Thomas
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adfcd879
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GC fix (5.1KB)
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7 年前 |
Thomas
|
e932b818
|
GC fix (96B)
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7 年前 |
Thomas
|
3ce4af7e
|
GC fix (224B)
|
7 年前 |
Thomas
|
2ad6c8a0
|
Cleanup / conventions
|
7 年前 |
Thomas
|
dd931f16
|
More cleanup / formatting / conventions; removed a few warnings
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7 年前 |
Thomas
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639c3a54
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Code conventions
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7 年前 |
sebastienlagarde
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71713559
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Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Unity-2017.3
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7 年前 |
GitHub
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89072748
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Merge pull request #449 from Unity-Technologies/refactor-episode-2
Refactoring: Episode 2 - The Editor Strikes Back
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7 年前 |
Thomas
|
8b9f2087
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Fixed merge conflicts
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7 年前 |
Thomas
|
5ccae08c
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Merge branch 'Unity-2017.3' into refactor-episode-2
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7 年前 |
Thomas
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9fc4d697
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Merge branch 'Unity-2017.3' into refactor-episode-2
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7 年前 |
Evgenii Golubev
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6610eebb
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Precompute '_InvPrimScale' and '_InvTilingScale'
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7 年前 |
Thomas
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0854d3d2
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SSS editor refactor; fixed a mem leak; fixed broken profile previews
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7 年前 |
Evgenii Golubev
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9ad7a06f
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Optimize ApplyPerPixelDisplacement()
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7 年前 |
Thomas
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49f9160e
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Moved LightEditor to the editor namespace (d'oh)
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7 年前 |
Evgenii Golubev
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cfb66a7d
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Remove 'ppdEnable'
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7 年前 |
Thomas
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c3e1921d
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Made string constants public
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7 年前 |
sebastienlagarde
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fff30334
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HDRenderPipeline: Add missing copyChannelCS on HDrenderPipelineResourcesTest.Asset
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7 年前 |
Evgenii Golubev
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a38309ba
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Factor out GetInverseTilingScale()
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7 年前 |
Thomas
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bdea54df
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HDCamera cleanup
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7 年前 |
GitHub
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b31ae62e
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Merge pull request #448 from EvgeniiG/Unity-2017.3
Remove the code made redundant by exposing the texture hash
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7 年前 |
Evgenii Golubev
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adaaa4fa
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Factor out GetInverseObjectScale()
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7 年前 |
Thomas
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43e595f8
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Missed a spot
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7 年前 |
GitHub
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a1e127a4
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Merge pull request #447 from Unity-Technologies/feature/transparency
Feature/transparency
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7 年前 |
Evgenii Golubev
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ce71162a
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Update the HD test scene
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7 年前 |
Thomas
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94953ff8
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Enables `RenderForwardError` in editor and development builds
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7 年前 |
Evgenii Golubev
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607da948
|
Remove the code made redundant by exposing the texture hash
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7 年前 |
GitHub
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034c6675
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Merge pull request #446 from EvgeniiG/Unity-2017.3
Update the render state of full screen passes
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7 年前 |
Evgenii Golubev
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0f32a291
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Make POM match tessellation in the case of planar mapping
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7 年前 |
Thomas
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a682d870
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Fixed code conventions
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7 年前 |
Evgenii Golubev
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e2fd5eac
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Update the render state of full screen passes
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7 年前 |
sebastienlagarde
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6174ec1c
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Define correct behavior for tessellatoin and planar mapping displacement
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7 年前 |
Thomas
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076b0d65
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Cleaned up unused usings
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7 年前 |
Evgenii Golubev
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e86a361e
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Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Unity-2017.3
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7 年前 |
sebastienlagarde
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5e3b6e01
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Merge remote-tracking branch 'refs/remotes/origin/Unity-2017.3' into Add-Per-Pixel-scale
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7 年前 |
Thomas
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184f68f3
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Fixed merge conflicts
|
7 年前 |
GitHub
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512e102e
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Merge pull request #444 from EvgeniiG/Unity-2017.3
Fix reflection probe updates by checking the texture hash
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7 年前 |
Frédéric Vauchelles
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99f878f7
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Added comments
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7 年前 |
Thomas
|
ed806be2
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Merge branch 'Unity-2017.3' into refactor-episode-2
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7 年前 |
sebastienlagarde
|
7c07bef2
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HDRenderPipeline: Update ResourceAssetTest
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7 年前 |
Frédéric Vauchelles
|
0d950667
|
Removed Thickness parameter and set it to const value for ThinPlane mode
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7 年前 |
sebastienlagarde
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a2f9aa81
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HDRenderPipeline: Fix Rough refraction PR after merge with ProfilingSample refactor
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7 年前 |
Frédéric Vauchelles
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275d1f0a
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Added utility to copy channels from textures with compute buffer (generate C# and compute shader)
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7 年前 |
GitHub
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58da4099
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Merge pull request #442 from Unity-Technologies/feature/transparency
Feature/transparency
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7 年前 |
Frédéric Vauchelles
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441f6907
|
Added transparency parameters on LitTessellation.shader
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7 年前 |
Frédéric Vauchelles
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c1977a13
|
Removed coreutils unused method
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7 年前 |
Frédéric Vauchelles
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690a1a14
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Added copy utility
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7 年前 |
Frédéric Vauchelles
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c5b03dab
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Move test objects into a new scene for transparency
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7 年前 |
Frédéric Vauchelles
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6d0dcf41
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Use // for comments
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7 年前 |
Frédéric Vauchelles
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4391f089
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Use any to check out of bounds uvs
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7 年前 |