bfogerty
cf32474c
The Electricity shader no longer looks washed out.
8 年前
Florent Guinier
c02a0849
customtexture 2pass example
8 年前
Matt Dean
c09d8226
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Andre McGrail
22cf545d
Fixed math in remap node
Added second output for screenPos that is pure XY UVs
8 年前
Matt Dean
a51e8de3
Added unlit master node
8 年前
bfogerty
7a9f1ef2
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
MingWai
d82bb008
scatter
8 年前
vlad
953f009f
New sampler2D type for the cases when users require a texture reference, but don't care about using a separate sampler state.
8 年前
RinaldoTjan
c5984a7b
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
vlad
4291f15f
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
vlad
7d7f4c31
Added the SamplerState presenter
8 年前
Jennifer Nordwall
b94d71ca
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Eduardo Chaves
2cc38eba
Fixing Height to Normal
8 年前
vlad
cd1776fc
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Matt Dean
05bc3cb7
Added some anisotropy maps and test graphs
8 年前
vlad
5f08fc4e
Changed sampelr2D to Texture2D, added wrappers for HLSL to make decoupled texture samplers work with surface shaders, added a Sampler node, etc.
8 年前
Natasha Tatarchuk
419516e8
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Andre McGrail
436e34fe
Personal testing changes
8 年前
Jennifer Nordwall
1f405222
Changed meta file back
8 年前
Florent Guinier
fe87f870
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Andre McGrail
45075517
Added Transform Node
8 年前
Eduardo Chaves
d48c5531
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Eduardo Chaves
bd162e6b
Added default value to the checkerboard node
8 年前
Jennifer Nordwall
475f5e3b
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Eduardo Chaves
e1e3ee9c
Added default value to the UVTile node
8 年前
MingWai
c7641ce9
color balance location to Art/Adjustment
8 年前
bfogerty
6293ef85
Electricity Scene
8 年前
bfogerty
995a95bc
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Eduardo Chaves
fed2bb39
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
MingWai
3c115bee
Scatter node (not ready for use)
8 年前
Eduardo Chaves
8938908f
Adding more output variations to voronoi noise
8 年前
Natasha Tatarchuk
db418d02
parallax occlusion mapping node - added support for height scalar parameter
8 年前
Matt Dean
34f0ba4b
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Natasha Tatarchuk
0cbb50e7
parallax occlusion mapping node, currently purely samples the height texture, no height scale controls or other input slots (uses texture asset for inner loop sampling).
8 年前
Matt Dean
4eab5d01
Fixed PI, added a few example graphs
8 年前
MingWai
3ccadfe5
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Matt Dean
b2d664e0
Added matrix common and ops
8 年前
MingWai
4899df50
Color balance
8 年前
MingWai
fa0213a4
Random range
8 年前
ChrisTchou
c439053d
Custom node with switchable inputs, warp node types and AA checkerboard
8 年前
Andre McGrail
48e29dbb
Transform node in master graph presenter
Fixed power slider
8 年前
Andre McGrail
7da4795e
Added base for Transform node
8 年前
bfogerty
a20b7720
Added a Twist UV node and moved the Noise Node into the correct directory.
8 年前
Matt Dean
718af347
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
bfogerty
5dbc06ce
Voronoi noise now outputs different different effects.
8 年前
Andre McGrail
582b23f2
Added new modes to the Vector1node
-Float(usual behaviour)
-Toggle(changes to a toggle on both node and shader)
-Range(adds a slider and min max values to both node and shader)
-PowerSlider(same as above with the addition of a power value to give a curve growth) - DO NOT USE AS SPAMS CONSOLE ERRORS
8 年前
MingWai
7d5a2883
Gradient node bug-fix and RGBA
8 年前
Andre McGrail
c99dc5e2
REPO FIX
8 年前
Matt Dean
3bb72fa1
Updated matrix mul and transpose (hardcoded to 3x3)
8 年前
Matt Dean
3bce395a
Added Matrix4 and fixed Matrix multiply
8 年前