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void DrawFloat(float floatValue, float3 fontColor, uint2 currentUnormCoord, inout uint2 fixedUnormCoord, bool flipY, inout float3 color) |
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{ |
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if (IsNAN(floatValue)) |
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if (IsNan(floatValue)) |
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{ |
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DrawCharacter('N', fontColor, currentUnormCoord, fixedUnormCoord, flipY, color); |
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DrawCharacter('a', fontColor, currentUnormCoord, fixedUnormCoord, flipY, color); |
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