5017 次代码提交 (baa79a02-7470-41d9-8bc7-12d33968c884)

作者 SHA1 备注 提交日期
Sebastien Lagarde 45283ab4 Adress iridescence PR feedback 7 年前
uygar 62637d1f Fixed out of bounds access. 7 年前
Tim Cooper 11121e37 LW: Fixes to shadow caster / depth passes for shadows. 7 年前
GitHub 973b823f Merge pull request #956 from Unity-Technologies/Branch_FixHeightUI 7 年前
sebastienlagarde 9c18c59b Remove ShaderPerformanceTool (Incorrect merge) 7 年前
Julien Ignace 4f420674 Correctly shows HeightMap in LayeredLit shader UI when using height based blend without any displacement. 7 年前
GitHub 16780502 Merge pull request #955 from Unity-Technologies/LW-KeywordKilling 7 年前
sebastienlagarde 2c61701c Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 7 年前
Thomas 45dc22f9 Refactored the debug menu 7 年前
sebastienlagarde ea513db4 GraphicTest: Update material name 7 年前
Robert Srinivasiah 2e77d205 Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting 7 年前
GitHub 13f72d27 Merge pull request #952 from Unity-Technologies/taa-edit-mode-fix 7 年前
Robert Srinivasiah 521990b1 Fix up camera-relative rendering wrt stereo 7 年前
Evgenii Golubev 518ddfa0 Add an option to oversample SSS in the settings 7 年前
Thomas Hourdel 0d419ead Update PostFX submodule 7 年前
GitHub b33ffb82 Merge pull request #954 from Unity-Technologies/line-endings-warning 7 年前
Robert Srinivasiah 8218bb9a Use HDCamera modified stereo view matrices 7 年前
Evgenii Golubev 5565550b Do not use the 32x32 macrotile order 7 年前
Thomas Hourdel 168ef2f1 Fixed taaFrameIndex in edit mode 7 年前
Alex Lian a77933b8 Validation fixes 7 年前
GitHub 1bf2e816 Merge pull request #953 from Unity-Technologies/domain-reload-optim 7 年前
Robert Srinivasiah a47cdb72 Notations of places to examine for proper stereo VP usage 7 年前
Evgenii Golubev d55eee9c Add a TODO 7 年前
Thomas Hourdel ddda2ecb Cached the result of GetAllAssemblyTypes per domain reload 7 年前
Thomas Hourdel 3236b136 Fixed mismatched line-endings warning 7 年前
Thomas Hourdel 01412043 Fixed TAA only partially working in edit mode 7 年前
Alex Lian 9ee6ccc2 build cleanup 7 年前
GitHub 4bbe5773 Merge pull request #951 from Unity-Technologies/HDRP_GraphicTests 7 年前
Robert Srinivasiah a3ddcd05 Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting 7 年前
Remy 6252406b Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Evgenii Golubev 8e2d18df Fix the sample count bug 7 年前
GitHub dc047614 Merge pull request #950 from Unity-Technologies/fix-asmdef-unsafe 7 年前
Remy 0ac4d650 Make the tests more sensitive (tile average comparison instead of full image average). 7 年前
Evgenii Golubev d8fdbbec Implement random rotations of the SSS kernel 7 年前
GitHub 52afac50 Merge pull request #948 from Groovounet/fog-bug 7 年前
Evgenii Golubev 0220b716 Fix OrientedBBox.Create() 7 年前
Remy d56ea57d Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Peter Bay Bastian fc78e5ae Update asmdef files to work with changes to assembly definition files wrt unsafe code 7 年前
GitHub f618fcd9 Merge pull request #944 from Unity-Technologies/support-iridescence 7 年前
Evgenii Golubev e768893e Merge branch 'master' 7 年前
GitHub 9c4fcdf9 Update comment 7 年前
GitHub 3318531c Make the transmission tint an HDR color 7 年前
GitHub 055e0a51 Merge pull request #943 from Unity-Technologies/LW-FixLightMaps 7 年前
sebastienlagarde 44c4a197 Merge remote-tracking branch 'refs/remotes/origin/master' into support-iridescence 7 年前
GitHub ce027b15 Merge pull request #947 from Unity-Technologies/Improve-forward-opaque-pass 7 年前
sebastienlagarde 5f14b489 Update all materials with Last PR 7 年前
GitHub bbd2c5ef Merge pull request #946 from Unity-Technologies/Improve-forward-opaque-pass 7 年前
Sebastien Lagarde fe80ebe2 Added comment 7 年前
sebastienlagarde 2a275564 Fix issue with material script 7 年前
Sebastien Lagarde 2ad2a458 Update IOR to be a mask map 7 年前