sebastienlagarde
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985e604a
|
Various warning fix
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7 年前 |
sebastienlagarde
|
bdc460b0
|
fix signed/unsigned warning
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7 年前 |
sebastienlagarde
|
b8d92693
|
Remove unsued code in lit.hlsl
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7 年前 |
sebastienlagarde
|
fc1dcdf1
|
HDRenderPipeline: update
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7 年前 |
sebastienlagarde
|
78ef1fc7
|
Fix SampleEnv warning in deferred.compute
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7 年前 |
Sebastien Lagarde
|
eca15a2d
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Update-material-features-performance-
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7 年前 |
sebastienlagarde
|
a1481492
|
HDRenderPipeline: Fix naming issue
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7 年前 |
GitHub
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22cb3935
|
Merge pull request #884 from Unity-Technologies/Update-Menu-location-and-label
Update menu item location and label
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7 年前 |
sebastienlagarde
|
18cd3660
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Update-Menu-location-and-label
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7 年前 |
Remy
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fe85f0a8
|
Secure data in test result window
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7 年前 |
GitHub
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671c5dac
|
Merge pull request #897 from Unity-Technologies/HDRP_GraphicTests
Templates updates (fixed bugs)
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7 年前 |
Remy
|
a5884c7a
|
A nimated cookie texture
Deferred / forward comparison
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7 年前 |
GitHub
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6157d668
|
Merge pull request #896 from Unity-Technologies/decals/distance_culling
Decals/distance culling
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7 年前 |
Remy
|
aa273d7e
|
Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
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7 年前 |
GitHub
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a3f9fb6c
|
Merge pull request #895 from Unity-Technologies/Fix-framesettings-and-preview
Fix framesettings and preview
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7 年前 |
sebastienlagarde
|
b5aa10da
|
Fix framesettings and preview
Fix issue with preview render many undesired stuff
fix issue with debug camera menu
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7 年前 |
sebastienlagarde
|
5498f33f
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
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7 年前 |
GitHub
|
7d777161
|
Merge pull request #894 from Unity-Technologies/Fix-display-of-depth-pyramid
HDRenderPipeline: Fix display of debug pyramid
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7 年前 |
sebastienlagarde
|
aea87dab
|
HDRenderPipeline: Fix display of debug pyramid
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7 年前 |
sebastienlagarde
|
62649623
|
Update template for refraction/distortion after change in pyramid
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7 年前 |
GitHub
|
9f5cddad
|
Merge pull request #892 from Unity-Technologies/feature/ReflectionRefraction
Use fullscreen depth/color pyramids
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7 年前 |
GitHub
|
6b6f5bee
|
Merge pull request #893 from Unity-Technologies/Fix-camera-relative-mode
Fix camera relative issue
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7 年前 |
sebastienlagarde
|
71d0b5b0
|
Fix camera relative issue
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7 年前 |
Remy
|
7cebde26
|
Planar reflections tests.
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7 年前 |
sebastienlagarde
|
bca8be27
|
HDRenderPipeline: NaN correction - missing file
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7 年前 |
Remy
|
e305488e
|
Add Load Scene button in the test result window
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7 年前 |
sebastienlagarde
|
4a7e93dd
|
HDRenderPipeline: Small NaN correction (naming and test)
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7 年前 |
Remy
|
9ca1f654
|
Update 9001 decals template. Bug was corrected.
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7 年前 |
sebastienlagarde
|
ae7b43f7
|
HDRenderPipeline: Re-add #ifeditor to compile standalone player
|
7 年前 |
Remy
|
ed433ef9
|
Prevent trying to destroy base black texture from test result window
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7 年前 |
Sebastien Lagarde
|
2b305b91
|
HDRenderPipeline: Remove unused code
|
7 年前 |
Julien Ignace
|
c1097c06
|
Fixed clear color parameter in some SetRenderTarget overloads
|
7 年前 |
Remy
|
1210c14d
|
Update 3001 with zbuffer debug view
|
7 年前 |
GitHub
|
e3f10134
|
Merge pull request #891 from Unity-Technologies/Fix-issue-with-depth-offset-and-velocity-pass
Fix issue with depth offset and velocity pass
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7 年前 |
Julien Ignace
|
15e143c1
|
Temporary Fix for Post Processes
|
7 年前 |
sebastienlagarde
|
52efe7dd
|
Fix issue with depth offset and velocity pass
|
7 年前 |
Remy
|
22d1cf5d
|
Update 2201 template, priority seems corrected
|
7 年前 |
sebastienlagarde
|
83b753ad
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2
|
7 年前 |
Julien Ignace
|
fa58b33b
|
Fixed some of the remaining problematic full screen passes (shadow and debug)
|
7 年前 |
GitHub
|
4c36ac1b
|
Merge pull request #890 from Unity-Technologies/Disable-Unused-camera-draw-mode
HDRenderPipeline: Disable Unused camera draw mode
|
7 年前 |
Julien Ignace
|
d57bd221
|
Fixed viewport for post HDRP rendering in the editor.
|
7 年前 |
sebastienlagarde
|
0a639940
|
Split files
|
7 年前 |
Julien Ignace
|
bac44977
|
Post merge fixes
|
7 年前 |
Evgenii Golubev
|
58c2d521
|
Mark functions as static
|
7 年前 |
sebastienlagarde
|
6b5a7931
|
Apply on array
|
7 年前 |
Paul Melamed
|
8989d3ef
|
decal culling by distance with fade scale
|
7 年前 |
Alex Lian
|
fd8cb61d
|
Build automation with automation-tools
Extracted some basics from subpackage.py to build.py for utilization by more common automation-tools
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7 年前 |
Julien Ignace
|
950b560d
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring
# Conflicts:
# ScriptableRenderPipeline/Core/CoreRP/CoreUtils.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Camera/HDCamera.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipelineAsset.asset
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/LightLoop/LightLoop.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/Lit.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/SubsurfaceScattering/SubsurfaceScatteringManager.cs
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7 年前 |
Evgenii Golubev
|
df7239df
|
Add a comment
|
7 年前 |
sebastienlagarde
|
e9d63252
|
HDRenderPipeline: Disable Unused camera draw mode
|
7 年前 |