7380 次代码提交 (9c110290-0961-480b-a08f-f1692da545fc)

作者 SHA1 备注 提交日期
Martin Thorzen 10439d90 Removed the commented code. 7 年前
RSlysz 7e65ce84 Add toolbar quick reminder in InfluenceVolume section of PlanarReflectionProbe 6 年前
Martin Thorzen 9a23a53f Removed the label and made the spacing work with indentation 7 年前
Tim Cooper bc984d2d Update meta 7 年前
RSlysz 885eadde Clean CoreEditorUtils unused method 6 年前
Martin Thorzen a89bfc3d Updates to the LW Asset Inspector 7 年前
Tim Cooper 5e0dab14 Add OSX reference images 7 年前
RSlysz 73c63c5b Missmatch error message match between HDReflectionProbe and PlanarReflectionProbe 6 年前
Tim Cooper 71722301 Update LW reference images. 7 年前
RSlysz df1a0f20 Change Gizmo6FacesBox namespace 6 年前
Tim Cooper db634933 Add reference images for LW GFX windows 7 年前
RSlysz cda72349 HDReflectionProbe editor: clamp offset to contain object center 6 年前
Tim Cooper 2e3dd9f9 Enable a number of LW tests. 7 年前
RSlysz 59e133f3 Hide PlanarReflexionProbe Influence box's offset 6 年前
Tim Cooper 3dd99694 Fix lfs issue 7 年前
RSlysz 42c843f7 Cleaning HDReflectionProbe editor code 6 年前
Tim Cooper da983179 Add single playmode test 7 年前
RSlysz fb83837e Cleaning Gizmo6FacesBox 6 年前
Tim Cooper 6b1a7a0b Start adding LW tests. 7 年前
RSlysz c3a60224 Use Gizmo6FacesBox in PlanarReflectionProbe 6 年前
GitHub 9a578cb0 Updated with a comma in the right place. 7 年前
Thomas 834221cc Proper test removal 7 年前
RSlysz 8be9d87b fix Gizmo6FacesBox missing wireframe in DrawHull 6 年前
GitHub 13b0e098 Removed unnecessary space 7 年前
Thomas 291fbfc0 OSXEditor / Metal reference images 7 年前
RSlysz 0066baad Add same editor refactor to PlanarReflectionProbe 6 年前
Martin Thorzen 9cccf3fb Updated with feedback 7 年前
Thomas be99d989 Disabled failing tests for now 7 年前
RSlysz 75331918 Grouping advanced properties toggle inside the same header 6 年前
RSlysz 29adc88e Remove multiple gizmo display (used for test) 6 年前
RSlysz dd9e9bb2 Fix new gismo usage 6 年前
RSlysz 62bbd31e Remove Legacy Unity changed visibility dependence for new gizmo 6 年前
RSlysz a28801d0 Add monochrome support for new gizmo 6 年前
RSlysz ae62e7c1 Fix distance to container colors to be same than handles 7 年前
RSlysz 22045d23 Rough implementation of new gizmos and colored vectors 7 年前
RSlysz aa299b28 Introducting new gizmos 7 年前
RSlysz 511b8e89 Adding colors to DrawVector3 7 年前
Nerites 59b89be9 Draft 1.0 of XRSettings.eyeTextureResolutionScale hookup 7 年前
Alex Lindman a0fb31b5 fixing spacing 7 年前
Yao Xiaoling e70e11ce Implement ITerrainLayerCustomUI interface on TerrainLitGUI class with fancy parameter remapping GUI. 6 年前
Yao Xiaoling 32c8a168 Reconfigured the mask texture channels. Added NormalScale. Removed DensityScale. AO doesn't seem to work... 7 年前
Yao Xiaoling afba3908 Fix LWRP terrain instancing. 7 年前
Yao Xiaoling 6e1f5e6c Fix terrain outline by tagging the terrain as opaque (otherwise the output alpha channel from terrain shader is tested and clipped). 7 年前
Stephane Laroche a49a696e Merge branch 'master' into StackLit2 7 年前
Peter Bay Bastian 549996da Allow sub-shaders to tell whether they are compatible with a given render pipeline, and hook it up with the UI support for that such that an error is shown in the event that it's _not_ compatible. 7 年前
sebastienlagarde 8c01dc9c HDRP: re-enable shadow mask menu of main window 7 年前
GitHub 96162457 Merge pull request #1528 from Unity-Technologies/lw/fix-shadergraph-shadowtypo 7 年前
Felipe Lira b52b15f0 Fixed wrong keyword in shader graph shadow template 7 年前
GitHub 93c87374 Merge pull request #1516 from Unity-Technologies/lw/shadow-optimization 7 年前
Antoine Lelievre 7edc74d1 Refacto for better code integration 7 年前