Natasha Tatarchuk
|
419516e8
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Evgenii Golubev
|
b6c3976f
|
Move the dominant specular direction to PreLightData
|
8 年前 |
vlad-andreev
|
61c18528
|
fixed editor grid/gizmo/selection rendering
|
8 年前 |
Felipe Lira
|
65f8427b
|
update github project to reflect refactored SRL changes in engine code.
|
8 年前 |
Andre McGrail
|
436e34fe
|
Personal testing changes
|
8 年前 |
Jennifer Nordwall
|
1f405222
|
Changed meta file back
|
8 年前 |
Evgenii Golubev
|
80814477
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
# Conflicts:
# Assets/ScriptableRenderLoop/HDRenderLoop/Lighting/SinglePass/SinglePass.hlsl
|
8 年前 |
Felipe Lira
|
d713ce87
|
Fixed Inspector Exception when drawing HDRenderLoop
|
8 年前 |
Florent Guinier
|
fe87f870
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Andre McGrail
|
45075517
|
Added Transform Node
|
8 年前 |
sebastienlagarde
|
1bf1067a
|
HDRenderLoop: use a envLightSky structure to feed sky information
|
8 年前 |
Eduardo Chaves
|
d48c5531
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Evgenii Golubev
|
64c5cdc1
|
Correctly enable/disable the sky light
|
8 年前 |
GitHub
|
3fb12546
|
Merge pull request #25 from EvgeniiG/master
Fix and enable sky IBL
|
8 年前 |
Eduardo Chaves
|
bd162e6b
|
Added default value to the checkerboard node
|
8 年前 |
Evgenii Golubev
|
8535f07e
|
Move InitSkyEnvLightData() to LightUtilities.hlsl
|
8 年前 |
Jennifer Nordwall
|
475f5e3b
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Eduardo Chaves
|
e1e3ee9c
|
Added default value to the UVTile node
|
8 年前 |
Evgenii Golubev
|
48afa10b
|
Fix code formatting
|
8 年前 |
MingWai
|
c7641ce9
|
color balance location to Art/Adjustment
|
8 年前 |
bfogerty
|
6293ef85
|
Electricity Scene
|
8 年前 |
Evgenii Golubev
|
52904c1b
|
Correct the factual error in the comment
|
8 年前 |
bfogerty
|
995a95bc
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Eduardo Chaves
|
fed2bb39
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Evgenii Golubev
|
1d409736
|
Add InitSkyEnvLightData() function
|
8 年前 |
MingWai
|
3c115bee
|
Scatter node (not ready for use)
|
8 年前 |
Eduardo Chaves
|
8938908f
|
Adding more output variations to voronoi noise
|
8 年前 |
Natasha Tatarchuk
|
db418d02
|
parallax occlusion mapping node - added support for height scalar parameter
|
8 年前 |
Evgenii Golubev
|
2df9af84
|
Merge branch 'SkySystem'
|
8 年前 |
Matt Dean
|
34f0ba4b
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Natasha Tatarchuk
|
0cbb50e7
|
parallax occlusion mapping node, currently purely samples the height texture, no height scale controls or other input slots (uses texture asset for inner loop sampling).
|
8 年前 |
Evgenii Golubev
|
134c25b5
|
Re-enable sky parameters in the editor
|
8 年前 |
Matt Dean
|
4eab5d01
|
Fixed PI, added a few example graphs
|
8 年前 |
MingWai
|
3ccadfe5
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Evgenii Golubev
|
16b21b8b
|
Fix the cubemap GGX convolution
|
8 年前 |
Matt Dean
|
b2d664e0
|
Added matrix common and ops
|
8 年前 |
MingWai
|
4899df50
|
Color balance
|
8 年前 |
Evgenii Golubev
|
4c335811
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into SkySystem
|
8 年前 |
MingWai
|
fa0213a4
|
Random range
|
8 年前 |
ChrisTchou
|
c439053d
|
Custom node with switchable inputs, warp node types and AA checkerboard
|
8 年前 |
Evgenii Golubev
|
12311af9
|
Enable sky IBL
|
8 年前 |
Andre McGrail
|
48e29dbb
|
Transform node in master graph presenter
Fixed power slider
|
8 年前 |
Evgenii Golubev
|
8c87a8f3
|
Add EnvShapeType.Sky
|
8 年前 |
Felipe Lira
|
d2f48b79
|
Updated project and SRLs to use new GraphicsSettings registration interface.
In order to register a scriptable render loop goto GraphicsSettings and set there.
|
8 年前 |
Andre McGrail
|
7da4795e
|
Added base for Transform node
|
8 年前 |
Evgenii Golubev
|
8f4d9895
|
Make "EnvLightData.envIndex" an int
|
8 年前 |
GitHub
|
59bd5b18
|
Merge pull request #24 from Unity-Technologies/Split-LitUI-and-UnlitUI-with-BaseClass
BaseClass for LitUI and UnlitUI
|
8 年前 |
bfogerty
|
a20b7720
|
Added a Twist UV node and moved the Noise Node into the correct directory.
|
8 年前 |
Matt Dean
|
718af347
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Evgenii Golubev
|
fc0cb9a4
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into SkySystem
|
8 年前 |