5933 次代码提交 (cee6f8f7-4c21-4e68-b709-1153e266baa9)

作者 SHA1 备注 提交日期
Paul Melamed 15fc712f optimize texture lod calculation for decals 6 年前
Julien Ignace c135df26 Added first version of shader variant stripper for Lit* shaders in HDRP. 6 年前
GitHub 8771660e Fix incorrect clamping 6 年前
Evgenii Golubev ab45179f Improve integration with stereo rendering 6 年前
Evgenii Golubev a3e9bdfc Improve the support of orthographic rendering 6 年前
Evgenii Golubev 2202a083 Remove UnityPerCamera, introduce UnityPerView 6 年前
GitHub 24edf725 Merge pull request #314 from Unity-Technologies/channel-enum-control 6 年前
Peter Bay Bastian 251f1d1b Disable HD sub-shader and re-run graphics tests 6 年前
GitHub 6b96c163 Merge pull request #324 from Unity-Technologies/fix-tests 6 年前
Peter Bay Bastian d17dc935 Add test templates for graphs and introduce LFS for *.png 6 年前
Peter Bay Bastian 7bafacee Add support for folders in integration test graphs folder 6 年前
Peter Bay Bastian e47e0538 Added graph tests for 6 年前
Jens Holm 1703288d Make the property name text field delayed 6 年前
Peter Bay Bastian 4e004e8e Added 6 年前
Jens Holm 6aca31dc Check property referecne name when the property is created 6 年前
Peter Bay Bastian 72b605ed Adding tests graphs for Math ->Advanced and Math->Derivative 6 年前
Jens Holm 2e2f5f9e Simplify regex for checking valid property reference 6 年前
Peter Bay Bastian 79f6f9a8 Added shader graphs for Math Basic 6 年前
Jens Holm 810ea255 Fix the node edges not being preserved when the property is actually copied along with the property node 6 年前
Jens Holm 82435f05 Enforce underscore in overriden property names and allow rest by supplying empty string 6 年前
Peter Bay Bastian 7f761cb8 Add Float and Cubemap to test case 6 年前
Jens Holm c5caad3e Make edges preserved when copying a property node that is converted to a concrete node 6 年前
Jens Holm 1ba516e7 Make reset reference menu appear only when reference name is overridden 6 年前
Peter Bay Bastian 4c25a1ee Remove files that shouldn't have been added 6 年前
Jens Holm 02587bed Add conditional includes in MaterialGraphWindow and MaterialGraphView 6 年前
Jens Holm 42451460 Make reference names editable throught text field and add reference name sanitation 6 年前
Peter Bay Bastian 4e1798b6 Update gitignore and fix compile warning and test 6 年前
GitHub 1536b7ef Merge pull request #316 from Unity-Technologies/fix-for-decimal-issue 6 年前
Matt Dean cb9ab96f Prevent GC allocation when popup doesnt need to be recreated 6 年前
Jens Holm ed5436e4 Make custom property names dirty the graph 6 年前
Peter Bay Bastian 11c1b9be Fix all Shader Graph tests (including integration graphs) 6 年前
GitHub 26deb2a4 Merge pull request #308 from Unity-Technologies/fixes/update-deprecated-resources-api 6 年前
Jens Holm b68215c9 Add text field on properties to allow a custom reference name 6 年前
Peter Bay Bastian 0c641d4b Fixed warnings from generated transform code 6 年前
Matt Dean 67827c5c Remove unnecessary serialized properties 6 年前
Matt Dean f20e7691 Update Gradient UIs to UIElements 6 年前
Matt Dean 90f19e2e Rename Gradient Asset Node > Gradient Node 6 年前
Matt Dean 25fc05eb Rename GradientAssetNode.cs > GradientNode.cs 6 年前
Martin Thorzen 8f3d14dc Update with cleaning out unused code. And some formatting. 6 年前
Martin Thorzen 962fc981 Removed the dependency on SRP so this is now self contained within Shadergraph. 6 年前
Martin Thorzen 3868cb59 Fixed so that the preview is not drawn ontop of the Settings Menu 6 年前
Frédéric Vauchelles 7203df22 wip Screen Space Reflection forward pass 6 年前
Frédéric Vauchelles 9fffc822 Unrolled first iteration 6 年前
Felipe Lira d3b73d87 Removed unused Opaque RT. 6 年前
Frédéric Vauchelles f3b17b2a Fixed debug issue 6 年前
GitHub dadee06e Merge pull request #1153 from Unity-Technologies/lw/shadergraph_fixes 6 年前
Frédéric Vauchelles 7c52d2d3 Renamed Flags.ForceUpdate => Flags.EditorForceUpdate 6 年前
GitHub 915767d4 Merge pull request #1084 from Unity-Technologies/LW-DistortionPass 6 年前
Frédéric Vauchelles 2169fc40 Added debug hints 6 年前
Frédéric Vauchelles d658c0d9 Updated ScreenSpaceRefractionEditor 6 年前