7849 次代码提交 (2ffdd738-6b22-46a3-8b3d-7153687db2d6)

作者 SHA1 备注 提交日期
GitHub c3c43d6d Merge pull request #1778 from Unity-Technologies/Emergency-fix-for-reflection-probe 6 年前
Sebastien Lagarde ce612c2a Do a late update to avoid crash for InfluenceVolume in Probe 6 年前
Sebastien Lagarde 458155fb HDRP: Update comment of integrate HDRI and clean a little code 6 年前
sebastienlagarde 98fec96f HDRP: Update path of OpaqueAtmosphericScattering.shader 6 年前
RSlysz dab31605 change default mapping for infinite of ProxyShape 6 年前
Antoine Lelievre c86710c9 Updated changelog 6 年前
sebastienlagarde 85b19b9b fix HDAdditionnalReflectionData migration 6 年前
RSlysz 3843183e Rename ProxyShape and InfluenceShape 6 年前
Antoine Lelievre c278bbee Simplified Show light type debug settings 6 年前
sebastienlagarde 2ea1dd98 Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/staging 6 年前
RSlysz 9122c08e Fix migration issue with ReflectionProbe box size 6 年前
Antoine Lelievre 03c9b17a Add option to disable light by type in the debug menu 6 年前
GitHub 6a81a760 Merge pull request #1777 from Unity-Technologies/GradientSky 6 年前
sebastienlagarde b3ddd5b8 HDRP update changelog 6 年前
Antoine Lelievre 41ff485b Gradient value 3 6 年前
RSlysz c4b4def3 Add small in-code documentation 6 年前
GitHub 8b3692f4 Merge pull request #1776 from Unity-Technologies/LuxIntensityForHDRISky 6 年前
Antoine Lelievre 3f870344 Cleanup shader 6 年前
Antoine Lelievre 3d11380a Added SkyType gradient 6 年前
RSlysz eda72143 Clean ProxyVolume class and editor 6 年前
GitHub f0a8da64 Merge pull request #1775 from Unity-Technologies/HDRP/staging 6 年前
Antoine Lelievre 0f1f60cb Add Gradient Sky from Laurent 6 年前
RSlysz c545b24c fix HDAdditionnalReflectionData migration 6 年前
GitHub d5300b0b Merge pull request #1774 from Unity-Technologies/master 6 年前
GitHub 238dd6b5 Merge pull request #1760 from Unity-Technologies/refactor-reflectionprobe/use-separate-InfluenceVolume-class-for-HDReflectionProbe-too 6 年前
Yao Xiaoling a740bb25 Use the Lit shader variant stripper for terrain shaders. 6 年前
Yao Xiaoling 0e0c5530 Update terrain utility passes names. Outlining doesn't work. Will fix later. 6 年前
Evgenii Golubev 62f2f73f Fix compilation errors 6 年前
Antoine Lelievre 8f7a9b6e Updated changelog 6 年前
GitHub f0c6fbeb Remove all legacy matrices from Shader Graph (#1652) 6 年前
Evgenii Golubev 0798e2ee Remove _NORMAL_BLEND_SRC_B keyword in decal 6 年前
Antoine Lelievre 3abc702e Changed HDRI lux step value 6 年前
Tim Cooper 17046b77 Bump minimum unity version to 18.3 6 年前
Yao Xiaoling fa3e5d45 Add missing keywords. 6 年前
Nerites 6a34b172 Merge branch 'xrsettings' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 6 年前
Antoine Lelievre 3c29756a Added comments 6 年前
Tim Cooper d1cf1291 update build order. 6 年前
Yao Xiaoling 99c2d4d9 Make sure UnityPerMaterial CB stays the same for all variants. 6 年前
GitHub 7b744594 Merge branch 'master' into xrsettings 6 年前
Nerites b088283d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 6 年前
Remy cfef1727 Apply tests/hdrp/move_lightmap_auto_bake changes 6 年前
Antoine Lelievre d33e5edc Cleanup HDRI sky code 6 年前
GitHub 9cc64871 Remove pp submodule (#1770) 6 年前
Yao Xiaoling 15531c13 Fix review comments: 6 年前
Remy 5f7f16a2 Merge branch 'master' into tests/hdrp/distortion 6 年前
Antoine Lelievre 6b451d7a Merge branch 'master' into LuxIntensityForHDRISky And moved HDRI multiplier to the editor 6 年前
GitHub 0a9ad23c Merge pull request #1767 from Unity-Technologies/fix/lightmap_auto_bake 6 年前
Yao Xiaoling ced29fd6 Allows some of the properties on BaseLit and BaseUnlit to be absent. 6 年前
Remy ab616f85 Reverse merge with tests/hdrp/move_lightmap_auto_bake ( f104623 ) 6 年前
Antoine Lelievre da2ab148 Better HDRI sky integration formula 6 年前