946 次代码提交 (53bfede1-b9df-47aa-afa1-10ad8f73ff7b)

作者 SHA1 备注 提交日期
Evgenii Golubev 4bf4a5aa Merge branch 'LightCookies' 8 年前
Julien Ignace 2fc686ba Synchronized properly texture scale/offset for layeredLit. 8 年前
Evgenii Golubev 586d04f3 Enable two directional light cookie modes 8 年前
Evgenii Golubev d68924b2 Merge branch 'LightCookies' 8 年前
Julien Ignace 668f9372 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Evgenii Golubev 6ff56821 Implement directional light cookies 8 年前
sebastienlagarde 610894d8 HDRenderLoop: Fix issue with tile list index + Rename SFiniteLightData to LightShapeData 8 年前
Evgenii Golubev ccc496ee Fix a subtle line light bug 8 年前
Sebastien Lagarde 88645019 HDRenderLoop: Re-Enable DynamicGI.UpdateEnvironment(); 8 年前
Evgenii Golubev e8459fe4 Fix comments 8 年前
Felipe Lira e207e7f5 Updated GraphicsSettings to set the HDRenderLoop 8 年前
Evgenii Golubev 4cc31cfe Implement cookie support for point and spot lights 8 年前
sebastienlagarde 3e7b5a91 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Evgenii Golubev 1d30aefc Clean up .gitignore 8 年前
Felipe Lira e7c57392 Merge branch 'scriptablerenderloop-graphicssettings' 8 年前
sebastienlagarde 7fd76a10 HDRenderLoop: Remove warning in skyRender.cs 8 年前
GitHub 3560d0cf Merge pull request #29 from Unity-Technologies/merge-FPTL-cluster 8 年前
GitHub 4936588d Merge pull request #28 from EvgeniiG/master 8 年前
Evgenii Golubev a63c6a5a Add a missing article 8 年前
Sebastien Lagarde ceca355d HDRenderLoop: Do misc refactor for the sky + few optim + write lot of todo 8 年前
Evgenii Golubev a18038a4 Improve comments 8 年前
Sebastien Lagarde d3e935de Merge remote-tracking branch 'refs/remotes/origin/master' into merge-FPTL-cluster 8 年前
GitHub fd4b83fe Merge pull request #27 from EvgeniiG/master 8 年前
Evgenii Golubev d614abcd Aggressively simplify 8 年前
Evgenii Golubev 2e758936 Improve comments 8 年前
Evgenii Golubev c8b45c1e Improve the comment 8 年前
Evgenii Golubev db54ab05 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Evgenii Golubev 8b44deea Implement correct ellipsoidal attenuation for area lights which scales with the area 8 年前
Evgenii Golubev d2b6dafd Fix clamping in GetBoxToSphereMapDistanceAttenuation() 8 年前
Evgenii Golubev db1a3661 Implement box-to-sphere-map distance attenuation 8 年前
sebastienlagarde 261e7fe1 HDRenderLoop: Missing file 8 年前
Evgenii Golubev a08f90a4 Update comments 8 年前
sebastienlagarde 898ec83d HDRenderLoop: Misc fix for making cluster FPTL work, still not working 8 年前
Felipe Lira ef0ffe6f OnValidate now working and not necesary to call CleanUp on disable anymore. 8 年前
Evgenii Golubev b6c3976f Move the dominant specular direction to PreLightData 8 年前
vlad-andreev 61c18528 fixed editor grid/gizmo/selection rendering 8 年前
Felipe Lira 65f8427b update github project to reflect refactored SRL changes in engine code. 8 年前
Evgenii Golubev 80814477 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Felipe Lira d713ce87 Fixed Inspector Exception when drawing HDRenderLoop 8 年前
sebastienlagarde 1bf1067a HDRenderLoop: use a envLightSky structure to feed sky information 8 年前
Evgenii Golubev 64c5cdc1 Correctly enable/disable the sky light 8 年前
GitHub 3fb12546 Merge pull request #25 from EvgeniiG/master 8 年前
Evgenii Golubev 8535f07e Move InitSkyEnvLightData() to LightUtilities.hlsl 8 年前
Evgenii Golubev 48afa10b Fix code formatting 8 年前
Evgenii Golubev 52904c1b Correct the factual error in the comment 8 年前
Evgenii Golubev 1d409736 Add InitSkyEnvLightData() function 8 年前
Evgenii Golubev 2df9af84 Merge branch 'SkySystem' 8 年前
Evgenii Golubev 134c25b5 Re-enable sky parameters in the editor 8 年前
Evgenii Golubev 16b21b8b Fix the cubemap GGX convolution 8 年前
Evgenii Golubev 4c335811 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into SkySystem 8 年前