Evgenii Golubev
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840edb50
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Implement frustum-OBB culling
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7 年前 |
GitHub
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7d2bb767
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Merge pull request #905 from EvgeniiG/master
Fix issue with NaNs in volumetric lighting
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7 年前 |
sebastienlagarde
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543876a9
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Move GBufferManager to Material folder
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7 年前 |
Remy
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7ad7ba61
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Update lit distortion template (negative values in float point texture has been fixed)
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7 年前 |
Evgenii Golubev
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4f293347
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Fix issue with NaNs
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7 年前 |
sebastienlagarde
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046a77ef
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Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
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7 年前 |
sebastienlagarde
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66873725
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Merge remote-tracking branch 'refs/remotes/origin/master' into Branch_RTRefactoring
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7 年前 |
Julien Ignace
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f956cebd
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring
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7 年前 |
Alex Lian
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c5f1fc98
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Remove unneeded files for editor test
Per talking with team, unneeded
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7 年前 |
GitHub
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6bcaecf3
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Merge pull request #901 from EvgeniiG/master
Add support of the ambient probe to volumetric lighting
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7 年前 |
Alex Lian
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85558908
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Add local build option
Allow build.py to be invoked and utilize commands from automation tools
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7 年前 |
Evgenii Golubev
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19824028
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Use ClampNdotV() everywhere except where vector addition/subtraction is involved
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7 年前 |
GitHub
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ce5e1a23
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Merge pull request #904 from Unity-Technologies/HDRP_GraphicTests
Hdrp graphic tests
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7 年前 |
Julien Ignace
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84e7c5e0
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Indent + Remove useless comment.
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7 年前 |
Remy
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b63c5c79
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Finish deferred/forward comparison scene.
Changed debug view test to albedo (more stable)
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7 年前 |
Paul Melamed
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8668ed75
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decals working on transparency
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7 年前 |
Paul Melamed
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cf795cc1
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intermediate commit, switching to another branch
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7 年前 |
Paul Melamed
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c4bad05f
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decal cluster debugging
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7 年前 |
Paul Melamed
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ffd9f57f
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intermediate commit, decals pass info to gpu light culling
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7 年前 |
Evgenii Golubev
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7552aebb
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Factor out the SH code
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7 年前 |
Evgenii Golubev
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fede07d1
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Clean up
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7 年前 |
Evgenii Golubev
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cf3f599b
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Use Peter-Pike's shader code
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7 年前 |
GitHub
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9f659780
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Merge pull request #240 from Unity-Technologies/fix-217
Fixes #217
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7 年前 |
GitHub
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f57c8cab
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Merge pull request #238 from Unity-Technologies/master-preview-fixes
Master preview missing RenderTexture fixes
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7 年前 |
Jens Holm
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9c44af93
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Add hide flags to master preview rendertexture (fixed #225)
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7 年前 |
Jens Holm
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dd879e77
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Make master preview refresh rendertexture on play mode change and check if rendertexture is null
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7 年前 |
Martin Thorzen
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5dd3e527
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Updated so it is only left mouse click that can open using the double click
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7 年前 |
Peter Bay Bastian
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c595547c
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Fixes #217 by searching all assemblies in the app domain
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7 年前 |
GitHub
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f187d743
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Merge pull request #230 from Unity-Technologies/master-preview-rendertexture-rescale
Master preview rendertexture rescale
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7 年前 |
Jens Holm
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d3b6cb07
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Make master preview dirty after rendertexture is resized (fixes #235)
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7 年前 |
Martin Thorzen
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5833e245
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Added Right click context menu to open sub graph
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7 年前 |
GitHub
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9641212d
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Merge pull request #224 from Unity-Technologies/node-matrix
Node Matrix
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7 年前 |
Jens Holm
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82db6687
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Make master preview dirty when mouse wheel is scrolled (zoom changes)
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7 年前 |
Martin Thorzen
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50036920
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Added functionality to double click on a subgraph node to open it up in a new shader graph window
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7 年前 |
GitHub
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91b5a7ad
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Merge pull request #233 from Unity-Technologies/node-bugfixes
Node bugfixes
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7 年前 |
GitHub
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f39faa6c
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Merge pull request #237 from Unity-Technologies/disable-resizing-in-preview-node
[FIX] Disabled the resizing of preview node.
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7 年前 |
Peter Bay Bastian
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a4d1c27d
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Merge branch 'master' into node-bugfixes
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Resources/Styles/MaterialGraph.uss
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7 年前 |
Martin Thorzen
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5f331eda
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[FIX] Disabled the resizing of preview node.
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7 年前 |
Matt Dean
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d5db5366
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Fix Transform node bitangent usage
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7 年前 |
GitHub
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caaf7a64
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Merge pull request #236 from Unity-Technologies/splitting-up-uss-files
Splitting up uss files
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7 年前 |
Martin Thorzen
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6ad87d77
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Split up ScreenPositionSlotControl into its own .USS file
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7 年前 |
Matt Dean
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e36aeb23
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Transform Triplanar normal output to tangent space
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7 年前 |
Martin Thorzen
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7b5ca064
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Merge with master
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7 年前 |
Matt Dean
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ba7e5c3b
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Whiteout blend method for Triplanar node normal mode
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7 年前 |
GitHub
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e6be5cc8
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Merge pull request #232 from keijiro/step-args
Easy-to-understand slot names for Step node.
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7 年前 |
Matt Dean
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295b3e44
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Add type colours for Boolean and Cubemap
Fixes #221
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7 年前 |
GitHub
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e621117d
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Merge pull request #231 from keijiro/fix-222
Fix for issue #222
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7 年前 |
Keijiro Takahashi
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a3b44dd5
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Fix for issue #222
Changed to use correct dimensions in declarations of properties.
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7 年前 |
Keijiro Takahashi
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2dfb9d77
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Easy-to-understand names for step function arguments.
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7 年前 |
Matt Dean
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6cb97136
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Update Is NaN node for GLES and D3D
Fixes #218
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7 年前 |