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Merge pull request #1073 from Unity-Technologies/Branch_UpdateMaterials
Merge pull request #1073 from Unity-Technologies/Branch_UpdateMaterials
Pushed missing updated materials./main
GitHub
7 年前
当前提交
566e00cc
共有 93 个文件被更改,包括 1020 次插入 和 3 次删除
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/3DObjects/GroundLeaf/GroundLeaf.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/3DObjects/PerryHead/Head.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/ComplexMaterial/ComplexMaterial.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/FourShapes.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/FourShapes_POM.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/FourShapes_POM_DepthOffset.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/FourShapes_Tesselation.mat
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7Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/LIT_BLUE.MAT
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7Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/LIT_CYAN.MAT
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7Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/LIT_RED.MAT
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_Black.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_DarkGrey.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_Green.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_LightGrey.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_MidGrey.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_Purple.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_White.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Lit_Color/Lit_Yellow.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/PreRefractionPassTester.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Smoothness Variation/HDRP_Metal_Smooth_00.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Smoothness Variation/HDRP_Metal_Smooth_01.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Smoothness Variation/HDRP_Metal_Smooth_02.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Smoothness Variation/HDRP_Metal_Smooth_03.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Smoothness Variation/HDRP_Metal_Smooth_04.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Smoothness Variation/HDRP_Metal_Smooth_05.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Smoothness Variation/HDRP_Metal_Smooth_06.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Smoothness Variation/HDRP_Metal_Smooth_07.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Smoothness Variation/HDRP_Metal_Smooth_08.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Smoothness Variation/HDRP_Metal_Smooth_09.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Smoothness Variation/HDRP_Metal_Smooth_10.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Smoothness Variation/HDRP_NonMetal_Smooth_00.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Smoothness Variation/HDRP_NonMetal_Smooth_01.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Smoothness Variation/HDRP_NonMetal_Smooth_02.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Smoothness Variation/HDRP_NonMetal_Smooth_03.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Smoothness Variation/HDRP_NonMetal_Smooth_04.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Smoothness Variation/HDRP_NonMetal_Smooth_05.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Smoothness Variation/HDRP_NonMetal_Smooth_06.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Smoothness Variation/HDRP_NonMetal_Smooth_07.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Smoothness Variation/HDRP_NonMetal_Smooth_08.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Smoothness Variation/HDRP_NonMetal_Smooth_09.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Smoothness Variation/HDRP_NonMetal_Smooth_10.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/Transparent.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1201_Lit_Features/Lit_Detail_Mask.mat
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1Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1201_Lit_Features/Lit_NormalMap_ObjectSpace.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1201_Lit_Features/Lit_NormalMap_TangentSpace.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1203_Lit_Transparent/Lit_Transparent_Multiplicative.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1204_Lit_Transparent_Fog/Lit_Transparent_Fog_Off.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1204_Lit_Transparent_Fog/Lit_Transparent_Fog_On.mat
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7Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1205_Lit_Transparent_Refraction/Lit_Refraction_Plane_NM.mat
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7Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1205_Lit_Transparent_Refraction/Lit_Refraction_Plane_Thickness.mat
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7Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1205_Lit_Transparent_Refraction/Lit_Refraction_Sphere_NM.mat
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7Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1205_Lit_Transparent_Refraction/Lit_Refraction_Sphere_NM_Thickness.mat
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7Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1205_Lit_Transparent_Refraction/Lit_Refraction_Sphere_Thickness.mat
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7Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1212_Lit_Emission/Lit_Emissive_TileOffset.mat
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7Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1301_SubSurfaceScattering/GroundLeaf_Transmission-None.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1301_SubSurfaceScattering/GroundLeaf_Transmission-Regular.mat
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1Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1301_SubSurfaceScattering/SSS_Layered.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1302_SSS_MaxRadius/MaxRadius_1.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1302_SSS_MaxRadius/MaxRadius_10.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1302_SSS_MaxRadius/MaxRadius_15.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1302_SSS_MaxRadius/MaxRadius_20.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1302_SSS_MaxRadius/MaxRadius_5.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1303_SSS_Pre-Post/Head_Post-Scatter.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2003_Light_Parameters/Reflective.mat
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1Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2101_GI_Metapass/Layered_TextureMask_RedGreenBlue.mat
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1Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2101_GI_Metapass/Layered_TextureMask_RedGreenBlue_Transparent.mat
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1Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2101_GI_Metapass/Layered_TextureMask_RedMultiplier.mat
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1Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2101_GI_Metapass/Layered_TextureMask_RedTexture.mat
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1Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2101_GI_Metapass/Layered_VertexColorMask_RedGreenBlue.mat
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1Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2101_GI_Metapass/Layered_VertexColorMask_RedMultiplier.mat
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1Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2101_GI_Metapass/Layered_VertexColorMask_RedTexture.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2101_GI_Metapass/Lit_Checker_Planar.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2101_GI_Metapass/Lit_Checker_Triplanar.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2101_GI_Metapass/Lit_Green_CheckerAlphaCutout.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2101_GI_Metapass/Lit_Green_Transparent.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2101_GI_Metapass/Lit_Mirror_Metallic.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2101_GI_Metapass/Lit_Mirror_Specular.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2101_GI_Metapass/Lit_RedMultiplier.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2101_GI_Metapass/Lit_RedTexture.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2101_GI_Metapass/Lit_White.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2102_GI_Emission/Floor.mat
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1Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2102_GI_Emission/LayeredLit_BakedEmission.mat
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1Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2102_GI_Emission/LayeredLit_RealtimeEmission.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2102_GI_Emission/Lit_BakedEmission.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2102_GI_Emission/Lit_RealtimeEmission.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2103_BakeMixed/Emissive_Cyan.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2103_BakeMixed/Emissive_Orange.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation/Tess_Displace.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/3xxx_DebugView/3002_ObjectMotionVector/Motion_Forward.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/3xxx_DebugView/3002_ObjectMotionVector/Motion_Right.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/3xxx_DebugView/3002_ObjectMotionVector/Motion_Up.mat
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19Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/ComplexMaterial_Flipped/ComplexMaterial_Flipped.mat
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13Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/9xxx_Other/9002_Deferred-and-Forward/GlassLike.mat
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