2774 次代码提交 (7bc2ddee-68b7-4924-9871-8f45b5eb23e4)

作者 SHA1 备注 提交日期
Peter Bay Bastian f95f8c27 BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
Peter Bay Bastian e4b6371d Add undo step for drag and dropping sub-graphs 7 年前
Peter Bay Bastian 81d2a867 Add drag and drop to graph for Texture2D and subgraphs 7 年前
Matt Dean 03923b0b Input Part 3 7 年前
Jens Holm 401ef689 Set error texture filtermode to point 7 年前
Matt Dean f3353a02 Input Part 2 7 年前
Peter Bay Bastian 3f1df674 PreviewSystem -> PreviewManager 7 年前
GitHub fcd97941 Merge pull request #75 from Unity-Technologies/master 7 年前
Peter Bay Bastian 0b1c506d Fix direction on some gradients 7 年前
Peter Bay Bastian dc8375d3 Gradient edges 7 年前
Peter Bay Bastian 347edc88 Colored edges! (also, unify node and edge view creation) 7 年前
Peter Bay Bastian 73c2bce4 Properly dispose of MaterialNodeViews 7 年前
Jens Holm 0f07c1c0 Add mesh selection for master node preveiw 7 年前
Peter Bay Bastian 17a5050c Fix hanging edges for collapsed nodes after undo/redo 7 年前
Peter Bay Bastian 867e4ea2 Replace OnGraphChange with polling-based change tracking system 7 年前
Tim Cooper 9ff93cdb Add specific material slot types and port code generation node to use them. 7 年前
Jens Holm 706ca05d Add null check for serialized object in MaterialGraphEditWindow 7 年前
Matt Dean a3c5d049 Input Part 1 7 年前
Jens Holm 2ecc2e08 Add copy to clipboard for selected node 7 年前
Matt Dean 6f70ee57 Added Hyperbolic Cos/Tan 7 年前
Peter Bay Bastian 52f7080a more party 7 年前
Matt Dean da4c61fd Maths Part 4 7 年前
Peter Bay Bastian ae4febc2 Use rendering settings from current scene 7 年前
Matt Dean d085dca3 Maths Part 3 7 年前
Peter Bay Bastian 8407756d Workaround sRGB issue in UIElements such that previews are now rendered correctly 7 年前
GitHub 21a946ef Merge pull request #73 from Unity-Technologies/master 7 年前
Tim Cooper 52f89bea Merge branch 'spacetranslation' into master2 7 年前
Peter Bay Bastian 9cbe42fb Fix bug causing collapsed nodes to not have slots visible that should be visible 7 年前
Peter Bay Bastian 2876e2d3 Small changes to checkerboard shader 7 年前
Peter Bay Bastian 1fda75af more party 7 年前
Peter Bay Bastian b6a4d98d Fix preview rendering bugs (causing re-use of previous texture and disapperance of checkerboard background) and persistence (remembers zoom etc. between assembly reloads, scene changes, even play mode!) 7 年前
Peter Bay Bastian c43005a1 Remove last bit of presenters YAY 7 年前
Peter Bay Bastian 46b505fb Move more stuff from MaterialGraphPresenter, also introduce proper constructor 7 年前
Peter Bay Bastian a97628f1 Work around UIElements bug causing VisualElement.Sort to throw a NullReferenceException if the element is childless 7 年前
Peter Bay Bastian c6b895e7 Remove command handling from MaterialGraphPresenter 7 年前
Peter Bay Bastian 9dbfb5c3 Move slot compatibility check code into MaterialSlot 7 年前
Peter Bay Bastian 76269a78 Remove un-used presenters 7 年前
Peter Bay Bastian c88791bb Duplication/insert etc. now selects the new elements 7 年前
Tim Cooper 5bc05ae7 tidy up code 7 年前
Peter Bay Bastian ab269bcc Fix issues that should have caused compile errors 7 年前
Tim Cooper b2eceafe Improve 'geometry' based nodes so they can do space translations internally. 7 年前
Peter Bay Bastian 80fe7520 Remove generic parameter from MaterialGraphEditWindow 7 年前
Tim Cooper 66cf728c Tidy up transforms so that graphs have a 'prefered' space to work in. 7 年前
Peter Bay Bastian dac79163 Remove Match(GraphChange) utility function 7 年前
Tim Cooper ccf49055 Merge remote-tracking branch 'origin/master' 7 年前
Peter Bay Bastian f356594e Party material ! 7 年前
Peter Bay Bastian 7d5025eb Various comfort changes to gitignore so that we have less "do not commit" files popping up 7 年前
Peter Bay Bastian 2e843191 Better initialization in gradient node 7 年前
Peter Bay Bastian 95a87cde Clean up MaterialNodeView after merge with presenter 7 年前
Tim Cooper 85affe1f Update lightweight pipeline / SRP version 7 年前