6733 次代码提交 (7f2358af-4ac4-4f51-ac5f-5aee51ed94b8)

作者 SHA1 备注 提交日期
Stephane Laroche 82cd91dd Including TIR in iridescence F reflectance, useful when using dual normal maps (only for stacklit). 6 年前
Stephane Laroche 0f95a9c5 Merge remote-tracking branch 'mainrepo/StackLit2' into StackLit2 6 年前
sebastienlagarde 7f2358af Move Checkout core function to CoreEditor + create file for shadowmapGUI + rename VSSEnabledto VCSEnabled 6 年前
Thomas 8d5e0511 Gfx test framework bootstrap 6 年前
Chris Tchou e8ce5056 Merge branch 'master' into vertexAnimHDRP2 6 年前
Oliver Schnabel 97ac5bf9 Merge remote-tracking branch 'remotes/origin/master' into StackLit2 6 年前
Stephane Laroche f7d6e7db Merge remote-tracking branch 'mainrepo/master' into StackLit2 6 年前
GitHub ac68380c Merge pull request #1474 from Unity-Technologies/Fix-issue-with-.template-and-emissive-in-shader-graph-for-HDRP 6 年前
sebastienlagarde 65a6f758 Fix issue with .template and emissive in shader graph for HDRP 6 年前
GitHub 38834134 Merge pull request #1472 from Unity-Technologies/hdrp/LayeredLit-zero-value-height-blend 6 年前
GitHub 89f09eea Merge pull request #1473 from Unity-Technologies/Branch_FixErrorPass 6 年前
Julien Ignace 7718412a Update changelog 6 年前
Julien Ignace 6ccff1e8 Remove useless test. 6 年前
Julien Ignace a7299df5 Forward Error pass in HDRP is now only rendered once with a full renderqueue (former split was pointless) 6 年前
sebastienlagarde 57b150a5 HDRP: Fix PreIntegratedFGD missing resource when creating HDRP resource 6 年前
sebastienlagarde 538f95b2 HDRP: update changelog 6 年前
Felipe Lira 98343ed4 Fixed camera clear issues when rendering to backbuffer. 6 年前
GitHub 9a4c6386 Merge pull request #1471 from Unity-Technologies/improve-material-upgrade 6 年前
Felipe Lira 93391382 Fixed issue that was causing offscreen camera to render black when either depth or opaque color was requested. 6 年前
GitHub 768f86c6 Merge pull request #1470 from Unity-Technologies/fix/PlanarReflectionErrors 6 年前
Felipe Lira 9c13d20e Fixed null reference caused by accessing property.objectReferenceValue. We don't need to record it as we should call ApplyModifiedProperties on serializedObject. 6 年前
Frédéric Vauchelles 36bb9acc Fixed planar mode in SerializedPlanarReflectionProbe instead of UI 6 年前
sebastienlagarde 41bab0af improve material upgrade 6 年前
Remy 0a6396d8 Add a minimum value when calculing the height blend factors to avoid a division by zero when all layers are set to zero in the layer mask map. 6 年前
Felipe Lira ef05aed7 Fix issue clearing issue with multiple cameras 6 年前
GitHub 9f1e7984 Merge pull request #1468 from Unity-Technologies/Misc-fix 6 年前
Felipe Lira d36ea376 Fixed scaling issue with camera viewport 6 年前
sebastienlagarde 423674f8 Revert #1466 and fix issue with specular lighting mode not working 6 年前
Alex Lindman ccc8492c updated changelog 6 年前
sebastienlagarde d7ff7340 Add debug display runtime shader variant stripping 6 年前
Martin Thorzen 848b6b57 fix for case #987330 now the preview is behind the outline. 6 年前
Felipe Lira 6b4d0c0c Fixed shadow filtering issue on main light 6 年前
GitHub 7d5ee236 Merge pull request #1466 from Unity-Technologies/fix/PlanarReflectionErrors 6 年前
Stephane Laroche d85052d9 Merge branch 'master' into StackLit2 6 年前
Alex Lindman 37dd4a52 Revert "added sphere mask node" 6 年前
Frédéric Vauchelles b83dcc48 Hide UI for planar probe mode settings. (issues errors on creation) 6 年前
Sebastien Lagarde dcbff94f refactor shader variant per material + Add variant stripper for stacklit and selection 6 年前
Felipe Lira 5d0c12da fixed Test project path. 6 年前
Alex Lindman d3185691 added sphere mask node 6 年前
GitHub feb804fa Merge pull request #1459 from Unity-Technologies/decals/NoHDRP_exception 6 年前
Paul Melamed 9f1637c0 Merge branch 'master' into decals/NoHDRP_exception 6 年前
GitHub 274022c0 Merge pull request #1457 from Unity-Technologies/Improve-upgrade-material-system 6 年前
sebastienlagarde 56693471 Improve upgrade material system + Add versionning via HDRPProjectVersion.txt to project settings 6 年前
GitHub 59662aac Merge pull request #1452 from EvgeniiG/api_files_update 6 年前
Chris Tchou 3fa2a503 Fix for unlit screen position, and tangent world space 6 年前
Chris Tchou 9f55549e Fix for HD Unlit master node screen position and advanced features. 6 年前
Evgenii Golubev af28fe58 Fix DepthPyramid.compute 6 年前
GitHub 0863102d Merge pull request #1455 from Unity-Technologies/Rename-debug-windows 6 年前
Chris Tchou 929feabf Merge remote-tracking branch 'origin/sg/fix-checkerboard' into vertexAnimHDRP2 6 年前
sebastienlagarde b9f53360 HDRP: Rename debug windows + change menu location 6 年前