Jens Holm
|
9c92399a
|
Add copy to clipboard toolbar button
|
7 年前 |
Peter Bay Bastian
|
43fda89f
|
Remove `INode.onReplaced` (leftover from previous redo impl)
|
7 年前 |
Peter Bay Bastian
|
b13b49ed
|
Update party preview
|
7 年前 |
Patrick Fournier
|
2f6fe8fb
|
Remove values that are set by default on parent class.
|
7 年前 |
Peter Bay Bastian
|
97bd13fa
|
Set render pipeline to LW
|
7 年前 |
Patrick Fournier
|
19de8169
|
Move framing shortcuts to GraphView.
|
7 年前 |
Peter Bay Bastian
|
cdc27449
|
Fix height to normal node
|
7 年前 |
Patrick Fournier
|
f1bea6cf
|
Update following the RFC
|
7 年前 |
Jens Holm
|
cd7aa840
|
Add fixed aspect ratio and initial size to PreviewNode
|
7 年前 |
Patrick Fournier
|
26e0dad5
|
Move copy paste boilerplate and event handling to GraphView.
|
7 年前 |
Peter Bay Bastian
|
3d3acb64
|
Fix bug causing inspector preview to stop working after undo/redo
|
7 年前 |
GitHub
|
5363a614
|
Merge pull request #71 from Unity-Technologies/no-presenters
No presenters
|
7 年前 |
Peter Bay Bastian
|
b75b4c04
|
Merge branch 'master' into no-presenters
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Presenters/MaterialNodePresenter.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/GraphEditorView.cs
# MaterialGraphProject/Assets/fresnelstuff.ShaderSubGraph.meta
|
7 年前 |
Peter Bay Bastian
|
ef73a507
|
Update party preview to work again
|
7 年前 |
Peter Bay Bastian
|
e39f99bb
|
Add "(i/total)" to shader compile progress
|
7 年前 |
GitHub
|
1d08cd88
|
Merge pull request #70 from Unity-Technologies/tidyup
Tidyup
|
7 年前 |
Tim Cooper
|
209da78a
|
Merge remote-tracking branch 'origin/master' into tidyup
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Inspector/GraphInspectorView.cs
|
7 年前 |
Tim Cooper
|
615c8ff6
|
Update test shaders
|
7 年前 |
Peter Bay Bastian
|
3bcd87d8
|
Add progress bar during shader compilation
|
7 年前 |
Tim Cooper
|
6161fea6
|
Fix compiler warnings :)
|
7 年前 |
Peter Bay Bastian
|
145b4d5f
|
Get rid of presenter for graph inspector
|
7 年前 |
Tim Cooper
|
a5c9b0ce
|
Merge branch 'exposed-prop-subgraph'
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Nodes/Input/Matrix/Matrix2Node.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Nodes/Input/Matrix/Matrix3Node.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/SubGraph/AbstractSubGraphIONode.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/SubGraph/AbstractSubGraphIONode.cs.meta
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/AbstractMaterialGraphEditWindow.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Inspector/GraphInspectorView.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Presenters/MaterialGraphPresenter.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Presenters/Nodes/SubgraphIONodePresenter.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Runtime/SubGraph/SubGraphOutputNode.cs
|
7 年前 |
Peter Bay Bastian
|
a15cfa1d
|
Minor changes to VectorControl
|
7 年前 |
Matt Dean
|
25f091c2
|
Missed file
|
7 年前 |
Peter Bay Bastian
|
39d3dc25
|
Undo support for all node controls
|
7 年前 |
Matt Dean
|
31068f89
|
More PR fixes
|
7 年前 |
Peter Bay Bastian
|
99701f90
|
UIElements-based controls for color and vector controls
|
7 年前 |
Matt Dean
|
9772a011
|
More PR fixes
|
7 年前 |
Peter Bay Bastian
|
d4bf2988
|
Update to work with latest Editor
|
7 年前 |
Matt Dean
|
b4599393
|
Fix merge conflicts for PR
|
7 年前 |
Matt Dean
|
3ca3abee
|
Maths Part 2
- Maths/Interpolation
- Maths/Round
- Fix merge conflict for PR
|
7 年前 |
Matt Dean
|
4ec6fe3b
|
Maths Part 1
- Maths/Basic
- Maths/Advanced
- Maths/Range
- Add HLSL safe conversion for node name
|
7 年前 |
Tim Cooper
|
3da19296
|
missed files
|
7 年前 |
Tim Cooper
|
98c7f93e
|
Open up the correct graph when double clicked on.
|
7 年前 |
Tim Cooper
|
24923996
|
misc fixes afer changes
|
7 年前 |
Tim Cooper
|
cfc92bad
|
update package def.
|
7 年前 |
Tim Cooper
|
e9f10553
|
Fix dependency
|
7 年前 |
Tim Cooper
|
b16686d0
|
strip hd pipe for now when in package.
|
7 年前 |
Tim Cooper
|
1094a25f
|
move HD using class data from core.
|
7 年前 |
GitHub
|
59c35fd3
|
Merge pull request #484 from Unity-Technologies/Recreate-light-list-PR
Recreate light list pr
|
7 年前 |
Sebastien Lagarde
|
2b49d121
|
Re add sample scene
|
7 年前 |
Sebastien Lagarde
|
d36f89ad
|
add files
|
7 年前 |
GitHub
|
9d30417f
|
Merge pull request #482 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
GitHub
|
39471547
|
Merge pull request #480 from Unity-Technologies/revert-477-revert-475-lightlists
Revert "Revert "light/probe lists reference implementation""
|
7 年前 |
GitHub
|
aca7c5b3
|
Revert "Revert "light/probe lists reference implementation""
|
7 年前 |
GitHub
|
be80c8a3
|
Merge pull request #477 from Unity-Technologies/revert-475-lightlists
Revert "light/probe lists reference implementation"
|
7 年前 |
GitHub
|
377ca98b
|
Revert "light/probe lists reference implementation"
|
7 年前 |
GitHub
|
bd6266f8
|
Merge pull request #475 from Unity-Technologies/lightlists
light/probe lists reference implementation
|
7 年前 |
GitHub
|
17bdc932
|
Merge pull request #476 from Unity-Technologies/Unity-2017.3
Merge 2017.3
|
7 年前 |
vlad-andreev
|
738479fe
|
cleanup
|
7 年前 |