Filip Iliescu
|
4372896e
|
post merge lighting asset fixup
|
8 年前 |
Filip Iliescu
|
8eef028b
|
merged master
|
8 年前 |
Filip Iliescu
|
536346ae
|
remove color from sun becuase its annoying me
|
8 年前 |
Filip Iliescu
|
a61789c1
|
fix flickering on shadows
|
8 年前 |
Filip Iliescu
|
3a85e5cb
|
fix shadows after updating to latest shadow code. was not using Additonal Lighting Data script on lights in project and indexing wrong in script.
|
8 年前 |
MingWai
|
bdfd3b5f
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
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8 年前 |
vlad
|
b247c311
|
Texture assets and related notes work now (Thanks Tim!)
|
8 年前 |
MingWai
|
b038c97f
|
gradient assets
|
8 年前 |
bfogerty
|
7d92d077
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
bfogerty
|
8033e041
|
A buldge now comes from the Cellular shader.
|
8 年前 |
Matt Dean
|
eed9ee0e
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
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8 年前 |
ChrisTchou
|
a6a2d4de
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
bfogerty
|
3b03ea1a
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
MingWai
|
c0a0fd0b
|
custom texture use case
|
8 年前 |
Matt Dean
|
4781b571
|
Added anisotropy demo shader
|
8 年前 |
Florent Guinier
|
786455b2
|
dynamic texture demo
|
8 年前 |
Matt Dean
|
1ddad83f
|
Added character rendering scene
|
8 年前 |
MingWai
|
59f4b762
|
graph assets
|
8 年前 |
bfogerty
|
ea8e9875
|
Added the Unity Logo to the Cellular texture
|
8 年前 |
Florent Guinier
|
c94e9640
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
bfogerty
|
7ac6f978
|
Repositioned the center ball in the shader.
|
8 年前 |
bfogerty
|
ca642cc1
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Florent Guinier
|
264cb36f
|
fix gradient node (with more cofee)
|
8 年前 |
bfogerty
|
cad28c60
|
Checking in the generated Electricity and Cellular Shaders.
|
8 年前 |
Florent Guinier
|
6722e7ea
|
fix gradientnode export mode
|
8 年前 |
bfogerty
|
abec21f1
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Eduardo Chaves
|
d01e5edf
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Eduardo Chaves
|
cfb46195
|
Fixing script errors
|
8 年前 |
ChrisTchou
|
189f30e4
|
SphericalIndentation node, and adding ability to source shader globals in Any nodes
|
8 年前 |
Florent Guinier
|
73112c5a
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
ChrisTchou
|
211cce2b
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
vlad
|
2750742f
|
Fixed output to sampler2D when that node is being used.
|
8 年前 |
MingWai
|
db8f399d
|
fix gradient serialization
|
8 年前 |
ChrisTchou
|
683c517e
|
Merge remote-tracking branch 'origin/hackweek2017' into hackweek2017
|
8 年前 |
Andre McGrail
|
6d640d6a
|
Added cam direction node
Added cam position node(should be implemented better but no time)
|
8 年前 |
bfogerty
|
e87af2cb
|
Cellular Demo Graph
|
8 年前 |
bfogerty
|
d92a2269
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
vlad
|
107ba5ee
|
Texture Asset Node supports output for Texture2D AND sampler2D
|
8 年前 |
Matt Dean
|
46d84ef9
|
Fixed vector2 node
|
8 年前 |
bfogerty
|
cf32474c
|
The Electricity shader no longer looks washed out.
|
8 年前 |
Florent Guinier
|
c02a0849
|
customtexture 2pass example
|
8 年前 |
Matt Dean
|
c09d8226
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Andre McGrail
|
22cf545d
|
Fixed math in remap node
Added second output for screenPos that is pure XY UVs
|
8 年前 |
Matt Dean
|
a51e8de3
|
Added unlit master node
|
8 年前 |
bfogerty
|
7a9f1ef2
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
MingWai
|
d82bb008
|
scatter
|
8 年前 |
vlad
|
953f009f
|
New sampler2D type for the cases when users require a texture reference, but don't care about using a separate sampler state.
|
8 年前 |
RinaldoTjan
|
c5984a7b
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
vlad
|
4291f15f
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
vlad
|
7d7f4c31
|
Added the SamplerState presenter
|
8 年前 |