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Add OSX reference images

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Tim Cooper 6 年前
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5e0dab14
共有 6 个文件被更改,包括 649 次插入0 次删除
  1. 27
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/OSXEditor/Metal/0010_Std_NaN_Killer.png
  2. 86
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/OSXEditor/Metal/0010_Std_NaN_Killer.png.meta
  3. 275
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/OSXEditor/Metal/0011_Std_Blending_FloatColor.png
  4. 86
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/OSXEditor/Metal/0011_Std_Blending_FloatColor.png.meta
  5. 89
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/OSXEditor/Metal/0012_Std_Blending_Texture2D.png
  6. 86
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/OSXEditor/Metal/0012_Std_Blending_Texture2D.png.meta

27
TestProjects/PostProcessing/Assets/ReferenceImages/Linear/OSXEditor/Metal/0010_Std_NaN_Killer.png

之前 之后
宽度: 256  |  高度: 256  |  大小: 4.6 KiB

86
TestProjects/PostProcessing/Assets/ReferenceImages/Linear/OSXEditor/Metal/0010_Std_NaN_Killer.png.meta


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mipmaps:
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sRGBTexture: 1
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fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
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spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
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platformSettings:
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buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
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275
TestProjects/PostProcessing/Assets/ReferenceImages/Linear/OSXEditor/Metal/0011_Std_Blending_FloatColor.png

之前 之后
宽度: 256  |  高度: 256  |  大小: 84 KiB

86
TestProjects/PostProcessing/Assets/ReferenceImages/Linear/OSXEditor/Metal/0011_Std_Blending_FloatColor.png.meta


fileFormatVersion: 2
guid: f1f7211fab03cf0488bfb16cf3c7e1f4
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
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mipmaps:
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enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 1
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
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nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
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spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
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89
TestProjects/PostProcessing/Assets/ReferenceImages/Linear/OSXEditor/Metal/0012_Std_Blending_Texture2D.png

之前 之后
宽度: 256  |  高度: 256  |  大小: 60 KiB

86
TestProjects/PostProcessing/Assets/ReferenceImages/Linear/OSXEditor/Metal/0012_Std_Blending_Texture2D.png.meta


fileFormatVersion: 2
guid: 5e6dbe54c04bfb649ba0c77a1f7bcb28
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mipmaps:
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alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 1
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
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aniso: -1
mipBias: -100
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wrapV: -1
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nPOTScale: 0
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compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
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spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
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