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Add SSS max radius test

/main
Remy 7 年前
当前提交
dbe97478
共有 22 个文件被更改,包括 2621 次插入362 次删除
  1. 1
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/HDRP_GraphicTests_Asset.asset
  2. 56
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Tests_Diffusion_Profile_Settings.asset
  3. 440
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1301_SubSurfaceScattering.unity
  4. 8
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1301_SubSurfaceScattering/SSS_Layered.mat
  5. 8
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1302_SSS_MaxRadius.meta
  6. 1001
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1302_SSS_MaxRadius.unity
  7. 7
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1302_SSS_MaxRadius.unity.meta
  8. 24
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1302_SSS_MaxRadius/5cmCube.fbx
  9. 92
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1302_SSS_MaxRadius/5cmCube.fbx.meta
  10. 173
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1302_SSS_MaxRadius/5x5Grid.png
  11. 83
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1302_SSS_MaxRadius/5x5Grid.png.meta
  12. 210
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1302_SSS_MaxRadius/MaxRadius_1.mat
  13. 8
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1302_SSS_MaxRadius/MaxRadius_1.mat.meta
  14. 210
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1302_SSS_MaxRadius/MaxRadius_10.mat
  15. 8
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1302_SSS_MaxRadius/MaxRadius_10.mat.meta
  16. 210
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1302_SSS_MaxRadius/MaxRadius_15.mat
  17. 8
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1302_SSS_MaxRadius/MaxRadius_15.mat.meta
  18. 210
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1302_SSS_MaxRadius/MaxRadius_20.mat
  19. 8
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1302_SSS_MaxRadius/MaxRadius_20.mat.meta
  20. 210
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1302_SSS_MaxRadius/MaxRadius_5.mat
  21. 8
      Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1302_SSS_MaxRadius/MaxRadius_5.mat.meta

1
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/HDRP_GraphicTests_Asset.asset


supportSubsurfaceScattering: 1
supportDBuffer: 1
supportMSAA: 0
supportAsyncCompute: 0
lightLoopSettings:
spotCookieSize: 128
cookieTexArraySize: 16

56
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Tests_Diffusion_Profile_Settings.asset


scatterDistance1: {r: 0.3, g: 0.3, b: 0.3, a: 0}
scatterDistance2: {r: 0.5, g: 0.5, b: 0.5, a: 0}
lerpWeight: 1
- name: Profile 7
scatteringDistance: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- name: Layer_1
scatteringDistance: {r: 1, g: 0, b: 0, a: 1}
transmissionMode: 0
transmissionMode: 1
thicknessRemap: {x: 0, y: 5}
worldScale: 1
ior: 1.4

- name: Profile 8
scatteringDistance: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- name: Layer_2
scatteringDistance: {r: 0, g: 1, b: 0, a: 1}
transmissionMode: 0
transmissionMode: 1
thicknessRemap: {x: 0, y: 5}
worldScale: 1
ior: 1.4

- name: Profile 9
scatteringDistance: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- name: Layer_3
scatteringDistance: {r: 0, g: 0, b: 1, a: 1}
texturingMode: 0
transmissionMode: 0
texturingMode: 1
transmissionMode: 1
thicknessRemap: {x: 0, y: 5}
worldScale: 1
ior: 1.4

- name: Layer_1
scatteringDistance: {r: 1, g: 0, b: 0, a: 1}
- name: Layer_Base
scatteringDistance: {r: 1, g: 1, b: 1, a: 1}
texturingMode: 0
texturingMode: 1
transmissionMode: 1
thicknessRemap: {x: 0, y: 5}
worldScale: 1

lerpWeight: 1
- name: Layer_2
scatteringDistance: {r: 0, g: 1, b: 0, a: 1}
- name: MaxRadius_1
scatteringDistance: {r: 0.09758736, g: 0, b: 0, a: 1}
transmissionMode: 1
transmissionMode: 0
thicknessRemap: {x: 0, y: 5}
worldScale: 1
ior: 1.4

- name: Layer_3
scatteringDistance: {r: 0, g: 0, b: 1, a: 1}
- name: MaxRadius_5
scatteringDistance: {r: 0.48235294, g: 0, b: 0, a: 1}
texturingMode: 1
transmissionMode: 1
texturingMode: 0
transmissionMode: 0
thicknessRemap: {x: 0, y: 5}
worldScale: 1
ior: 1.4

- name: Layer_Base
scatteringDistance: {r: 1, g: 1, b: 1, a: 1}
- name: MaxRadius_10
scatteringDistance: {r: 0.9646866, g: 0, b: 0, a: 1}
texturingMode: 1
transmissionMode: 1
texturingMode: 0
transmissionMode: 0
thicknessRemap: {x: 0, y: 5}
worldScale: 1
ior: 1.4

- name: Profile 14
scatteringDistance: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- name: MaxRadius_15
scatteringDistance: {r: 1.4491405, g: 0, b: 0, a: 1}
transmissionTint: {r: 1, g: 1, b: 1, a: 1}
texturingMode: 0
transmissionMode: 0

scatterDistance1: {r: 0.3, g: 0.3, b: 0.3, a: 0}
scatterDistance2: {r: 0.5, g: 0.5, b: 0.5, a: 0}
lerpWeight: 1
- name: Profile 15
scatteringDistance: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- name: MaxRadius_20
scatteringDistance: {r: 1.9321873, g: 0, b: 0, a: 1}
transmissionTint: {r: 1, g: 1, b: 1, a: 1}
texturingMode: 0
transmissionMode: 0

440
Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1301_SubSurfaceScattering.unity


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