Chman
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1d022582
|
Merge remote-tracking branch 'refs/remotes/origin/master' into postfx-temp
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8 年前 |
sebastienlagarde
|
66d474dd
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Merge remote-tracking branch 'refs/remotes/origin/master' into Add-Blend-Mask-Tiling-param
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8 年前 |
Evgenii Golubev
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c13b75bb
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
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8 年前 |
GitHub
|
ee6a8dfe
|
Merge pull request #139 from Unity-Technologies/Branch_DebugLighting
Fixed BakedLighting in debug lighting mode and properly implemented them for forward shaders.
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8 年前 |
GitHub
|
d0d937c5
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Merge pull request #141 from EvgeniiG/master
Use DrawProcedural() for drawing full screen
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8 年前 |
Julien Ignace
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d967a950
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Made a copy of the depth buffer after all opaque so that it can be read during the transparent pass.
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8 年前 |
GitHub
|
afd74030
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Merge pull request #140 from EvgeniiG/master
Fix build issues of the Unity player
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8 年前 |
sebastienlagarde
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096f6f33
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HDRenderPipeline: Add BlendMask tiling support
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8 年前 |
Julien Ignace
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b21da003
|
Added Lighting debug passes for Tessellation shaders.
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8 年前 |
sebastienlagarde
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ec665821
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HDRenderPipeline: Fix issue with last commit
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8 年前 |
Julien Ignace
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e39df9e7
|
Fixed BakedLighting in debug lighting mode and properly implemented them for forward shaders.
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8 年前 |
GitHub
|
aef2a1fa
|
Merge pull request #138 from Unity-Technologies/Branch_FixLayeredTestScene
Fixed LayeredLit test scene after last modifications.
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8 年前 |
Julien Ignace
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ec53036a
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Fixed LayeredLit test scene after last modifications.
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8 年前 |
GitHub
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1b201c94
|
Merge pull request #136 from Unity-Technologies/Update-POM-+-Heightmap-behavior
Updating Layered shader
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8 年前 |
Evgenii Golubev
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f17e4519
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Pass properties to DrawProcedural
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8 年前 |
sebastienlagarde
|
64b996ea
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Merge remote-tracking branch 'refs/remotes/origin/master' into Update-POM-+-Heightmap-behavior
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8 年前 |
Evgenii Golubev
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c962132e
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Properly capitalize "Full Screen"
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8 年前 |
sebastienlagarde
|
e2baec96
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Merge remote-tracking branch 'refs/remotes/origin/master' into Update-POM-+-Heightmap-behavior
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8 年前 |
Evgenii Golubev
|
6bcb3f10
|
Merge branch 'master' of https://github.com/EvgeniiG/ScriptableRenderLoop
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8 年前 |
sebastienlagarde
|
d03f107b
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HDRenderPipeline: Clean and merge planar/UVSet0 POM
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8 年前 |
GitHub
|
01469c87
|
Merge pull request #137 from EvgeniiG/master
Avoid incorrectly shading the skybox region
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8 年前 |
Sebastien Lagarde
|
aa453c68
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HDRenderPipeline: Fix several problem - POM working with layered and lit planar
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8 年前 |
GitHub
|
c66d98c1
|
Merge pull request #135 from Unity-Technologies/Branch_DebugLighting
Branch debuglighting
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8 年前 |
Sebastien Lagarde
|
adaf6665
|
HDRenderPipeline: Fix POM for Lit after change
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8 年前 |
GitHub
|
3f6a8195
|
Merge pull request #134 from EvgeniiG/master
Improve SSS bilateral filtering and add support for multiple kernels
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8 年前 |
Sebastien Lagarde
|
3ae51c0e
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HDRenderPipeline: Refactor UI for subsurface
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8 年前 |
Sebastien Lagarde
|
70821b88
|
HDRenderPipeline: First compiling version
|
8 年前 |
Chman
|
76ffa244
|
Cleanup & refactor
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8 年前 |
Sebastien Lagarde
|
c4c5cfb5
|
HDRenderPipeline: Third draft not working
|
8 年前 |
Chman
|
c11fa319
|
Added a bunch of lens dirt textures
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8 年前 |
Sebastien Lagarde
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0e8d4904
|
HDRenderPipeline: Push another no working draft
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8 年前 |
Chman
|
b31fe69f
|
Added more temporary post-processing effects
Bloom, vignette, chromatic aberration, global dithering
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8 年前 |
Sebastien Lagarde
|
9db3e981
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Update-POM-+-Heightmap-behavior
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8 年前 |
vlad-andreev
|
d7a86457
|
disable culling in the deferred lighting shader (workaround for issues with the cubemap rendering pipeline)
|
8 年前 |
GitHub
|
dd602579
|
Merge pull request #133 from Unity-Technologies/Branch_FixDrawRendererCallingConv
Added back the "ref" modifiers to DrawRenderer APIs (needs C++ too)
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8 年前 |
Julien Ignace
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81caf93b
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Added back the "ref" modifiers to DrawRenderer APIs (needs C++ too)
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8 年前 |
sebastienlagarde
|
b7ce99a8
|
HDRenderPipeline: Push draft not compling
|
8 年前 |
GitHub
|
4a64529d
|
Merge pull request #130 from Unity-Technologies/Branch_DebugShadows
Debug shadow small fix
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8 年前 |
sebastienlagarde
|
f3984098
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Update-POM-+-Heightmap-behavior
|
8 年前 |
GitHub
|
e2f52112
|
Merge pull request #132 from Unity-Technologies/metal
Metal
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8 年前 |
Antti Tapaninen
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0c84a4f2
|
explicitly set unity_ProbeVolumeSH precision
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8 年前 |
Antti Tapaninen
|
8c1ebfeb
|
explicitly set _CameraDepthTexture precision
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8 年前 |
Antti Tapaninen
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9cac0d7e
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[metal] skip screen-space AABBs compute job if no lights, fixes api validation error in the editor on some situations
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8 年前 |
mmikk
|
3db1301b
|
updating a comment
updating a comment
|
8 年前 |
GitHub
|
41f27dc8
|
Merge pull request #131 from EvgeniiG/master
Refactor the SSS UI and sampling
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8 年前 |
sebastienlagarde
|
264abb2c
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Update-POM-+-Heightmap-behavior
|
8 年前 |
GitHub
|
b702ac53
|
Merge pull request #129 from Unity-Technologies/Branch_DebugShadows
Branch debugshadows
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8 年前 |
sebastienlagarde
|
9cecdb2e
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Update-POM-+-Heightmap-behavior
|
8 年前 |
sebastienlagarde
|
d85f5826
|
HDRenderPipeline: Fix issue with inner spot percent not show in additionalData
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8 年前 |
sebastienlagarde
|
0470b640
|
HDRenderPipeline: Fix issue with debug view mode
|
8 年前 |