Remy
|
f486e00a
|
Add SSS test scene
|
7 年前 |
Sebastien Lagarde
|
2b940af6
|
Update test SSS mat name
|
7 年前 |
Remy
|
c3c7eec1
|
Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
# Conflicts:
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1301_SubSurfaceScattering.unity
|
7 年前 |
Remy
|
dbe97478
|
Add SSS max radius test
|
7 年前 |
Remy
|
5c57f0c2
|
Fixe file name : 1 - delete
|
7 年前 |
Remy
|
98d4ec69
|
Fix name : 2 - re-add
|
7 年前 |
Remy
|
5f60d1a8
|
Make SSS max distance test more readable
Add pre-post scatter test
|
7 年前 |
Remy
|
eda4b46b
|
Stupid case issue fix 1
|
7 年前 |
Remy
|
0c94a893
|
Stupid case issue fix 2
|
7 年前 |
Remy
|
4c0e5f45
|
Case fix ... again ?
|
7 年前 |
GitHub
|
647cbfdb
|
Merge pull request #846 from Unity-Technologies/HDRP_GraphicTests
Hdrp graphic tests
|
7 年前 |
Remy
|
b5ffd536
|
File names case getting me crazy 1/2
|
7 年前 |
Remy
|
bf0c641c
|
File names case getting me crazy 2/2
|
7 年前 |
Remy
|
7d2a78de
|
Rename file because of filename case issue, before going into berserk mode.
|
7 年前 |
Remy
|
d7fec4b5
|
Correct sky settigns in ShadowMask scene to have the shadow mask more obvious
|
7 年前 |
GitHub
|
c26fa8d3
|
Merge pull request #857 from Unity-Technologies/HDRP_GraphicTests
Hdrp graphic tests
|
7 年前 |
sebastienlagarde
|
c43a2771
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Fix-flip-issue
|
7 年前 |
Frédéric Vauchelles
|
d6743fba
|
Merge branch 'master' into feature/PlanarReflection
|
7 年前 |
John
|
3023e8c8
|
Merge Screen Space Shadows
|
7 年前 |
Evgenii Golubev
|
7e4a3052
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
|
7 年前 |
Paul Melamed
|
19876ed2
|
Merge branch 'master' into prototype/decals_gpu_optimization
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Decal/DecalSystem.cs
|
7 年前 |
Sebastien Lagarde
|
a28733e8
|
HDRenderPipeline: Update all materials
|
7 年前 |
Remy
|
2136ed15
|
Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
|
7 年前 |
Tim Cooper
|
803d7f40
|
Merge remote-tracking branch 'origin/master' into LW-ScreenSpaceShadows-KeywordsReduction
|
7 年前 |
John
|
89a55fab
|
Merge branch 'LW-ScreenSpaceShadows-KeywordsReduction' into LW-ScreenSpaceShadows
|
7 年前 |
John
|
0bfdddfc
|
Merge Screen Shadows
|
7 年前 |
Julien Ignace
|
950b560d
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring
# Conflicts:
# ScriptableRenderPipeline/Core/CoreRP/CoreUtils.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Camera/HDCamera.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipelineAsset.asset
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/LightLoop/LightLoop.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/Lit.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/SubsurfaceScattering/SubsurfaceScatteringManager.cs
|
7 年前 |
sebastienlagarde
|
83b753ad
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2
|
7 年前 |
Frédéric Vauchelles
|
672c909b
|
Merge branch 'master' into feature/ScreenSpaceProjection
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/DebugDisplay.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/SceneViewDrawMode.cs.meta
# Tests/Scripts/Editor/GraphicTests/Framework/TestResultWindow.cs.meta
|
7 年前 |
Sebastien Lagarde
|
eca15a2d
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Update-material-features-performance-
|
7 年前 |
sebastienlagarde
|
046a77ef
|
Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
|
7 年前 |
sebastienlagarde
|
5f14b489
|
Update all materials with Last PR
|
7 年前 |
GitHub
|
ce027b15
|
Merge pull request #947 from Unity-Technologies/Improve-forward-opaque-pass
Update all material for PR 946
|
7 年前 |
sebastienlagarde
|
44c4a197
|
Merge remote-tracking branch 'refs/remotes/origin/master' into support-iridescence
|
7 年前 |
Evgenii Golubev
|
e768893e
|
Merge branch 'master'
|
7 年前 |
Remy
|
d56ea57d
|
Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
|
7 年前 |
Remy
|
0ac4d650
|
Make the tests more sensitive (tile average comparison instead of full image average).
Update templates.
