978 次代码提交 (27ac46fa-8e0f-4473-88da-0a7006015ab4)

作者 SHA1 备注 提交日期
Evgenii Golubev 00fa8063 Group scalars. 8 年前
sebastienlagarde f61b40c5 HDRenderLoop: Move editor thing in editor directory to be able to build a player 8 年前
Evgenii Golubev ee804935 Correct a factual mistake in the comment 8 年前
sebastienlagarde 87a5b1b5 HDRenderLoop: Last commit miss some file 8 年前
Evgenii Golubev 9c4e28d4 Compact the Disney Diffuse LUT 8 年前
sebastienlagarde ea867c72 HDRenderLoop: Remove Shaders folder and move all files at root + rename XXXDefault.shader to XXX.shader 8 年前
Sebastien Lagarde efa7c787 HDRenderLoop: Clean packed Gbuffer code in Uint16 + packing functions 8 年前
Sebastien Lagarde 25234e00 HDRenderLoop: Test about packing all GBufer in two RT U16 8 年前
Sebastien Lagarde 40f9dda4 HDRenderLoop: Update for velociy buffer + several stuff/fix/refactor 8 年前
Paul Demeulenaere 94144e69 Add DepthFirstCollectNodesFromNodeSlotList (allows a list of input slot instead one) 8 年前
Paul Demeulenaere 51383cec Add world tangent node (with IRequireTangent behavior) 8 年前
Paul Demeulenaere 94f746ff - Avoid add null shaderChunks 8 年前
Peter Bay Bastian 1ded56e2 Added active state for title bar buttons a la the CSS pseudo class 8 年前
Peter Bay Bastian 7ef50ef7 Replaced accidental tabs with spaces 8 年前
Peter Bay Bastian be11b1e0 "Show in project"-button now works 8 年前
Peter Bay Bastian c6e6d4e4 Refactored title bar button into own drawer 8 年前
Peter Bay Bastian 53ab6c81 Added options button (not functional yet) 8 年前
Peter Bay Bastian 235ac2cb Made title bar look more like the one in the scene view and added button for showing graph in scene view (not functional yet though) 8 年前
Peter Bay Bastian 621f548e Style tweaks and minor code clean-up for title bar 8 年前
Peter Bay Bastian c299e028 TitleBarDrawData is now managed by GraphDataSource rather than GraphEditWindow 8 年前
Peter Bay Bastian 08a32f0c Removed absolute positioning from TitleBar 8 年前
Peter Bay Bastian da329206 Removed absolute positioning from GraphView and did minor tweaks to title bar 8 年前
julienf-unity bb982188 Remove imported.asset files 8 年前
julienf-unity 07fa7d87 Fix compilation with runtime merge 8 年前
Peter Bay Bastian 42eb0e0c Merge branch 'master' of github.com:stramit/MaterialGraph 8 年前
julienf-unity 95bdff73 Add default constructor for MaterialSlotDefaultInput to allow deserialization 8 年前
Peter Bay Bastian af616546 Implemented basic title bar 8 年前
Evgenii Golubev 0063bde5 Update LTC LUT data 8 年前
Evgenii Golubev 191dcd94 Optimize EvaluateBSDF_Area() with an early exit and scalar grouping 8 年前
Evgenii Golubev 8de2e009 Update the normalization of Baum's equation 8 年前
Evgenii Golubev 92dde0a7 Enable two-sided support for the reference area light implementation 8 年前
runes 2998b7cd Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Evgenii Golubev 2663eb61 Improve comments 8 年前
Julien Ignace 7d178554 Added some unlit materials to test Unlit GI 8 年前
Evgenii Golubev 81b8bd5f Temporarily disable the reference GGX IBL implementation 8 年前
Julien Ignace 48fc9b85 - Properly implemented GI meta pass for Unlit shader. 8 年前
Evgenii Golubev f2161234 Add area light geometry visualization 8 年前
GitHub 0d79a150 Merge pull request #9 from Unity-Technologies/VelocityBufferSupport 8 年前
Sebastien Lagarde 7443a077 HDRenderLoop: Fixed issue with velocity pass + fix shader warning 8 年前
Evgenii Golubev f6ce1375 Formatting; avoid D3D11 compiler warning 8 年前
Sebastien Lagarde c03433e2 HDRenderLoop: Add velocity shader pass 8 年前
Evgenii Golubev a98a734c Fix formatting 8 年前
Sebastien Lagarde 1999b306 Merge remote-tracking branch 'refs/remotes/origin/master' into VelocityBufferSupport 8 年前
Evgenii Golubev 3764be25 Realign the LTC test geometry 8 年前
mmikk 3a6077b7 apparently we don't support uniforms in #ifdef in compute with multiple kernels 8 年前
Evgenii Golubev fd5fbe55 Add a test scene for an LTC area light 8 年前
mmikk 19b1da78 revert duplicates and globals declarations 8 年前
Evgenii Golubev eaa51e39 Ignore Assembly-CSharp.csproj.FileListAbsolute.txt 8 年前
sebastienlagarde 97713e27 HDRenderLoop: Add importance sampling of aniso GGX for ref 8 年前
Evgenii Golubev 731e1f23 Enable LTC area light code path 8 年前