5213 次代码提交 (a8e4b376-565f-46c0-baaa-0b9b7f475165)

作者 SHA1 备注 提交日期
Robert Srinivasiah 11c6aed3 Add MSAA sample count support thru RenderPipelineSettings 7 年前
Sebastien Lagarde 7c47762c Remove GetViewReflectedNormal that is incorrect 7 年前
sebastienlagarde 209e9f74 HDRenderPipeline: Remove shadow warning about "loop 1 iteration" 7 年前
Julien Ignace 85039c4d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring 7 年前
Remy dd1d4224 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Sebastien Lagarde 1f0393f6 HDRenderPipeline: Remove unsued variables 7 年前
Sebastien Lagarde 4473a443 HDRenderPipeline: Rename DistanceAttenuation => InfluenceAttenuation 7 年前
GitHub 2e038337 Merge pull request #842 from Unity-Technologies/Update-material-features-performance- 7 年前
sebastienlagarde 0f03cddd Update + comment 7 年前
sebastienlagarde b8604365 Merge remote-tracking branch 'refs/remotes/origin/master' into Update-material-features-performance- 7 年前
GitHub 1bdc9335 Merge pull request #899 from Unity-Technologies/Suppress-various-hlsl-warning 7 年前
sebastienlagarde 360cf23b Remove potentially unitialized variable message 7 年前
sebastienlagarde 985e604a Various warning fix 7 年前
Paul Melamed 8668ed75 decals working on transparency 7 年前
sebastienlagarde bdc460b0 fix signed/unsigned warning 7 年前
Paul Melamed cf795cc1 intermediate commit, switching to another branch 7 年前
sebastienlagarde b8d92693 Remove unsued code in lit.hlsl 7 年前
Paul Melamed c4bad05f decal cluster debugging 7 年前
sebastienlagarde fc1dcdf1 HDRenderPipeline: update 7 年前
sebastienlagarde 78ef1fc7 Fix SampleEnv warning in deferred.compute 7 年前
Paul Melamed ffd9f57f intermediate commit, decals pass info to gpu light culling 7 年前
Sebastien Lagarde eca15a2d Merge remote-tracking branch 'refs/remotes/origin/master' into Update-material-features-performance- 7 年前
sebastienlagarde a1481492 HDRenderPipeline: Fix naming issue 7 年前
GitHub 22cb3935 Merge pull request #884 from Unity-Technologies/Update-Menu-location-and-label 7 年前
sebastienlagarde 18cd3660 Merge remote-tracking branch 'refs/remotes/origin/master' into Update-Menu-location-and-label 7 年前
Remy fe85f0a8 Secure data in test result window 7 年前
GitHub 671c5dac Merge pull request #897 from Unity-Technologies/HDRP_GraphicTests 7 年前
Remy a5884c7a A nimated cookie texture 7 年前
GitHub 6157d668 Merge pull request #896 from Unity-Technologies/decals/distance_culling 7 年前
Remy aa273d7e Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Evgenii Golubev 7552aebb Factor out the SH code 7 年前
Evgenii Golubev fede07d1 Clean up 7 年前
Evgenii Golubev cf3f599b Use Peter-Pike's shader code 7 年前
Evgenii Golubev 7783b967 Remove "unsafe" 7 年前
Julien Ignace 55ae07e1 Fixed DBuffer HTile binding when ShadowMask or enabled. 7 年前
Evgenii Golubev a2f434d5 Reduce the number of slices by 2x 7 年前
Julien Ignace c1097c06 Fixed clear color parameter in some SetRenderTarget overloads 7 年前
Evgenii Golubev 79e2a564 Fix formatting 7 年前
Julien Ignace 15e143c1 Temporary Fix for Post Processes 7 年前
Evgenii Golubev 78ee066f Precompute the phase constant 7 年前
Julien Ignace fa58b33b Fixed some of the remaining problematic full screen passes (shadow and debug) 7 年前
Evgenii Golubev 5cde6c51 Further optimize the SH code 7 年前
Evgenii Golubev f1562a13 Optimize the SH code 7 年前
Alex Lian e9016313 Add function for preparing a project for editor tests 7 年前
Evgenii Golubev 58c2d521 Mark functions as static 7 年前
Evgenii Golubev df7239df Add a comment 7 年前
Evgenii Golubev bdb7b999 Evaluate the ambient probe outside of the loop 7 年前
Evgenii Golubev 3d08aa2e Use the Cornette-Shanks phase function for the ambient lighting 7 年前
Evgenii Golubev d60971bd Add another version of ComputeCubemapTexelSolidAngle() 7 年前
Evgenii Golubev f551dea4 Fix issues with viewID 7 年前