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Add a TODO

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Evgenii Golubev 7 年前
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共有 1 个文件被更改,包括 1 次插入0 次删除
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      ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/SubsurfaceScattering/SubsurfaceScattering.compute

1
ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/SubsurfaceScattering/SubsurfaceScattering.compute


//--------------------------------------------------------------------------------------------------
// #pragma enable_d3d11_debug_symbols
// TODO: use sharp load hoisting on PS4.
// Tweak parameters.
#define SSS_BILATERAL_FILTER 1

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