Sebastien Lagarde
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7bc2ddee
|
HDrenderPipeline: Add support for shadow mask
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7 年前 |
Sebastien Lagarde
|
5b8a555c
|
HDRenderPipeline: Fix minor issue with duplicate code
|
7 年前 |
GitHub
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62808466
|
Merge pull request #585 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
Peter Bay Bastian
|
44a7015e
|
Merge branch 'sub-packages'
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7 年前 |
GitHub
|
6b4f6de4
|
Add a comment
|
7 年前 |
GitHub
|
cc38a4f9
|
Merge pull request #582 from Unity-Technologies/cleanup-parameter-setup-compute-code
Cleanup parameter setup compute code
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7 年前 |
Sebastien Lagarde
|
e177132c
|
HDrenderPipeline: Minor correction
|
7 年前 |
Sebastien Lagarde
|
f36d965c
|
HDRenderPipeline: Fix issue with ShadowMaskTexture binding in debug display
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7 年前 |
Sebastien Lagarde
|
994a2c45
|
HDRenderPipeline: Various clean and reformat of Profile Sampler
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7 年前 |
Sebastien Lagarde
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382663af
|
Merge remote-tracking branch 'refs/remotes/origin/master' into cleanup-parameter-setup-compute-code
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7 年前 |
Arnaud Carre
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ee2bccb1
|
Merge remote-tracking branch 'refs/remotes/origin/script_profiling_c#' into cleanup-parameter-setup-compute-code
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/TilePass.cs
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7 年前 |
sebastienlagarde
|
c729806b
|
fix sky
|
7 年前 |
sebastienlagarde
|
a3d478ea
|
HDRenderPipeline: Add comment
|
7 年前 |
sebastienlagarde
|
a6d6c29f
|
HDRenderPipeline: remove camera param
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7 年前 |
sebastienlagarde
|
255c6c84
|
clean sky setup
|
7 年前 |
sebastienlagarde
|
c06cdc20
|
More cleanup PushGlobalParams
|
7 年前 |
sebastienlagarde
|
52be8b62
|
More clean, GBuffer and deferredshadow
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7 年前 |
sebastienlagarde
|
d2d35aec
|
Another round of clean
|
7 年前 |
GitHub
|
f940251c
|
Merge pull request #580 from Unity-Technologies/script_profiling_c#
fix profiling markers for C#
|
7 年前 |
sebastienlagarde
|
ee88aa31
|
More cleanup
|
7 年前 |
GitHub
|
700ed39f
|
Merge pull request #581 from Unity-Technologies/msvo-fixes
MSVO fixes
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7 年前 |
Peter Bay Bastian
|
0d14ee02
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[subpackage] master-package.json now specifies relative paths to the sub-packages that should be used
|
7 年前 |
Thomas
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b0d82989
|
Small but important MSVO fixes
|
7 年前 |
sebastienlagarde
|
29b3af39
|
Start cleanup
|
7 年前 |
Peter Bay Bastian
|
86201d62
|
Sub-package script now publishes packages automatically
|
7 年前 |
GitHub
|
85aac6a7
|
Merge pull request #577 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
Peter Bay Bastian
|
4bf904de
|
Python script to manage sub-packages
|
7 年前 |
GitHub
|
bcd417c2
|
Merge pull request #575 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
GitHub
|
569840ef
|
Merge pull request #573 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
GitHub
|
9ef5873f
|
Merge pull request #571 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
Arnaud Carre
|
532e9568
|
fix profiling markers for C#
|
7 年前 |
GitHub
|
9a371093
|
Merge pull request #556 from salvadorj/organize-menu-items
Organize menu items
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7 年前 |
Salvador Jacobi
|
4bd00346
|
Merge branch 'master' into organize-menu-items
|
7 年前 |
GitHub
|
aeb0b914
|
Merge pull request #565 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
Salvador Jacobi
|
7e2993a1
|
Correct menu items that should be internal/not internal
|
7 年前 |
mathieum-unity
|
bd9683ea
|
Merge branch 'master' of github.com:Unity-Technologies/ShaderGraph into graphview-styling-updates
|
7 年前 |
Peter Bay Bastian
|
b63c4c28
|
Prepare shader generation for uber shader
|
7 年前 |
Matt Dean
|
00061ee8
|
ChannelEnumControl fixes
- Add modification listener
- Add slot ID to attribute
- Cleanup
|
7 年前 |
Peter Bay Bastian
|
b48b4340
|
Make `GetRequirements` work with a list of nodes, rather than doing a depth first collect itself
|
7 年前 |
Matt Dean
|
6c7ced70
|
Merge branch 'master' into node-artistic-mask
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7 年前 |
Peter Bay Bastian
|
406da125
|
Add INodeModificationListener which allows control views to be notified of node change
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7 年前 |
Peter Bay Bastian
|
5d2c7e65
|
Fix typo
|
7 年前 |
Matt Dean
|
8653d727
|
Change Replace Color to use Color slot types
|
7 年前 |
Matt Dean
|
13948f2d
|
Channel Mask Node
|
7 年前 |
Peter Bay Bastian
|
f7b7c84f
|
Replace repeated code with loop in surface description generation
|
7 年前 |
Matt Dean
|
b14c1f98
|
Merge branch 'master' into node-artistic-adjustment
|
7 年前 |
Matt Dean
|
b48cb4c9
|
Color Mask Node
|
7 年前 |
Peter Bay Bastian
|
82573de4
|
Remove special path for master nodes in PreviewManager
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7 年前 |
mathieum-unity
|
045d568e
|
Merge remote-tracking branch 'origin/master' into graphview-styling-updates
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/MaterialNodeView.cs
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7 年前 |
Matt Dean
|
711f81fa
|
Added Channel Mixer Node
|
7 年前 |