Martin Thorzen
10439d90
Removed the commented code.
7 年前
RSlysz
7e65ce84
Add toolbar quick reminder in InfluenceVolume section of PlanarReflectionProbe
6 年前
Martin Thorzen
9a23a53f
Removed the label and made the spacing work with indentation
7 年前
Tim Cooper
bc984d2d
Update meta
7 年前
RSlysz
885eadde
Clean CoreEditorUtils unused method
6 年前
Martin Thorzen
a89bfc3d
Updates to the LW Asset Inspector
7 年前
Tim Cooper
5e0dab14
Add OSX reference images
7 年前
RSlysz
73c63c5b
Missmatch error message match between HDReflectionProbe and PlanarReflectionProbe
6 年前
Tim Cooper
71722301
Update LW reference images.
7 年前
RSlysz
df1a0f20
Change Gizmo6FacesBox namespace
6 年前
Tim Cooper
db634933
Add reference images for LW GFX windows
7 年前
RSlysz
cda72349
HDReflectionProbe editor: clamp offset to contain object center
6 年前
Tim Cooper
2e3dd9f9
Enable a number of LW tests.
7 年前
RSlysz
59e133f3
Hide PlanarReflexionProbe Influence box's offset
6 年前
Tim Cooper
3dd99694
Fix lfs issue
7 年前
RSlysz
42c843f7
Cleaning HDReflectionProbe editor code
6 年前
Tim Cooper
da983179
Add single playmode test
7 年前
RSlysz
fb83837e
Cleaning Gizmo6FacesBox
6 年前
Tim Cooper
6b1a7a0b
Start adding LW tests.
7 年前
RSlysz
c3a60224
Use Gizmo6FacesBox in PlanarReflectionProbe
6 年前
GitHub
9a578cb0
Updated with a comma in the right place.
7 年前
Thomas
834221cc
Proper test removal
7 年前
RSlysz
8be9d87b
fix Gizmo6FacesBox missing wireframe in DrawHull
6 年前
GitHub
13b0e098
Removed unnecessary space
7 年前
Thomas
291fbfc0
OSXEditor / Metal reference images
7 年前
RSlysz
0066baad
Add same editor refactor to PlanarReflectionProbe
6 年前
Martin Thorzen
9cccf3fb
Updated with feedback
7 年前
Thomas
be99d989
Disabled failing tests for now
7 年前
RSlysz
75331918
Grouping advanced properties toggle inside the same header
6 年前
RSlysz
29adc88e
Remove multiple gizmo display (used for test)
6 年前
RSlysz
dd9e9bb2
Fix new gismo usage
6 年前
RSlysz
62bbd31e
Remove Legacy Unity changed visibility dependence for new gizmo
6 年前
RSlysz
a28801d0
Add monochrome support for new gizmo
6 年前
RSlysz
ae62e7c1
Fix distance to container colors to be same than handles
7 年前
RSlysz
22045d23
Rough implementation of new gizmos and colored vectors
7 年前
RSlysz
aa299b28
Introducting new gizmos
New gizmos:
- Multifaced box that can support multiple colors
- Multifaced contained box that support same thing plus distance with parent
Need to be optimised.
Rely on custom Unity compilation at the moment.
7 年前
RSlysz
511b8e89
Adding colors to DrawVector3
7 年前
Nerites
59b89be9
Draft 1.0 of XRSettings.eyeTextureResolutionScale hookup
7 年前
Alex Lindman
a0fb31b5
fixing spacing
7 年前
Yao Xiaoling
e70e11ce
Implement ITerrainLayerCustomUI interface on TerrainLitGUI class with fancy parameter remapping GUI.
6 年前
Yao Xiaoling
32c8a168
Reconfigured the mask texture channels. Added NormalScale. Removed DensityScale. AO doesn't seem to work...
7 年前
Yao Xiaoling
afba3908
Fix LWRP terrain instancing.
7 年前
Yao Xiaoling
6e1f5e6c
Fix terrain outline by tagging the terrain as opaque (otherwise the output alpha channel from terrain shader is tested and clipped).
7 年前
Stephane Laroche
a49a696e
Merge branch 'master' into StackLit2
7 年前
Peter Bay Bastian
549996da
Allow sub-shaders to tell whether they are compatible with a given render pipeline, and hook it up with the UI support for that such that an error is shown in the event that it's _not_ compatible.
This also adds a check in Update() such that the UI is reloaded when the render pipeline changes.
7 年前
sebastienlagarde
8c01dc9c
HDRP: re-enable shadow mask menu of main window
7 年前
GitHub
96162457
Merge pull request #1528 from Unity-Technologies/lw/fix-shadergraph-shadowtypo
Fixed wrong keyword in shader graph shadow template
7 年前
Felipe Lira
b52b15f0
Fixed wrong keyword in shader graph shadow template
7 年前
GitHub
93c87374
Merge pull request #1516 from Unity-Technologies/lw/shadow-optimization
Lw/shadow optimization
7 年前
Antoine Lelievre
7edc74d1
Refacto for better code integration
7 年前