Evgenii Golubev
621d0c61
Rename
7 年前
Evgenii Golubev
0c573a4a
Rename "HomogeneousMediumVolume" to "HomogeneousDensityVolume"
7 年前
Evgenii Golubev
fdd5cb7f
Ignore VBuffer scale
This means there is some fractional error if the screen size is not a multiple of 8 (or 4, depending on settings), but the error is typically less than 1%, so it's not very visible.
7 年前
Evgenii Golubev
ba308dc1
Compress OritentedBBox storage to 48 bytes
7 年前
Evgenii Golubev
dcf10d1d
Add a ComputeBuffer for participating media volumes
7 年前
Evgenii Golubev
1df1dda7
Rename: "_GlobalFog" -> "_Global", "HomogeneousFog" -> "HomogeneousMediumVolume"
7 年前
Evgenii Golubev
b4da729b
Refactor things again to [GenerateHLSL]
7 年前
Evgenii Golubev
044eb2c1
Improve the precision of the near plane calculation
7 年前
Evgenii Golubev
521d4a50
Add a Frustum struct
7 年前
Evgenii Golubev
2b155faa
Move the OrientedBBox code
7 年前
Evgenii Golubev
d248d9bc
Add a compile-time switch between the full and the empty VolumetricLighting.compute shader
7 年前
Evgenii Golubev
19824028
Use ClampNdotV() everywhere except where vector addition/subtraction is involved
7 年前
Paul Melamed
8668ed75
decals working on transparency
7 年前
Paul Melamed
cf795cc1
intermediate commit, switching to another branch
7 年前
Paul Melamed
c4bad05f
decal cluster debugging
7 年前
Keijiro Takahashi
7aa1b896
Added null-checks to master preview.
7 年前
GitHub
e2675d66
Merge pull request #246 from Unity-Technologies/devmode-define
Devmode define
7 年前
Peter Bay Bastian
c1e7625e
Hide debug outputs behind a define
7 年前
GitHub
3a64dab9
Merge pull request #245 from Unity-Technologies/fix-242
Fixes #242 by initalizing the color space field properly
7 年前
Peter Bay Bastian
00a8f677
Fixes #242 by initalizing the color space field properly
7 年前
GitHub
75dadc74
Merge pull request #239 from Unity-Technologies/double-click-to-open-subgraph
Added functionality to double click on a subgraph node to open it up …
7 年前
GitHub
cdc03be9
Merge pull request #244 from Unity-Technologies/fix-all-warnings
Fix all warnings
7 年前
Peter Bay Bastian
57a0eab1
Remove unused imports in entire solution
7 年前
Peter Bay Bastian
6d5e2c25
Merge with master
7 年前
GitHub
9f659780
Merge pull request #240 from Unity-Technologies/fix-217
Fixes #217
7 年前
GitHub
f57c8cab
Merge pull request #238 from Unity-Technologies/master-preview-fixes
Master preview missing RenderTexture fixes
7 年前
Jens Holm
9c44af93
Add hide flags to master preview rendertexture ( fixed #225 )
7 年前
Peter Bay Bastian
e7218ad7
Remove unused variables and classes and rework how master preview resizing is handled
7 年前
Jens Holm
dd879e77
Make master preview refresh rendertexture on play mode change and check if rendertexture is null
7 年前
Martin Thorzen
5dd3e527
Updated so it is only left mouse click that can open using the double click
7 年前
Peter Bay Bastian
c595547c
Fixes #217 by searching all assemblies in the app domain
7 年前
GitHub
f187d743
Merge pull request #230 from Unity-Technologies/master-preview-rendertexture-rescale
Master preview rendertexture rescale
7 年前
Jens Holm
d3b6cb07
Make master preview dirty after rendertexture is resized ( fixes #235 )
7 年前
Martin Thorzen
5833e245
Added Right click context menu to open sub graph
7 年前
GitHub
9641212d
Merge pull request #224 from Unity-Technologies/node-matrix
Node Matrix
7 年前
Jens Holm
82db6687
Make master preview dirty when mouse wheel is scrolled (zoom changes)
7 年前
Martin Thorzen
50036920
Added functionality to double click on a subgraph node to open it up in a new shader graph window
7 年前
GitHub
91b5a7ad
Merge pull request #233 from Unity-Technologies/node-bugfixes
Node bugfixes
7 年前
GitHub
f39faa6c
Merge pull request #237 from Unity-Technologies/disable-resizing-in-preview-node
[FIX] Disabled the resizing of preview node.
7 年前
Peter Bay Bastian
a4d1c27d
Merge branch 'master' into node-bugfixes
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Resources/Styles/MaterialGraph.uss
7 年前
Martin Thorzen
5f331eda
[FIX] Disabled the resizing of preview node.
7 年前
Matt Dean
d5db5366
Fix Transform node bitangent usage
7 年前
GitHub
caaf7a64
Merge pull request #236 from Unity-Technologies/splitting-up-uss-files
Splitting up uss files
7 年前
Martin Thorzen
6ad87d77
Split up ScreenPositionSlotControl into its own .USS file
7 年前
Matt Dean
e36aeb23
Transform Triplanar normal output to tangent space
7 年前
Martin Thorzen
7b5ca064
Merge with master
7 年前
Matt Dean
ba7e5c3b
Whiteout blend method for Triplanar node normal mode
7 年前
GitHub
e6be5cc8
Merge pull request #232 from keijiro/step-args
Easy-to-understand slot names for Step node.
7 年前
Matt Dean
295b3e44
Add type colours for Boolean and Cubemap
Fixes #221
7 年前
GitHub
e621117d
Merge pull request #231 from keijiro/fix-222
Fix for issue #222
7 年前