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Merge pull request #946 from Unity-Technologies/Improve-forward-opaque-pass
Merge pull request #946 from Unity-Technologies/Improve-forward-opaque-pass
Remove the constrain to have a depth prepass for a forward material/main
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共有 11 个文件被更改,包括 102 次插入 和 79 次删除
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3ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/HDEditorUtils.cs
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17ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/HDRenderPipelineMenuItems.cs
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11ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/Lit/BaseLitUI.cs
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38ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/Unlit/BaseUnlitUI.cs
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3ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
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14ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/LayeredLit/LayeredLit.shader
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14ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/LayeredLit/LayeredLitTessellation.shader
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13ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/Lit.shader
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15ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/LitTessellation.shader
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12ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Material.hlsl
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41ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Unlit/Unlit.shader
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