publicreadonlyGUIContentvertexColorModeText=newGUIContent("Vertex Color Mode","Mode multiply: vertex color is multiply with the mask. Mode additive: vertex color values are remapped between -1 and 1 and added to the mask (neutral at 0.5 vertex color).");
publicreadonlyGUIContentlayerCountText=newGUIContent("Layer Count","Number of layers.");
publicreadonlyGUIContentlayerTilingBlendMaskText=newGUIContent("Tiling","Tiling for the blend mask.");
publicreadonlyGUIContentlayerTilingText=newGUIContent("Tiling","Tiling factor applied to UVSet");
publicreadonlyGUIContentlayerTexWorldScaleText=newGUIContent("Tiling","Tiling factor applied to Planar/Trilinear mapping");
publicreadonlyGUIContentUVBaseText=newGUIContent("Base UV Mapping","Base UV Mapping mode of the layer.");