156 次代码提交 (cb2c3076-06b2-4882-9d51-caaf44aa2ad9)

作者 SHA1 备注 提交日期
Tim Cooper 26c129c0 [Material Graph] Sub graph / subgraph input nodes are can be added now, need to work on slots still 8 年前
Tim Cooper 25971c00 [material Graph] Fix non detected renames and add subgraph nodes. 8 年前
Tim Cooper 0dd596bf [Material Graph] change nodes property to GetNodes<T> where you can get nodes of a given type 8 年前
Tim Cooper 8e10c8cb [mat graph]Sub graph is working again. 8 年前
Tim Cooper 62377747 [Material graph] Working subGraph now. Copies function / properties etc. 8 年前
Tim Cooper 607a2f9e [material graph]Add button to convert selection into subGraph 8 年前
Tim Cooper 376c8378 [material graph]Change how precision works, make default precision half. 8 年前
Tim Cooper 7ae021c6 [material graph]Convert slots from being a string into being an int that can be referenced from the node. 8 年前
Tim Cooper 6ef35ae3 [Material Graph]Use slotid's instead of slots. 8 年前
Tim Cooper 0e9ee494 [Material Graph]Tidy + small Refactorings. Add more tests. 8 年前
Tim Cooper 553fedbf [Format]Run code formatting 8 年前
Tim Cooper 95b250d2 [material graph] Fix newline issues. 8 年前
Tim Cooper 31fa7c60 [Material Graph]Readd export button. Fix issue with sub graph exports. 8 年前
Tim Cooper 29600f72 [Material graph] Fix up subgraph asset reference serialization. 8 年前
Tim Cooper 8ecfe640 [material graph]Remove upgrade code, no needed yet. 8 年前
Tim Cooper 6f66febe [material graph]Fix standalone compile issue. 8 年前
Tim Cooper c565a8d4 fix formatting 8 年前
Tim Cooper 313777e5 [Mat Graph] Master Node Inversion refactor 8 年前
GitHub 1172640f Merge pull request #1 from stramit/MasterNode 8 年前
GitHub dc7e686b Merge pull request #2 from stramit/NewUI 8 年前
Tim Cooper 9ea47ed4 working on shader compiler issues 8 年前
Tim Cooper 53ae5d47 Merge branch 'fixingshadercompiler' into HEAD 8 年前
Tim Cooper 5cbe3cf4 [mat graph]Fix subgraphnode always regenerating the graph + fix exception on port adaptor 8 年前
Paul Demeulenaere 51383cec Add world tangent node (with IRequireTangent behavior) 8 年前
Paul Demeulenaere c1f9ae7d Add WorldBitangentNode (with IMayRequireBitangent behavior) 8 年前
Paul Demeulenaere 2c0192a0 Add VertexColorNode & Fix missing bitangent in AbstractSurfaceMasterNode.cs 8 年前
Paul Demeulenaere 8592d7d0 Add an index to RequiresMeshUV, allows require UV1 to UV3 8 年前
Tim Cooper 7ee96660 [mat graph]Start work on remapper 8 年前
Tim Cooper c11fe3b4 [Material graph]Tidy up node remapper. It now does not emit nodes but passes through. 8 年前
Tim Cooper e6cc7289 Merge branch 'RemapAndSubshader' 8 年前
Peter Bay Bastian 70e53ed7 Refined `ModificationScope` with `.Topological` 8 年前
Peter Bay Bastian 5960f11a Added basic inspector for graph editor and added the selected nodes to the graph asset 8 年前
Peter Bay Bastian 0d1c4d7e Extracted common parts of MaterialGraphAsset, MaterialRemapAsset and MaterialSubGraphAsset into abstract class 8 年前
Tim Cooper 17429180 Add support for setting default input values on material sub graphs (when editing the graph) so there is something to compare with. 8 年前
Tim Cooper 0a990a6d allow specifying the UV channel on the UV node. 8 年前
ChrisTchou 9ac0408c Adding support for IMayRequireViewDirectionTangentSpace, and a simple Parallax node to use it. Node seems to have the correct behavior, but not fully tested. 7 年前
Florent Guinier ec474be5 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
bfogerty 82da97c0 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Jennifer Nordwall 72252143 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Tim Cooper c8eb7c61 Reenable sub graphs 7 年前
bfogerty af4518e0 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Jennifer Nordwall 475f5e3b Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Tim Cooper b44a8aea Fix some bugs in new nodes (bad conversion to HLSLSnippet node) + Add ability to hide slots at the slot level (i.e. hide implicit inputs for function node) 7 年前
Tim Cooper 34cc0f15 Start work on making 'sub-graph' work again in an expected way. 7 年前
Tim Cooper 793887f9 Working 'convert to subgraph' 7 年前
Peter Bay Bastian f516d811 Merge remote-tracking branch 'origin/subgraph' 7 年前
Peter Bay Bastian 7e160ce8 Run `hg format` on repository 7 年前
