Peter Bay Bastian
07a3cce6
Move line that initalized the configured textures into the catch block, so that it doesn't do it all the time
7 年前
Peter Bay Bastian
3bad9eab
Add `texCoord1` and `texCoord2` to required fields
7 年前
Martin Thorzen
8f91b2e4
Updated changelog with show generated code section
7 年前
GitHub
5dc1070b
Language review of changelog
Changed language from passive to active voice.
Streamlined Bug Fixes section to have the same style.
Added part about resetting name of reference property name.
7 年前
GitHub
baef1950
Merge pull request #1412 from Unity-Technologies/sg/fix-hd-serialization-compat
Fix HD sub-shader serialization backwards compatibility
7 年前
GitHub
1ab5c8d6
Merge pull request #1411 from Unity-Technologies/StackLit2
Add support of texture normal filtering to stacklit
7 年前
Sebastien Lagarde
079ea329
Add support of Texture filtering (seems to not work yet)
7 年前
Sebastien Lagarde
0dae4051
Add various comment on filtering + change from _variance to _NA for suffix
7 年前
GitHub
bdf1aae0
Merge pull request #1409 from Unity-Technologies/StackLit2
Add proper specularAA to stacklit
7 年前
Sebastien Lagarde
fc4da057
Clean UI for specularAA
7 年前
Sebastien Lagarde
2871eb29
Update specularAA handling in stacklit
7 年前
sebastienlagarde
bba0731d
HDRP: Change settigs name from supportForwardOnly to supportOnlyForward
7 年前
GitHub
7914a34a
Merge pull request #1407 from Unity-Technologies/remove-UNITY_2018_2_OR_NEWER
Remove UNITY_2018_2_OR_NEWER define (as we are on 2018.2)
7 年前
sebastienlagarde
67c1ca49
Remove UNITY_2018_2_OR_NEWER define (as we are on 2018.2)
7 年前
sebastienlagarde
d542c30b
HDRP: Remove m_IsCameraRendering fix as it don't work with planar reflection in HD
7 年前
Felipe Lira
8aaf8f60
Updated LWRP test project gitignore.
7 年前
GitHub
fdc0cd77
Merge pull request #1404 from Unity-Technologies/fix-camera-nested-code
Fix LWRP camera nested code
7 年前
Peter Bay Bastian
38ca6072
Fix HD sub-shader serialization backwards compatibility
7 年前
GitHub
b0d2599c
Merge pull request #1403 from Unity-Technologies/Remove-SRPMARKER
Remove SRPMARKER reference as it doesn't exist anymore
7 年前
Peter Bay Bastian
59064a96
Bump major version to 3 for all packages
7 年前
Peter Bay Bastian
5c889234
Bump major version to 2 for all packages
7 年前
sebastienlagarde
d6b439fd
Remove SRPMARKER reference as it doesn't exist anymore
7 年前
Peter Bay Bastian
32d37777
Move PostProcessing submodule to com.unity.postprocessing
7 年前
sebastienlagarde
9076bb0f
Update changelog
7 年前
GitHub
29b369e0
Merge pull request #1399 from Unity-Technologies/sg/remove-2018.1-ifdefs
Remove 2018.1 compatibility code from Shader Graph
7 年前
GitHub
9c056f50
Merge pull request #1402 from Unity-Technologies/Don't-clear-Gbuffer-in-player
Optimization: Don't clear Gbuffer (but clear in debug mode)
7 年前
sebastienlagarde
356dc884
optimization: Don't clear Gbuffer in player (but clear in debug mode)
7 年前
GitHub
f3b0f60d
Merge pull request #1401 from Unity-Technologies/Fix-reset-material-Keyword
Fix reset material Keyword
7 年前
sebastienlagarde
92cf2cc6
Fix reset material Keyword
7 年前
Peter Bay Bastian
f9b16024
Remove 2018.1 compatibility code from Shader Graph
7 年前
Felipe Lira
47f6f703
Fix LWRP camera nested code
7 年前
GitHub
c6380cb4
Merge pull request #1400 from Unity-Technologies/Fix-issue-with-SetViewmporAndClear
Update changelog
7 年前
Peter Bay Bastian
804a560f
Fix Shader Graph toolbar not showing up
7 年前
sebastienlagarde
0c47d8d1
Update changelog
7 年前
GitHub
eee022ec
Merge pull request #1398 from Unity-Technologies/Fix-issue-with-SetViewmporAndClear
Fix issue with SetViewPortAndClear not call correctly
7 年前
sebastienlagarde
6e2b0b74
Fix issue with SetViewPortAndClear not call correctly
This was causing issue when resizing the windows in the editor
7 年前
GitHub
49b6bb90
Merge pull request #1397 from Unity-Technologies/feature/SSR
Feature/ssr
7 年前
Frédéric Vauchelles
4e5b95cd
Added comment
7 年前
Frédéric Vauchelles
656011bc
Fixed invalid sampler id
7 年前
Frédéric Vauchelles
d7e670a6
Merge branch 'master' into feature/SSR
# Conflicts:
# com.unity.render-pipelines.high-definition/HDRP/HDRenderPipeline.cs
7 年前
GitHub
6938b288
Merge pull request #1396 from Unity-Technologies/Fix-issue-with-camera-motion-vector
Fix issue with camera motion vector
7 年前
Frédéric Vauchelles
d85096e8
Refactored RTHandle global push
7 年前
sebastienlagarde
e5cd80fe
Fix issue with camera motion vector
7 年前
Frédéric Vauchelles
015d1750
Fixed velocity buffers
7 年前
sebastienlagarde
f1530d2a
Remove useless meta
7 年前
Frédéric Vauchelles
cf68f546
Merge fixes
7 年前
Tim Cooper
8daa91e8
remove bad submodules
7 年前
Frédéric Vauchelles
4d7f78f1
Merge branch 'master' into feature/SSR
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/BuildPlayer/HDRPVariantStripper.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/LightLoop/LightLoop.cs
7 年前
Peter Bay Bastian
4fdfd2c8
Add display names for HD, LW and Core, and update Unity version req
7 年前
Peter Bay Bastian
d94fc511
Make HD Shader Graph sub-shader specify RenderPipeline so that it doesn't break LW support
7 年前