Compare with Lab colorspace
|
7 年前 |
Robert Srinivasiah
|
a3ddcd05
|
Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting
|
7 年前 |
GitHub
|
4bbe5773
|
Merge pull request #951 from Unity-Technologies/HDRP_GraphicTests
Big graphic test framework update.
|
7 年前 |
Robert Srinivasiah
|
2e77d205
|
Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting
|
7 年前 |
sebastienlagarde
|
2c61701c
|
Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
|
7 年前 |
Peter Andreasen
|
04b933d9
|
merged with master
|
7 年前 |
Paul Melamed
|
429be124
|
Merge branch 'master' into decals/clustered
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
|
7 年前 |
Evgenii Golubev
|
2d48e00b
|
Merge branch 'master'
|
7 年前 |
Evgenii Golubev
|
3ad3c7d7
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
|
7 年前 |
Julien Ignace
|
4b17c74c
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_ScriptableCulling
# Conflicts:
# SampleScenes/HDTest/Material/HDRenderLoopMaterials/Grid_10_5.mat
# SampleScenes/HDTest/Prefabs/Block_0.3x6.prefab
# SampleScenes/HDTest/Prefabs/Block_10x0.15.prefab
# SampleScenes/HDTest/Prefabs/Block_10x5.prefab
# SampleScenes/HDTest/Prefabs/Block_1x1.prefab
# SampleScenes/HDTest/Prefabs/Block_50x300.prefab
# ScriptableRenderPipeline/Core/CoreRP/Camera/CameraSwitcher.cs
|
7 年前 |
Remy
|
2001df3c
|
Merge branch 'HDRP_GraphicTests' into MaterialUpgrader_Upgrade
|
7 年前 |
sebastienlagarde
|
8d0fc95d
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2
|
7 年前 |
John Parsaie
|
8cc0d941
|
Merge SRP 2018.1
|
7 年前 |
Frédéric Vauchelles
|
fd3d298d
|
Merge branch 'master' into feature/ReflectionProbeBaking
|
7 年前 |
Julien Ignace
|
97f5e51c
|
Update materials in HDRP tests
|
7 年前 |
GitHub
|
4a6f75f8
|
Merge pull request #1068 from Unity-Technologies/Branch_UpdateMaterials
Update materials in HDRP tests
|
7 年前 |
Julien Ignace
|
88c2ad28
|
Pushed missing updated materials.
|
7 年前 |
GitHub
|
566e00cc
|
Merge pull request #1073 from Unity-Technologies/Branch_UpdateMaterials
Pushed missing updated materials.
|
7 年前 |
Felipe Lira
|
47a2960a
|
Merge branch 'master' into LW-Bugfix
# Conflicts:
# ScriptableRenderPipeline/LightweightPipeline/LWRP/ShaderLibrary/Shadows.hlsl
|
7 年前 |
sebastienlagarde
|
aa772a18
|
Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-xr-clustered
|
7 年前 |
Evgenii Golubev
|
720c8a19
|
Merge branch 'master'
|
7 年前 |
Julien Ignace
|
79ecc6d5
|
Fixed some data and updated reference screenshots for HDRP graphics tests
|
7 年前 |
Evgenii Golubev
|
dd8b51a8
|
Merge branch 'master'
|
7 年前 |
GitHub
|
39fa31ad
|
Merge pull request #1085 from Unity-Technologies/Branch_FixGraphicsTests
Fixed some data and updated reference screenshots for HDRP graphics tests
|
7 年前 |
Felipe Lira
|
b33ad0e5
|
Merged master.
|
7 年前 |
Felipe Lira
|
049fa5ed
|
Merge branch 'master' into lw/shadow-optimization
# Conflicts:
# ScriptableRenderPipeline/LightweightPipeline/LWRP/LightweightPipeline.cs
|
7 年前 |
Frédéric Vauchelles
|
d1dfdb4e
|
Merge branch 'master' into feature/ScreenSpaceProjection
# Conflicts:
# SampleScenes/HDTest/PlanarReflectionTests.unity
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/DebugDisplay.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/LightingDebugPanel.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/Lit.hlsl
|
7 年前 |
Remy
|
da27105b
|
Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
|
7 年前 |
Evgenii Golubev
|
1d711357
|
Merge 'upstream/master'
|
7 年前 |
Matt Dean
|
f98f82d0
|
Merge remote-tracking branch 'origin/LWRP' into LW-DistortionPass
|
7 年前 |
sebastienlagarde
|
5f5c5dd3
|
Update SSS graphic test
|
7 年前 |
GitHub
|
15da236b
|
Merge pull request #1221 from Unity-Technologies/Update-SSS-graphic-test
Update SSS graphic test
|
7 年前 |
Stephane Laroche
|
61ee5830
|
Merge branch 'master' into stacklit
|
7 年前 |
Frédéric Vauchelles
|
d9f5b4f5
|
Merge branch 'master' into feature/SSR
# Conflicts:
# ScriptableRenderPipeline/Core/CoreRP/Textures/RTHandleSystem.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Camera/HDCamera.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/DebugDisplay.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDUtils.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/RenderPipelineResources/BufferPyramid.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Sky/SkyManager.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Sky/SkyRenderingContext.cs
|
7 年前 |