Tim Cooper 8a87c992 More refactoring. 7 年前
Tim Cooper be067cc2 first real working shader in the 'new' model. 7 年前
GitHub 5f6271d2 Merge pull request #67 from stramit/refactor-properties 7 年前
Tim Cooper 0b56c45b first pass. 7 年前
Tim Cooper 8d5e6fd1 texture exposition working 7 年前
Tim Cooper 779d0288 [MatGraph]Use generated names for properties so that they do not conflict and are formatted properly. 7 年前
Tim Cooper 76430e32 Refactored subgraph to abstract subgraph + remap subgraph. This is groundwork to allow for real remap master nodes. 7 年前
Tim Cooper 97cfbe75 Working remap node (wood wood) probably still needs a bunch of love. but something is working :) 7 年前
Tim Cooper 4a551695 temp 7 年前
Tim Cooper f2cae710 Merge branch 'exposed-prop-subgraph' 7 年前
Tim Cooper 19ff14c7 remove c#4 features. 7 年前
Tim Cooper 9557fcee Merge commit '76ff1855a761cc5b39944f12a7456bbed2c79efb' into exposed-prop-subgraph 7 年前
Tim Cooper 79841e4c Starting to work layer graph 7 年前
Tim Cooper 7809cfe9 refactoring material graph to allow for layered materials. 7 年前
Peter Bay Bastian c002d689 Move graph things from Runtime to Editor 7 年前
Tim Cooper 4e26b4fc First pass working layered graph :) 7 年前
Tim Cooper 215e1b6a Refactoring slot types. 7 年前
Tim Cooper 2c1b60e0 compiling 7 年前
Tim Cooper 24923996 misc fixes afer changes 7 年前
Peter Bay Bastian 9bf884ab Add object field attribute control 7 年前
Peter Bay Bastian 3790252c Remove last node presenters and also type mapper in MaterialGraphPresenter 7 年前
Peter Bay Bastian 9f5fba90 Merge branch 'attribute-controls' 7 年前
damian 83548475 Merging master. 7 年前
Tim Cooper a5c9b0ce Merge branch 'exposed-prop-subgraph' 7 年前
Tim Cooper 6161fea6 Fix compiler warnings :) 7 年前
GitHub 1d08cd88 Merge pull request #70 from Unity-Technologies/tidyup 7 年前
Peter Bay Bastian b75b4c04 Merge branch 'master' into no-presenters 7 年前
Tim Cooper 66cf728c Tidy up transforms so that graphs have a 'prefered' space to work in. 7 年前
Peter Bay Bastian ab269bcc Fix issues that should have caused compile errors 7 年前
Tim Cooper 52f89bea Merge branch 'spacetranslation' into master2 7 年前
GitHub 21a946ef Merge pull request #73 from Unity-Technologies/master 7 年前
Peter Bay Bastian 867e4ea2 Replace OnGraphChange with polling-based change tracking system 7 年前
GitHub fcd97941 Merge pull request #75 from Unity-Technologies/master 7 年前
Peter Bay Bastian f95f8c27 BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
Peter Bay Bastian d284676f Fix duplicate type parenthesis on sub-graph nodes 7 年前
Matt Dean abed850e Merge master 7 年前
Tim Cooper 3039671f Merge master 7 年前
Matt Dean 516051d4 First pass Gradient Nodes 7 年前
Tim Cooper 5a5f791f Working on improving texture node: 7 年前
Tim Cooper 72e82ce1 fix up graph validation. 7 年前
GitHub 713f6000 Merge pull request #79 from Unity-Technologies/improve-texture-node 7 年前
Matt Dean 41b314d2 Merge branch 'master' into node-validation 7 年前
Tim Cooper 0063c976 Fix concrete slots not being initialized. 7 年前
Matt Dean 324ba49c Input Part 6 (Gradient) 7 年前
Natalie Burke 11e072f9 Merge branch 'node-validation' of https://github.com/Unity-Technologies/ShaderGraph into node-validation 7 年前
Patrick Fournier de93c238 Merge trunk 7 年前
Matt Dean bbb186d6 Remove Gradient nodes and asset type :( 7 年前
Matt Dean 02c6b58d Merge master 7 年前
Peter Bay Bastian a00f148d Remove usage of EditorGUILayout.MiniThumbnailObjectField, so that we don't have to make it public 7 年前
Tim Cooper fba42d48 Use GUID instead of object reference so that we can properly restore object link after assembly reload. 7 年前
mathieum-unity 045d568e Merge remote-tracking branch 'origin/master' into graphview-styling-updates 7 年前
Peter Bay Bastian 5d2c7e65 Fix typo 7 年前
Matt Dean 6c7ced70 Merge branch 'master' into node-artistic-mask 7 年前
Peter Bay Bastian b48b4340 Make `GetRequirements` work with a list of nodes, rather than doing a depth first collect itself 7 年前
Peter Bay Bastian b63c4c28 Prepare shader generation for uber shader 7 年前
mathieum-unity bd9683ea Merge branch 'master' of github.com:Unity-Technologies/ShaderGraph into graphview-styling-updates 7 年前
Peter Bay Bastian 2fa06117 Implemented uber shader 7 年前
