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HDRP: update changelog

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sebastienlagarde 6 年前
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共有 1 个文件被更改,包括 4 次插入1 次删除
  1. 5
      com.unity.render-pipelines.high-definition/CHANGELOG.md

5
com.unity.render-pipelines.high-definition/CHANGELOG.md


- Allow to double click on a render pipeline asset to setup it automatically in GraphicSettings
- Add shortcut to create DensityVolume and PlanarReflection in hierarchy
- Add a DefaultHDMirrorMaterial material for PlanarReflection
- Added a script to be able to update material to newer version of Unity
- Added a script to be able to upgrade material to newer version of HDRP
### Changed, Removals and deprecations
- Removed GlobalLightLoopSettings.maxPlanarReflectionProbes and instead use value of GlobalLightLoopSettings.planarReflectionProbeCacheSize

- Fix discrepency between object motion vector and camera motion vector
- Fix issue with spot and dir light gizmo axis not highlighted correctly
- Fix potential crash while register debug windows inputs at startup
- Fix warning when creating Planar reflection
- Fix specular lighting debug mode (was rendering black)
- Allow projector decal with null material to allow to configure decal when HDRP is not set
## [2018.1 undecided]

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