sebastienlagarde
3d515f02
HDRenderPipeline: Update shadow to be Tent3 by default
7 年前
GitHub
9a17ea34
Merge pull request #964 from Unity-Technologies/Add-support-of-Preview-sky
Add support of Preview sky
7 年前
sebastienlagarde
df5a7472
Add support of Preview sky
7 年前
sebastienlagarde
c5845945
Fix compil issue with Ontile and FPTL
7 年前
sebastienlagarde
eced067f
Rename Iridescence Thickness to Iridescence Layer Thickness
7 年前
sebastienlagarde
bdb10d8a
HDRenderPipeline: Fix issue with Velocity buffer being null when motion vector are disabled
7 年前
sebastienlagarde
fffecc61
HDRenderPipeline: Disable Shadow sample biasing due to its cost
7 年前
GitHub
2376836c
Merge pull request #858 from Unity-Technologies/shadows-biasing
Shadows biasing
7 年前
sebastienlagarde
e347d974
Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
7 年前
GitHub
f41a8420
Merge pull request #962 from Unity-Technologies/shadergraph
Add Shader Graph repository as a submodule
7 年前
GitHub
fa72e030
Merge pull request #963 from Unity-Technologies/Fix-material-debug-mode
Fix material debug mode
7 年前
sebastienlagarde
64d02d61
Fix material debug mode
7 年前
Robert Srinivasiah
736da156
Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting
7 年前
Peter Bay Bastian
1997acea
Bump package versions
7 年前
GitHub
e9c5ba18
Merge pull request #959 from Unity-Technologies/Add-support-of-Camera-Clear-Flags
HDRenderPipeline: Add support for camera features flags
7 年前
GitHub
584f2e00
Update HDCameraUI.cs
7 年前
Peter Bay Bastian
8a3bfc72
Update ShaderGraph submodule commit
7 年前
GitHub
9b67994c
Update HDCamera.cs
7 年前
Peter Bay Bastian
32c2253b
Add ShaderGraph repository as a submodule
7 年前
Robert Srinivasiah
971061f5
Build right eye light cull information
But it isn't sent to the GPU yet
7 年前
Sebastien Lagarde
85b4f2bb
Add support for black Thumbnail
7 年前
GitHub
c73b5e81
Merge pull request #961 from Unity-Technologies/LT-ShadowFixes
LW: Fixes to shadow caster / depth passes for shadows.
7 年前
Robert Srinivasiah
2d5b988d
Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting
7 年前
Sebastien Lagarde
a48dc895
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-support-of-Camera-Clear-Flags
7 年前
GitHub
d71819ce
Merge pull request #960 from Unity-Technologies/Rename-SpotCookieSize-to-CookieSize
Rename SpotCookieSize to CookieSize
7 年前
Sebastien Lagarde
e5ba3df3
RenameSpotCookieSize to CookieSize
7 年前
Sebastien Lagarde
32b1fe35
HDRenderPipeline: Add support for camera features flags
7 年前
uygar
275279fa
Introduced new macros for flow control attributes.
7 年前
GitHub
4a48a252
Merge pull request #958 from Unity-Technologies/Fix-Graphic-test-1201
Update texture param of object space normal map
7 年前
sebastienlagarde
53ab337f
Update parameter name in InitDefaultHDAdditionalShadowData
7 年前
Sebastien Lagarde
67b01344
Update texture param of object space normal map
7 年前
sebastienlagarde
456c6c9e
Merge branch 'shadows-biasing' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into shadows-biasing
7 年前
Sebastien Lagarde
3e8d0140
HDRenderPipeline: Update Material test scene
7 年前
uygar
75a06b95
Added a combined contact shadows + normal biasing pass.
Replaced shadow specific cubemap face function. The shadow system is now going to use the one from common.hlsl.
Renamed nrml to normal.
Added a few comments.
7 年前
Sebastien Lagarde
4e72f56f
HDRenderPipeline: Fix various typo for iridescence
7 年前
uygar
f7122de7
Padded the ShadowData struct so its a multiple of 16 bytes.
7 年前
sebastienlagarde
42c1a872
Add default value for HDRP shadow data
7 年前
GitHub
2298dc56
Merge pull request #957 from Unity-Technologies/Adress-iridescence-PR-feedback
Adress iridescence pr feedback
7 年前
sebastienlagarde
24e3356a
Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
7 年前
Sebastien Lagarde
455d8e33
Fixing compile issue
7 年前
uygar
e85069ef
Added null check to handle some weird case when running tests.
7 年前
Sebastien Lagarde
45283ab4
Adress iridescence PR feedback
7 年前
uygar
62637d1f
Fixed out of bounds access.
7 年前
Tim Cooper
11121e37
LW: Fixes to shadow caster / depth passes for shadows.
7 年前
GitHub
973b823f
Merge pull request #956 from Unity-Technologies/Branch_FixHeightUI
Correctly shows HeightMap in LayeredLit shader UI when using height b…
7 年前
sebastienlagarde
9c18c59b
Remove ShaderPerformanceTool (Incorrect merge)
7 年前
Julien Ignace
4f420674
Correctly shows HeightMap in LayeredLit shader UI when using height based blend without any displacement.
7 年前
GitHub
16780502
Merge pull request #955 from Unity-Technologies/LW-KeywordKilling
Lw keyword killing
7 年前
sebastienlagarde
2c61701c
Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
7 年前
sebastienlagarde
ea513db4
GraphicTest: Update material name
7 年前