sebastienlagarde
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e74963fd
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push fix
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7 年前 |
sebastienlagarde
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48efe04c
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Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
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7 年前 |
sebastienlagarde
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a2c27894
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Merge remote-tracking branch 'refs/remotes/origin/master' into Updating-UI-for-material-feature-ID
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7 年前 |
GitHub
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68eebf2f
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Merge pull request #879 from Unity-Technologies/feature/PlanarReflection2
Planar Reflection
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7 年前 |
GitHub
|
2654231e
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Merge pull request #872 from Unity-Technologies/hdrp-msaa
HDRP + MSAA: Initial infrastructure
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7 年前 |
sebastienlagarde
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c3198024
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Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-msaa
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7 年前 |
Frédéric Vauchelles
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e2c6eb6e
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[ReflectionProbe] Added sphere offset in UI
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7 年前 |
Remy
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56120f1c
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Add context menu item to allow to show test results more quickly... Hope so.
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7 年前 |
GitHub
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60d0a1a7
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Merge pull request #877 from Unity-Technologies/HDRP_GraphicTests
Fix cornel box materials
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7 年前 |
Frédéric Vauchelles
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ed247f18
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[PlanarReflection] Added probe tests
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7 年前 |
Remy
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eafa077e
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Fix cornel box materials
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7 年前 |
Paul Melamed
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afb8df01
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Cleanup PR, add decal HTile mask defines
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7 年前 |
Frédéric Vauchelles
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9db916f8
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Merge branch 'master' into feature/PlanarReflection2
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7 年前 |
GitHub
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65fe370a
|
Merge pull request #868 from Unity-Technologies/lw-srgb-ldr_fix
In LW the color target should be created in SRGB
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7 年前 |
Frédéric Vauchelles
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f0fd0287
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[PlanarProbe] Realtime texture are not serialized
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7 年前 |
Evgenii Golubev
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1ef2e80a
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Use an improved (generalized) depth distribution
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7 年前 |
Julien Ignace
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39692887
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- Fixed Gaussian/Depth pyramid rendering and debug
- Fixed various Blit related issues related to target scaling.
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7 年前 |
Julien Ignace
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4ee4d22b
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Removed rendertarget/camera scaling from _ScreenSize in the shaders (was breaking NDC->CS coordinate conversion)
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7 年前 |
Felipe Lira
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d14fa0e6
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Fixed shadowmap sampling out of borders by taking z direction into account.
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7 年前 |
Felipe Lira
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d3b5bffb
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Fixed UNITY_REVERSED_Z check. It's always defines in SRP shader library to either 0 or 1. Fixed shadow pancaking on OGL.
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7 年前 |
GitHub
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e2675d66
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Merge pull request #246 from Unity-Technologies/devmode-define
Devmode define
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7 年前 |
Peter Bay Bastian
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c1e7625e
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Hide debug outputs behind a define
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7 年前 |
GitHub
|
3a64dab9
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Merge pull request #245 from Unity-Technologies/fix-242
Fixes #242 by initalizing the color space field properly
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7 年前 |
Peter Bay Bastian
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00a8f677
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Fixes #242 by initalizing the color space field properly
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7 年前 |
GitHub
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75dadc74
|
Merge pull request #239 from Unity-Technologies/double-click-to-open-subgraph
Added functionality to double click on a subgraph node to open it up …
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7 年前 |
GitHub
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cdc03be9
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Merge pull request #244 from Unity-Technologies/fix-all-warnings
Fix all warnings
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7 年前 |
Peter Bay Bastian
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57a0eab1
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Remove unused imports in entire solution
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7 年前 |
Peter Bay Bastian
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6d5e2c25
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Merge with master
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7 年前 |
GitHub
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9f659780
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Merge pull request #240 from Unity-Technologies/fix-217
Fixes #217
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7 年前 |
GitHub
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f57c8cab
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Merge pull request #238 from Unity-Technologies/master-preview-fixes
Master preview missing RenderTexture fixes
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7 年前 |
Jens Holm
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9c44af93
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Add hide flags to master preview rendertexture (fixed #225)
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7 年前 |
Peter Bay Bastian
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e7218ad7
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Remove unused variables and classes and rework how master preview resizing is handled
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7 年前 |
Jens Holm
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dd879e77
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Make master preview refresh rendertexture on play mode change and check if rendertexture is null
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7 年前 |
Martin Thorzen
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5dd3e527
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Updated so it is only left mouse click that can open using the double click
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7 年前 |
Peter Bay Bastian
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c595547c
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Fixes #217 by searching all assemblies in the app domain
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7 年前 |
GitHub
|
f187d743
|
Merge pull request #230 from Unity-Technologies/master-preview-rendertexture-rescale
Master preview rendertexture rescale
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7 年前 |
Jens Holm
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d3b6cb07
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Make master preview dirty after rendertexture is resized (fixes #235)
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7 年前 |
Martin Thorzen
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5833e245
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Added Right click context menu to open sub graph
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7 年前 |
GitHub
|
9641212d
|
Merge pull request #224 from Unity-Technologies/node-matrix
Node Matrix
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7 年前 |
Jens Holm
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82db6687
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Make master preview dirty when mouse wheel is scrolled (zoom changes)
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7 年前 |
Martin Thorzen
|
50036920
|
Added functionality to double click on a subgraph node to open it up in a new shader graph window
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7 年前 |
GitHub
|
91b5a7ad
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Merge pull request #233 from Unity-Technologies/node-bugfixes
Node bugfixes
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7 年前 |
GitHub
|
f39faa6c
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Merge pull request #237 from Unity-Technologies/disable-resizing-in-preview-node
[FIX] Disabled the resizing of preview node.
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7 年前 |
Peter Bay Bastian
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a4d1c27d
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Merge branch 'master' into node-bugfixes
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Resources/Styles/MaterialGraph.uss
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7 年前 |
Martin Thorzen
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5f331eda
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[FIX] Disabled the resizing of preview node.
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7 年前 |
Matt Dean
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d5db5366
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Fix Transform node bitangent usage
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7 年前 |
GitHub
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caaf7a64
|
Merge pull request #236 from Unity-Technologies/splitting-up-uss-files
Splitting up uss files
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7 年前 |
Martin Thorzen
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6ad87d77
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Split up ScreenPositionSlotControl into its own .USS file
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7 年前 |
Matt Dean
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e36aeb23
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Transform Triplanar normal output to tangent space
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7 年前 |
Martin Thorzen
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7b5ca064
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Merge with master
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7 年前 |