceiveShadows
second: 1
- first:
name: g_bUnlit
second: 0
- first:
name: g_bWorldAlignedTexture
second: 0
- first:
name: g_flCubeMapScalar
second: 1
- first:
name: g_flReflectanceBias
second: 0
- first:
name: g_flReflectanceMax
second: 1
- first:
name: g_flReflectanceMin
second: 0
- first:
name: g_flReflectanceScale
second: 1
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.825
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _OcclusionStrengthDirectDiffuse: 1
- _OcclusionStrengthDirectSpecular: 1
- _OcclusionStrengthIndirectDiffuse: 1
- _OcclusionStrengthIndirectSpecular: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SpecularMode: 2
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
- g_bEnableMetallic: 0
- g_bReceiveShadows: 1
- g_bUnlit: 0
- g_bWorldAlignedTexture: 0
- g_flCubeMapScalar: 1
- g_flReflectanceBias: 0
- g_flReflectanceMax: 1
- g_flReflectanceMin: 0
- g_flReflectanceScale: 1
- first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _EmissionColor
second: {r: 0, g: 0, b: 0, a: 1}
- first:
name: _SpecColor
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: g_vWorldAlignedNormalTangentU
second: {r: -1, g: 0, b: 0, a: 0}
- first:
name: g_vWorldAlignedNormalTangentV
second: {r: 0, g: 0, b: 1, a: 0}
- first:
name: g_vWorldAlignedTextureNormal
second: {r: 0, g: 1, b: 0, a: 0}
- first:
name: g_vWorldAlignedTexturePosition
second: {r: 0, g: 0, b: 0, a: 0}
- first:
name: g_vWorldAlignedTextureSize
second: {r: 1, g: 1, b: 1, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
- g_vWorldAlignedNormalTangentU: {r: -1, g: 0, b: 0, a: 0}
- g_vWorldAlignedNormalTangentV: {r: 0, g: 0, b: 1, a: 0}
- g_vWorldAlignedTextureNormal: {r: 0, g: 1, b: 0, a: 0}
- g_vWorldAlignedTexturePosition: {r: 0, g: 0, b: 0, a: 0}
- g_vWorldAlignedTextureSize: {r: 1, g: 1, b: 1, a: 0}

6
Assets/TestScenes/HDTest/GraphicTest/Common/Material/Lit_Blue.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Blue
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALPHACUTOFFENABLE_OFF _DETAIL_MAP_WITH_NORMAL _DISTORTIONDEPTHTEST_OFF
_DISTORTIONONLY_OFF _EMISSION _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1

- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _StencilRef: 1
- _StencilRef: 2
- _SubSurfaceRadius: 0
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1

m_Colors:
- _BaseColor: {r: 0, g: 0, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}

6
Assets/TestScenes/HDTest/GraphicTest/Common/Material/Lit_Green.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Green
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALPHACUTOFFENABLE_OFF _DETAIL_MAP_WITH_NORMAL _DISTORTIONDEPTHTEST_OFF
_DISTORTIONONLY_OFF _EMISSION _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1

- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _StencilRef: 1
- _StencilRef: 2
- _SubSurfaceRadius: 0
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1

m_Colors:
- _BaseColor: {r: 0, g: 1, b: 0, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}

21
Assets/TestScenes/HDTest/GraphicTest/Common/Material/Lit_Red.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Red
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALPHACUTOFFENABLE_OFF _DETAIL_MAP_WITH_NORMAL _DISTORTIONDEPTHTEST_OFF
_DISTORTIONONLY_OFF _EMISSION _NORMALMAP_TANGENT_SPACE _SPECULAROCCLUSIONMAP
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE _SPECULAROCCLUSIONMAP
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Lit_White.mat


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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_0.mat


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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_1.mat


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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_2.mat


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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_3.mat


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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_4.mat


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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_5.mat


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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_6.mat


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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_7.mat


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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_8.mat


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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_9.mat


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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smooth1_1.mat


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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_0.mat


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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_1.mat


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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_2.mat


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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_3.mat


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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_4.mat


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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_5.mat


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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_6.mat


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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_7.mat


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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_8.mat


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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_9.mat


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Assets/TestScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric1_0.mat


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Assets/TestScenes/HDTest/GraphicTest/LayeredTessellation/Layer-2-woord-rock.mat


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Assets/TestScenes/HDTest/GraphicTest/Parallax Occlusion Mapping/Material/POM - Rock.mat


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Assets/TestScenes/HDTest/GraphicTest/Parallax Occlusion Mapping/Material/POM - Wood.mat


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Assets/TestScenes/HDTest/GraphicTest/Tessellation/Material/Tessellation - Rock.mat


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Assets/TestScenes/HDTest/GraphicTest/Tessellation/Material/Tessellation - Wood.mat


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Assets/TestScenes/HDTest/GraphicTest/Two Sided/Material/GroundLeaf_DoubleSided.mat


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Assets/TestScenes/HDTest/GraphicTest/Two Sided/Material/GroundLeaf_DoubleSidedFlip.mat


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Assets/TestScenes/HDTest/GraphicTest/Two Sided/Material/GroundLeaf_DoubleSidedMirror.mat


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Assets/TestScenes/HDTest/GraphicTest/Unlit/Material/TestUnlit Mask.mat


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Assets/TestScenes/HDTest/GraphicTest/Unlit/Material/TestUnlit Transparent.mat


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Assets/TestScenes/HDTest/GraphicTest/Unlit/Material/TestUnlit.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/CubeTransparent.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a00_s00.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a00_s01.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a00_s02.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a00_s03.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a00_s04.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a00_s05.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a00_s06.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a00_s07.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a00_s08.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a00_s09.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a00_s10.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a02_s00.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a02_s01.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a02_s02.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a02_s03.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a02_s04.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a02_s07.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a02_s08.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a02_s09.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a02_s10.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a04_s00.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a04_s01.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a04_s02.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a04_s03.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a04_s04.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a04_s05.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a04_s06.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a04_s07.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a04_s10.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a06_s00.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a06_s01.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a06_s02.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a06_s03.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a06_s04.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a06_s05.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a06_s06.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a06_s07.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a06_s08.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a06_s09.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a06_s10.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a08_s00.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a08_s01.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a08_s02.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a08_s03.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a08_s04.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a08_s05.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a08_s06.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a08_s07.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a08_s08.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a08_s09.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a08_s10.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a10_s00.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a10_s01.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a10_s02.mat


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Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/GGX Test/GGX_a10_s03.mat


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