mathieum-unity dd6f9d47 Merge remote-tracking branch 'origin/master' into graphview-styling-updates 7 年前
Peter Bay Bastian b5df720c Move output selection in uber shader to an earlier place, to benefit from less register usage and early exit 7 年前
mathieum-unity d7f591a9 Merge remote-tracking branch 'origin/master' into graphview-styling-updates 7 年前
Matt Dean 8e410579 Merge branch 'master' into node-artistic-adjustment 7 年前
Tim Cooper da15e457 dirty first pass pass architecture. 7 年前
Tim Cooper 6f035d8a hack and slash. 7 年前
Matt Dean f14af0f4 Added Cubemap nodes 7 年前
GitHub 81859b60 Merge pull request #92 from Unity-Technologies/pass-architecture 7 年前
Matt Dean 1b3ac398 Merge branch 'master' into node-artistic-adjustment 7 年前
GitHub 5d9b28af Merge pull request #90 from Unity-Technologies/node-input-texture 7 年前
Tim Cooper 54ac74c0 Merge branch 'master' into node-input-scene 7 年前
Tim Cooper 16640c42 Run code format tool 7 年前
Tim Cooper 2731487c Merge branch 'master' into node-input-scene 7 年前
Peter Bay Bastian 1cf9ffde Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]` 7 年前
Peter Bay Bastian 128c6db4 Add sub-graphs to node search menu 7 年前
Tim Cooper 2f0a0145 Remove layer graph + remap graph for beta1 7 年前
Peter Bay Bastian da0d10c8 Massively decreased amount of allocations in preview rendering (~440 kB -> ~23 kB per frame) 7 年前
Matt Dean 7301ac69 Moving more nodes 7 年前
Matt Dean 00f3fcff Merge branch 'master' into node-validate-current 7 年前
GitHub 0eec5e4e Merge pull request #95 from Unity-Technologies/node-validate-current 7 年前
Matt Dean ca5e100b Merge branch 'master' into node-input-scene 7 年前
Jens Holm 67d2fd02 Merge master 7 年前
Peter Bay Bastian 41e06942 Change IGeneratesFunction such that a name is provided to a registry, which only allows 1 implementation per name. Includes a validation mode that checks that multiple given functions with the same name are actually the same. 7 年前
Tim Cooper 5c979fc8 Merge master 7 年前
Tim Cooper 259c7ce1 Changing sub graphs to use functions instead of inlining. 7 年前
Tim Cooper 8342aa12 Finish refactoring subgraphs. 7 年前
GitHub 455b4075 Merge pull request #145 from Unity-Technologies/FixingSubGraphs 7 年前
Jens Holm 93fa2455 Merge remote-tracking branch 'origin/master' into inspector-window 7 年前
Matt Dean c0c00ec0 Merge branch 'master' into node-matrix 7 年前
Matt Dean 22c13f89 Cleanup and fixes (part 1) 7 年前
GitHub 9641212d Merge pull request #224 from Unity-Technologies/node-matrix 6 年前
Martin Thorzen f5ae4e88 Merge with master 6 年前
Martin Thorzen 0a72fe97 When saving a sub graph, we now go through all the shader graphs and updated them if they are using this sub graph. 6 年前
GitHub 3de3ae25 Merge pull request #262 from Unity-Technologies/rebuild-all-dependant-shaders-from-subgraph 6 年前
Peter Bay Bastian a029858d Merge branch 'master' into fix-postlayoutevent 6 年前
Martin Thorzen 731a2018 Merge branch 'master' into node-settings 6 年前
Jens Holm 0f82d00d Add preview to SubGraphOutputNode 6 年前
Jens Holm a073faf1 Make SubGraphOutputNode have 3D preview similar to MasterNodes 6 年前
GitHub 312d23e1 Merge pull request #304 from Unity-Technologies/sub-graph-preview-fix 6 年前
Peter Bay Bastian 9cc55c03 Merge branch 'master' into path-for-shaders 6 年前
Peter Bay Bastian 35c8e0e3 Temporarily remove vertex capability from Subgraphs 6 年前
GitHub ae1dff05 Merge pull request #1358 from Unity-Technologies/sg/vertex-modification 6 年前
Alex Lian 3be7d580 Merge remote-tracking branch 'origin/master' into build/automation 6 年前
Stephane Laroche 9498fe0b Merge branch 'master' into stacklit 6 年前
Matt Dean 26a4b39a HD subshaders branch rebuild 6 年前
GitHub cd218826 Merge pull request #1376 from Unity-Technologies/sg/hdsubshaders 6 年前
Alex Lian 0d975dea Merge remote-tracking branch 'origin/master' into build/automation 6 年前
Matt Dean 36a0484f Merge remote-tracking branch 'origin/master' into sg/texture-types 6 年前
sebastienlagarde c0461407 Merge branch 'master' into Add-support-of-per-light-shadow-mask-control 6 年前
GitHub 7f5da648 Merge branch 'master' into sg/show-generated-code 6 年前
Tim Cooper fafb59af Run code formatter. 6 年前
Frédéric Vauchelles 4d7f78f1 Merge branch 'master' into feature/SSR 6 年前