Matt Dean
3157dc84
Move Noise nodes to Noise folder
7 年前
Matt Dean
83230e2c
Comment out old procedural nodes
7 年前
Matt Dean
5ce62a7e
Move old procedural to WIP
7 年前
Matt Dean
21f4a1ac
Fix Property node output names
7 年前
Matt Dean
a7e7a333
Move Property node into Input
7 年前
Matt Dean
3f34639b
Fixes for subgraph, preview and property nodes
7 年前
Matt Dean
7301ac69
Moving more nodes
7 年前
Matt Dean
e9fb8030
Comment out vertex interpolator node
7 年前
Matt Dean
7857730f
Move vertex interpolator node to WIP
7 年前
Matt Dean
65e40578
Delete old normal folder
7 年前
Matt Dean
3d06be46
Moved Normal nodes
7 年前
Matt Dean
ed55de08
Remove logic folder
7 年前
Matt Dean
3604c2f5
Move old logic nodes to WIP
7 年前
Matt Dean
c6d1844b
Comment out old nodes
7 年前
Matt Dean
24863ece
Remove old colorspace conversion nodes and fix part preview graph
7 年前
Matt Dean
bcfd7b47
Fix Blend node naming conventions
7 年前
Matt Dean
e6dcc45d
Comment out old artistic nodes
7 年前
Matt Dean
7c7d7604
Add Colorspace Conversion node
7 年前
Matt Dean
5f368a29
Move old Artistic nodes back to WIP folder
7 年前
Matt Dean
4d3bb030
Rename BlendMode
7 年前
Matt Dean
8cdf0c8f
Move BlendModesEnum
7 年前
Matt Dean
b60e8b5a
Update Blend node
7 年前
Matt Dean
484cbca7
Renamed Blend node
7 年前
Tim Cooper
d2e30d64
Update right click menu.
7 年前
Matt Dean
a19f5b15
Moved BlendMode node
7 年前
Peter Bay Bastian
da0d10c8
Massively decreased amount of allocations in preview rendering (~440 kB -> ~23 kB per frame)
7 年前
Tim Cooper
2f0a0145
Remove layer graph + remap graph for beta1
7 年前
Peter Bay Bastian
c421de0a
Update use of EdgeControl to non-obsolete properties
7 年前
Peter Bay Bastian
4a06bed4
Remove last bit of toolbar
7 年前
Peter Bay Bastian
02e4d882
Move "update asset" button to blackboard
7 年前
Peter Bay Bastian
90868fe3
Move "convert to subgraph" to context menu
7 年前
Peter Bay Bastian
b4404ee6
Remove preview rate limitation button
7 年前
Peter Bay Bastian
2c5ae2d4
Move "Copy shader" into context menu
7 年前
Peter Bay Bastian
128c6db4
Add sub-graphs to node search menu
7 年前
Peter Bay Bastian
25b4e7b2
Remove GeneratedShader
7 年前
Peter Bay Bastian
1cf9ffde
Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]`
7 年前
Jens Holm
e5a6f66e
Serialize preview mesh in graph asset instead of through GraphInspectorView persistent data
7 年前
Peter Bay Bastian
e91932f8
Node selector / search
7 年前
Jens Holm
d52d83b7
Add SerializableMesh
7 年前
Tim Cooper
e26f02bc
remove non needed logs
7 年前
Tim Cooper
1eba56e9
run reformat tool
7 年前
Tim Cooper
ff93dfe2
update package version
7 年前
Tim Cooper
2731487c
Merge branch 'master' into node-input-scene
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Nodes/Math/Vector/TransformNode.cs
7 年前
Tim Cooper
16640c42
Run code format tool
7 年前
Tim Cooper
54ac74c0
Merge branch 'master' into node-input-scene
7 年前
Tim Cooper
0e092ee5
remove files that should not be there.
7 年前
Tim Cooper
4eb8bc6a
Misc usability fixes for shadergraph:
-cubmap / texture -> convert to / from properties
-Removing properties not creates inline nodes
-Nicer names for newly created properties
-Drag texture to graph now creates 2d sampler node
-Drat normal map to graph sets up 'normal map' state
-Create shader graph now creats a default PBR node
-
7 年前
Tim Cooper
b62f77e6
npmignore file
7 年前
Tim Cooper
03becbc9
Add shadergraph package
7 年前
Tim Cooper
ec95c348
Add template path export.
7 年前